Player Matchup

Cthulhu
Cthulhu
PIatinumKarma
Cthulhu
Level 24
God Stats
13W - 7L
1,677 SR
Queue Stats
25W - 13L
1,578 Elo+
Party 1
Janus
Janus
iocambo
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
irepride
Danzaburou
Level 15
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 12L
1,068 Elo+
Solo
Team Averages
Level 49
1,496 SR
1,365 Elo+

VS

Team Averages
Level 42
1,506 SR
1,488 Elo+
Sun Wukong
Sun Wukong
AsmallGuppy
Sun Wukong
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 125L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
PerveGawd
Ah Puch
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jlibs15
Danzaburou
Level 29
God Stats
22W - 15L
1,518 SR
Queue Stats
28W - 25L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 3 / 6
10,403
578
5,858
18,407
18,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
iocambo
Janus
15
6 / 5 / 0
11,902
661
16,582
11,878
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
irepride
Danzaburou
12
0 / 6 / 3
9,878
549
7,990
14,116
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsmallGuppy
Sun Wukong
14
4 / 1 / 6
11,605
645
9,416
13,477
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
PerveGawd
Ah Puch
17
6 / 2 / 5
12,760
709
17,504
11,807
4,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
jlibs15
Danzaburou
15
4 / 3 / 5
12,006
667
12,359
15,879
6,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
14
14
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsmallGuppy
Sun Wukong
4
1
6
7
L
Cthulhu
0
3
6
1
W
Ah Puch
PerveGawd
Ah Puch
6
2
5
4.25
L
Janus
iocambo
Janus
6
5
0
1.2
L
Danzaburou
irepride
Danzaburou
0
6
3
0.25
W
Danzaburou
jlibs15
Danzaburou
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,430
Damage
39,279
44,401
Taken
41,163
28,271
Mitigated
24,632
6,998
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsmallGuppy
Sun Wukong
9,416
1,268
641
2,652
13,477
13,978
109
6,859
6,618
0
30,611
L
Cthulhu
5,858
803
0
2,784
18,407
18,091
0
7,647
10,445
31,808
0
W
Ah Puch
PerveGawd
Ah Puch
17,504
646
0
3,529
11,807
4,599
780
6,813
4,994
89,314
0
L
Janus
iocambo
Janus
16,582
288
564
2,095
11,878
4,414
0
5,015
6,738
62,402
0
L
Danzaburou
irepride
Danzaburou
7,990
3,060
0
1,555
14,116
5,766
0
4,888
9,178
0
31,709
W
Danzaburou
jlibs15
Danzaburou
12,359
6,097
369
8,367
15,879
6,055
2,402
8,895
6,984
0
48,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
36,371
204
Minions Killed
244
0
Camps Cleared
0
969,215
Distance Traveled
915,482
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,605
645
32
2
0
328,209
3
L
Cthulhu
10,403
578
50
3
0
337,308
1
W
Ah Puch
12,760
709
137
8
0
291,273
0
L
Janus
11,902
661
109
6
0
324,928
3
L
Danzaburou
9,878
549
45
3
0
306,979
0
W
Danzaburou
12,006
667
75
4
0
296,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role