Player Matchup

Terra
Terra
FicklePlace5541
Terra
Level 36
God Stats
2W - 0L
1,733 SR
Queue Stats
55W - 39L
1,571 Elo+
Party 1
Cupid
Cupid
GrogTheDestroyer
Cupid
Level 88
God Stats
5W - 4L
1,639 SR
Queue Stats
63W - 59L
1,324 Elo+
Party 1
Nox
Nox
Tunnel Me Hard3
Nox
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,581 Elo+
Party 1
Team Averages
Level 62
1,624 SR
1,492 Elo+

VS

Team Averages
Level 93
1,742 SR
1,598 Elo+
Arachne
Arachne
EviL_BursT_
Arachne
Level 125
God Stats
0W - 1L
1,834 SR
Queue Stats
75W - 59L
1,847 Elo+
Party 2
Danzaburou
Danzaburou
Rj3u
Danzaburou
Level 87
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Izanami
Izanami
VirginLife
Izanami
Level 66
God Stats
2W - 1L
1,710 SR
Queue Stats
9W - 9L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
10,981
732
9,454
19,708
24,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 3 / 5
11,442
763
14,457
11,899
4,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 9
11,441
763
16,058
8,996
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EviL_BursT_
Arachne
13
3 / 5 / 1
10,491
699
8,257
19,613
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Rj3u
Danzaburou
13
1 / 6 / 2
9,661
644
8,286
13,298
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
VirginLife
Izanami
12
1 / 9 / 1
8,740
583
10,730
16,752
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
EviL_BursT_
Arachne
3
5
1
0.7
W
3
1
9
7.5
W
9
3
5
3.83
L
Danzaburou
Rj3u
Danzaburou
1
6
2
0.33
W
8
1
9
12.5
L
Izanami
VirginLife
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
27,273
40,603
Taken
49,663
32,648
Mitigated
18,048
13,432
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EviL_BursT_
Arachne
8,257
5,398
0
6,347
19,613
6,877
0
9,570
10,043
0
39,542
W
9,454
1,267
1,220
6,947
19,708
24,179
693
0
19,708
27,595
0
W
14,457
8,646
125
3,738
11,899
4,829
2,578
589
11,310
0
53,181
L
Danzaburou
Rj3u
Danzaburou
8,286
4,428
0
2,585
13,298
4,698
0
7,416
5,882
0
31,029
W
16,058
474
0
1,402
8,996
3,640
294
20
8,976
58,054
0
L
Izanami
VirginLife
Izanami
10,730
9,003
0
2,450
16,752
6,473
0
8,662
8,090
0
46,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
28,892
209
Minions Killed
154
0
Camps Cleared
0
802,162
Distance Traveled
704,136
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,491
699
44
3
0
268,038
3
W
Terra
10,981
732
33
2
0
285,851
0
W
Cupid
11,442
763
86
6
0
252,191
2
L
Danzaburou
9,661
644
42
3
0
240,106
1
W
Nox
11,441
763
90
6
0
264,120
4
L
Izanami
8,740
583
68
5
0
195,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role