Player Matchup

Skadi
Skadi
Gfam131
Skadi
Level 16
God Stats
1W - 7L
1,430 SR
Queue Stats
5W - 13L
1,318 Elo+
Party 1
Ares
Ares
Nater246141
Ares
Level 28
God Stats
4W - 2L
1,704 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 1
Scylla
Scylla
andy-_-fellove
Scylla
Level 29
God Stats
12W - 18L
1,363 SR
Queue Stats
43W - 59L
1,336 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,358 Elo+

VS

Team Averages
Level 48
1,515 SR
1,405 Elo+
Xing Tian
Xing Tian
SOLDIERsDIVINITY
Xing Tian
Level 87
God Stats
7W - 3L
1,602 SR
Queue Stats
137W - 131L
1,460 Elo+
Party 2
Pele
Pele
The1choosen
Pele
Level 28
God Stats
13W - 9L
1,638 SR
Queue Stats
68W - 65L
1,425 Elo+
Party 2
Discordia
Discordia
fillick
Discordia
Level 29
God Stats
12W - 14L
1,305 SR
Queue Stats
99W - 107L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gfam131
Skadi
10
1 / 8 / 2
7,779
648
4,668
9,525
3,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 6 / 1
9,108
759
8,376
11,916
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 4 / 3
7,596
633
4,118
8,308
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
5 / 2 / 12
9,302
775
6,077
10,248
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 0 / 6
9,811
818
11,545
7,645
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
fillick
Discordia
12
4 / 3 / 13
9,150
763
8,988
7,500
2,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
Gfam131
Skadi
1
8
2
0.25
L
4
6
1
0.75
W
Xing Tian
5
2
12
5.5
W
9
0
6
12
L
0
4
3
0.38
W
Discordia
fillick
Discordia
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
26,610
29,749
Taken
25,393
15,939
Mitigated
15,659
1,776
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Gfam131
Skadi
4,668
1,634
0
0
9,525
3,743
435
3,802
5,723
0
17,913
L
8,376
263
0
564
11,916
9,336
348
6,303
5,613
18,977
0
W
Xing Tian
6,077
322
0
1,411
10,248
8,349
29
4,350
5,722
26,156
0
W
11,545
2,715
0
151
7,645
4,526
744
2,518
4,987
0
33,121
L
4,118
175
139
1,073
8,308
2,860
650
4,992
3,316
29,740
0
W
Discordia
fillick
Discordia
8,988
611
0
2,250
7,500
2,784
240
5,249
2,095
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
28,263
107
Minions Killed
123
0
Camps Cleared
0
661,230
Distance Traveled
753,640
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,779
648
29
2
0
196,829
4
L
Ares
9,108
759
21
2
0
230,910
3
W
Xing Tian
9,302
775
26
2
0
250,804
1
W
Pele
9,811
818
50
4
0
286,243
1
L
Scylla
7,596
633
57
5
0
233,491
0
W
Discordia
9,150
763
47
4
0
216,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role