Player Matchup

Scylla
Scylla
ATRAIN0789
Scylla
Level 64
God Stats
11W - 20L
1,428 SR
Queue Stats
355W - 441L
1,405 Elo+
Solo
Chaac
Chaac
GGuessWhosBackk
Chaac
Level 68
God Stats
9W - 6L
1,233 SR
Queue Stats
231W - 302L
1,295 Elo+
Solo
Kali
Kali
Jay2XXII
Kali
Level 81
God Stats
1W - 1L
1,699 SR
Queue Stats
31W - 30L
1,492 Elo+
Solo
Tyr
Tyr
MeatTrainWOOT
Tyr
Level 106
God Stats
2W - 4L
1,214 SR
Queue Stats
217W - 242L
1,364 Elo+
Solo
Hou Yi
Hou Yi
Swaiziee
Hou Yi
Level 72
God Stats
1W - 2L
1,445 SR
Queue Stats
358W - 391L
1,419 Elo+
Solo
Team Averages
Level 78
1,404 SR
1,395 Elo+

VS

Team Averages
Level 74
1,559 SR
1,358 Elo+
Nu Wa
Nu Wa
IsoTuck
Nu Wa
Level 66
God Stats
11W - 2L
1,500 SR
Queue Stats
124W - 125L
1,381 Elo+
Solo
Neith
Neith
Mr_Dave_37
Neith
Level 66
God Stats
10W - 12L
1,481 SR
Queue Stats
44W - 48L
1,395 Elo+
Solo
Arachne
Arachne
NOBLE 228
Arachne
Level 59
God Stats
56W - 49L
1,509 SR
Queue Stats
363W - 411L
1,318 Elo+
Solo
Chronos
Chronos
ThatTacoGuyTrev
Chronos
Level 72
God Stats
1W - 0L
1,808 SR
Queue Stats
289W - 278L
1,337 Elo+
Solo
Amaterasu
Amaterasu
manx1100
Amaterasu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ATRAIN0789
Scylla
12
1 / 7 / 3
8,026
446
4,604
9,986
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
3 / 3 / 0
9,094
505
12,651
10,696
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
14
2 / 5 / 1
8,490
472
5,324
10,282
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 3
8,044
447
11,700
16,055
11,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Swaiziee
Hou Yi
11
1 / 7 / 5
7,248
403
9,077
14,118
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IsoTuck
Nu Wa
13
3 / 6 / 9
8,280
460
8,520
10,920
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
6 / 1 / 9
9,367
520
10,455
10,355
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Arachne
NOBLE 228
Arachne
15
7 / 2 / 2
9,484
527
7,490
12,818
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 1 / 4
10,937
608
11,168
15,449
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
manx1100
Amaterasu
15
2 / 3 / 1
8,557
475
5,611
15,780
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
28
29
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
ATRAIN0789
Scylla
1
7
3
0.36
L
3
3
0
1
W
Nu Wa
IsoTuck
Nu Wa
3
6
9
1.25
L
Kali
2
5
1
0.5
L
5
7
3
0.93
W
Neith
6
1
9
10.5
W
Arachne
NOBLE 228
Arachne
7
2
2
4
L
Hou Yi
Swaiziee
Hou Yi
1
7
5
0.5
W
10
1
4
12
W
Amaterasu
manx1100
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
43,244
61,137
Taken
65,322
34,764
Mitigated
27,737
12,046
Healing
33,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ATRAIN0789
Scylla
4,604
552
0
460
9,986
3,295
111
6,567
3,419
27,025
0
L
12,651
3,930
0
3,202
10,696
8,776
700
681
10,015
0
57,975
W
Nu Wa
IsoTuck
Nu Wa
8,520
2,880
211
3,132
10,920
3,372
39
616
10,294
34,081
0
L
Kali
5,324
2,646
0
933
10,282
5,855
0
3,247
7,035
0
47,175
L
11,700
1,004
411
3,127
16,055
11,241
0
3,934
12,121
66
40,451
W
Neith
10,455
4,645
0
4,125
10,355
3,673
1,416
342
9,973
0
42,951
W
Arachne
NOBLE 228
Arachne
7,490
5,824
0
6,219
12,818
4,992
526
1,267
11,404
0
37,013
L
Hou Yi
Swaiziee
Hou Yi
9,077
3,692
294
3,619
14,118
5,597
0
5,259
8,859
0
34,151
W
11,168
4,355
0
11,220
15,449
6,448
837
2,178
13,101
89,300
0
W
Amaterasu
manx1100
Amaterasu
5,611
3,535
0
8,103
15,780
9,252
475
0
15,296
0
45,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
46,625
357
Minions Killed
408
0
Camps Cleared
0
1,551,450
Distance Traveled
1,536,014
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,026
446
57
3
0
241,047
0
L
Chaac
9,094
505
112
6
0
300,080
4
W
Nu Wa
8,280
460
40
2
0
272,827
4
L
Kali
8,490
472
89
5
0
345,104
4
L
Tyr
8,044
447
51
3
0
358,935
0
W
Neith
9,367
520
80
4
0
296,058
2
W
Arachne
9,484
527
58
3
0
340,382
2
L
Hou Yi
7,248
403
48
3
0
306,284
1
W
Chronos
10,937
608
145
8
0
310,950
6
W
Amaterasu
8,557
475
85
5
0
315,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role