Player Matchup

Apollo
Apollo
Extafius
Apollo
Level 28
God Stats
18W - 5L
1,707 SR
Queue Stats
119W - 62L
1,613 Elo+
Solo
Neith
Neith
FRANYOsoli
Neith
Level 14
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,382 Elo+
Party 2
Sobek
Sobek
Manolo27
Sobek
Level 28
God Stats
24W - 14L
1,528 SR
Queue Stats
141W - 110L
1,576 Elo+
Party 2
Janus
Janus
SatoshiiRJ
Janus
Level 26
God Stats
13W - 7L
1,663 SR
Queue Stats
111W - 93L
1,507 Elo+
Party 2
Osiris
Osiris
mczluciano
Osiris
Level 31
God Stats
1W - 1L
1,246 SR
Queue Stats
72W - 80L
1,481 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,512 Elo+

VS

Team Averages
Level 20
1,440 SR
1,425 Elo+
Fenrir
Fenrir
BabyStark
Fenrir
Level 29
God Stats
3W - 5L
1,426 SR
Queue Stats
43W - 40L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
CalazansM
Sun Wukong
Level 28
God Stats
2W - 2L
1,356 SR
Queue Stats
70W - 56L
1,591 Elo+
Solo
Thoth
Thoth
DarkSalem
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,293 Elo+
Solo
Ymir
Ymir
Gardiansgamer13
Ymir
Level 32
God Stats
5W - 4L
1,682 SR
Queue Stats
49W - 45L
1,506 Elo+
Party 1
Neith
Neith
annawalt
Neith
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Extafius
Apollo
20
14 / 3 / 4
14,709
640
29,604
28,786
14,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
15
3 / 4 / 5
10,390
452
8,567
10,211
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Manolo27
Sobek
17
5 / 1 / 13
11,159
485
9,154
20,715
23,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
17
4 / 4 / 5
11,579
503
14,211
13,282
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
mczluciano
Osiris
20
3 / 2 / 7
13,156
572
6,981
13,306
9,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabyStark
Fenrir
16
5 / 3 / 5
10,704
465
8,664
19,155
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
CalazansM
Sun Wukong
15
1 / 7 / 1
9,985
434
15,323
24,707
16,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
DarkSalem
Thoth
17
5 / 7 / 2
11,109
483
10,061
16,870
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 4
8,044
350
7,120
17,408
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
annawalt
Neith
16
3 / 5 / 2
9,660
420
10,357
14,327
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
29
Kills
14
14
Deaths
29
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BabyStark
Fenrir
5
3
5
2.5
L
Sun Wukong
CalazansM
Sun Wukong
1
7
1
0.21
L
Thoth
DarkSalem
Thoth
5
7
2
0.86
W
Apollo
Extafius
Apollo
14
3
4
5.33
W
Neith
3
4
5
1.38
L
0
7
4
0.29
W
Sobek
Manolo27
Sobek
5
1
13
11.5
W
Janus
4
4
5
1.63
L
Neith
annawalt
Neith
3
5
2
0.8
W
Osiris
mczluciano
Osiris
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,517
Damage
51,525
86,300
Taken
92,467
56,372
Mitigated
47,951
36,863
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BabyStark
Fenrir
8,664
1,313
183
8,857
19,155
8,734
0
3,242
15,731
0
58,201
L
Sun Wukong
CalazansM
Sun Wukong
15,323
5,009
0
6,040
24,707
16,556
678
4,870
19,661
0
64,594
L
Thoth
DarkSalem
Thoth
10,061
1,127
0
4,221
16,870
6,452
0
2,863
13,821
69,032
0
W
Apollo
Extafius
Apollo
29,604
22,014
0
19,700
28,786
14,617
7,217
4,320
24,466
0
131,887
W
Neith
8,567
2,234
0
2,417
10,211
3,976
2,664
2,407
7,804
0
46,790
L
7,120
467
1,166
2,036
17,408
11,169
210
6,226
10,937
28,845
0
W
Sobek
Manolo27
Sobek
9,154
1,223
1,133
7,314
20,715
23,580
473
5,007
15,708
34,958
0
W
Janus
14,211
1,113
0
2,257
13,282
4,763
692
4,021
9,261
71,055
0
L
Neith
annawalt
Neith
10,357
4,681
0
3,384
14,327
5,040
358
5,254
8,952
0
48,318
W
Osiris
mczluciano
Osiris
6,981
2,303
0
4,042
13,306
9,436
1,825
1,426
11,880
0
90,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,993
Gold Earned
49,502
589
Minions Killed
476
0
Camps Cleared
0
2,154,977
Distance Traveled
2,026,050
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,704
465
106
5
0
420,932
0
L
Sun Wukong
9,985
434
113
5
0
389,654
1
L
Thoth
11,109
483
122
5
0
394,277
5
W
Apollo
14,709
640
186
8
0
388,681
2
W
Neith
10,390
452
73
3
0
374,810
3
L
Ymir
8,044
350
46
2
0
399,591
4
W
Sobek
11,159
485
50
2
0
450,193
3
W
Janus
11,579
503
118
5
0
457,893
0
L
Neith
9,660
420
89
4
0
421,596
1
W
Osiris
13,156
572
162
7
0
483,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role