Player Matchup

Osiris
Osiris
DUSKILLER
Osiris
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 13L
1,356 Elo+
Solo
Ares
Ares
Nak1os
Ares
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 11L
1,099 Elo+
Party 1
Skadi
Skadi
Neroxbad
Skadi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
1,475 Elo+
Party 1
Nemesis
Nemesis
Zinonirius
Nemesis
Level 6
God Stats
1W - 2L
1,464 SR
Queue Stats
71W - 94L
1,207 Elo+
Party 3
Olorun
Olorun
Zylirofex
Olorun
Level 6
God Stats
1W - 4L
1,377 SR
Queue Stats
60W - 73L
1,207 Elo+
Party 3
Team Averages
Level 7
1,465 SR
1,269 Elo+

VS

Team Averages
Level 24
1,476 SR
1,458 Elo+
Ares
Ares
AshelonWar
Ares
Level 22
God Stats
4W - 6L
1,378 SR
Queue Stats
116W - 140L
1,398 Elo+
Solo
Ne Zha
Ne Zha
Festiveee
Ne Zha
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 27L
1,496 Elo+
Party 2
Ullr
Ullr
FromTheChurch
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JCoops324
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,391 Elo+
Party 2
He Bo
He Bo
woodendialup
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DUSKILLER
Osiris
11
3 / 4 / 2
7,054
504
7,399
9,333
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Nak1os
Ares
9
2 / 7 / 4
6,369
455
3,004
12,200
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Neroxbad
Skadi
10
4 / 5 / 4
6,946
496
10,141
12,117
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zinonirius
Nemesis
8
0 / 7 / 0
5,573
398
1,943
11,860
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Zylirofex
Olorun
10
2 / 9 / 2
6,435
460
4,475
11,889
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,244
517
3,744
9,414
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Festiveee
Ne Zha
15
17 / 3 / 6
9,647
689
13,834
10,378
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
9 / 2 / 7
8,098
578
13,508
8,301
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
11
3 / 2 / 11
7,820
559
4,318
9,078
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 7
7,312
522
8,674
7,139
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
32
32
Deaths
11
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Osiris
DUSKILLER
Osiris
3
4
2
1
W
Ne Zha
Festiveee
Ne Zha
17
3
6
6.67
W
9
2
7
6.25
W
Ymir
3
2
11
4.25
L
Ares
Nak1os
Ares
2
7
4
0.57
L
Skadi
Neroxbad
Skadi
4
5
4
1.2
L
Nemesis
Zinonirius
Nemesis
0
7
0
0
L
Olorun
Zylirofex
Olorun
2
9
2
0.33
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
44,078
57,399
Taken
44,310
23,598
Mitigated
20,642
9,163
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,744
435
0
739
9,414
6,015
137
1,520
7,669
18,809
0
L
Osiris
DUSKILLER
Osiris
7,399
3,156
0
1,381
9,333
6,359
0
4,371
4,962
0
25,667
W
Ne Zha
Festiveee
Ne Zha
13,834
7,415
0
4,926
10,378
4,001
1,260
1,157
9,171
0
58,417
W
13,508
7,223
0
2,045
8,301
2,682
2,032
780
7,496
0
42,593
W
Ymir
4,318
684
0
768
9,078
5,598
342
2,265
6,763
17,241
0
L
Ares
Nak1os
Ares
3,004
187
0
750
12,200
6,460
0
3,055
9,145
8,800
0
L
Skadi
Neroxbad
Skadi
10,141
5,736
0
2,414
12,117
3,680
72
1,438
10,679
0
29,846
L
Nemesis
Zinonirius
Nemesis
1,943
1,032
0
2,412
11,860
3,488
0
2,653
9,207
0
22,657
L
Olorun
Zylirofex
Olorun
4,475
3,755
125
2,081
11,889
3,611
871
5,219
6,670
27,137
0
W
8,674
1,101
0
530
7,139
2,346
687
1,757
5,257
31,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
40,121
194
Minions Killed
266
0
Camps Cleared
0
1,082,454
Distance Traveled
1,310,294
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,244
517
27
2
0
253,078
0
L
Osiris
7,054
504
30
2
0
204,533
2
W
Ne Zha
9,647
689
82
6
0
301,944
3
W
Ullr
8,098
578
67
5
0
245,503
0
W
Ymir
7,820
559
33
2
0
242,764
0
L
Ares
6,369
455
15
1
0
234,809
2
L
Skadi
6,946
496
47
3
0
220,681
3
L
Nemesis
5,573
398
57
4
0
229,362
0
L
Olorun
6,435
460
45
3
0
193,069
5
W
He Bo
7,312
522
57
4
0
267,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role