Player Matchup

Fenrir
Fenrir
AsrielDremur A
Fenrir
Level 23
God Stats
2W - 4L
1,379 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 1
Ratatoskr
Ratatoskr
INFINTY Alpha
Ratatoskr
Level 8
God Stats
0W - 2L
1,171 SR
Queue Stats
2W - 7L
1,174 Elo+
Party 1
Hel
Hel
Midona la louve
Hel
Level 13
God Stats
4W - 12L
1,426 SR
Queue Stats
4W - 18L
1,087 Elo+
Party 1
Team Averages
Level 15
1,325 SR
1,161 Elo+

VS

Team Averages
Level 74
1,364 SR
1,415 Elo+
Zeus
Zeus
EnriHuanaSP
Zeus
Level 69
God Stats
24W - 10L
1,439 SR
Queue Stats
187W - 218L
1,442 Elo+
Party 2
Bacchus
Bacchus
JaviHuanaHT
Bacchus
Level 86
God Stats
3W - 5L
1,205 SR
Queue Stats
270W - 312L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
raul_reyes98
Heimdallr
Level 67
God Stats
18W - 27L
1,447 SR
Queue Stats
88W - 121L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 0
12,639
790
14,580
21,794
11,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
INFINTY Alpha
Ratatoskr
12
0 / 19 / 8
9,984
624
8,239
22,838
15,387
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 6 / 5
10,816
676
5,080
16,858
6,246
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 5 / 11
13,588
849
20,607
11,447
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
JaviHuanaHT
Bacchus
15
9 / 5 / 16
12,371
773
15,415
15,303
13,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
raul_reyes98
Heimdallr
15
8 / 2 / 18
12,353
772
12,412
12,955
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
12
Kills
33
34
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
9
9
0
1
W
16
5
11
4.3
L
Ratatoskr
INFINTY Alpha
Ratatoskr
0
19
8
0.21
W
Bacchus
JaviHuanaHT
Bacchus
9
5
16
3.4
L
3
6
5
0.92
W
Heimdallr
raul_reyes98
Heimdallr
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
48,434
61,490
Taken
39,705
32,688
Mitigated
21,960
10,138
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,580
2,776
243
1,035
21,794
11,055
0
11,692
9,743
0
34,936
W
20,607
4,025
0
1,335
11,447
3,770
132
1,042
10,405
50,787
0
L
Ratatoskr
INFINTY Alpha
Ratatoskr
8,239
1,690
0
0
22,838
15,387
0
12,280
10,117
0
18,062
W
Bacchus
JaviHuanaHT
Bacchus
15,415
1,927
0
3,096
15,303
13,538
382
2,738
11,975
39,370
0
L
5,080
0
3,514
5,346
16,858
6,246
0
11,649
4,959
40,098
0
W
Heimdallr
raul_reyes98
Heimdallr
12,412
5,615
0
4,194
12,955
4,652
1,526
1,402
11,077
0
36,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
38,312
86
Minions Killed
148
0
Camps Cleared
0
763,502
Distance Traveled
822,037
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,639
790
27
2
0
279,318
2
W
Zeus
13,588
849
56
4
0
251,647
0
L
Ratatoskr
9,984
624
13
1
0
251,858
4
W
Bacchus
12,371
773
47
3
0
284,038
3
L
Hel
10,816
676
46
3
0
232,326
0
W
Heimdallr
12,353
772
45
3
0
286,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role