Player Matchup

Chaac
Chaac
DemonPunch
Chaac
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
DistractionGod
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 2
Nemesis
Nemesis
GameBros
Nemesis
Level 8
God Stats
2W - 3L
1,464 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Nox
Nox
Sighmonella
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
aDirtyFishTank
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,542 SR
1,475 Elo+

VS

Team Averages
Level 26
1,378 SR
1,464 Elo+
Kali
Kali
Apacos17
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,432 Elo+
Party 1
Artemis
Artemis
BirdtheBirdy
Artemis
Level 25
God Stats
0W - 4L
1,279 SR
Queue Stats
194W - 220L
1,485 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Destroy11S
Cu Chulainn
Level 28
God Stats
5W - 8L
1,334 SR
Queue Stats
331W - 408L
1,411 Elo+
Party 3
Fafnir
Fafnir
Gooner15
Fafnir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 296L
1,488 Elo+
Party 3
Tiamat
Tiamat
Kiptill
Tiamat
Level 26
God Stats
1W - 4L
1,279 SR
Queue Stats
193W - 148L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
9 / 3 / 4
12,225
582
14,757
17,157
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
15
2 / 1 / 9
10,292
490
9,438
16,078
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
GameBros
Nemesis
16
4 / 3 / 6
11,002
524
6,863
14,459
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 4
10,761
512
9,248
10,727
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
aDirtyFishTank
Heimdallr
16
5 / 1 / 7
10,574
504
14,059
13,003
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 3 / 4
8,358
398
6,018
13,671
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
BirdtheBirdy
Artemis
14
1 / 6 / 2
8,560
408
12,513
13,947
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Destroy11S
Cu Chulainn
15
4 / 8 / 4
9,896
471
12,561
23,412
14,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Gooner15
Fafnir
13
0 / 4 / 4
9,092
433
4,934
19,743
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Kiptill
Tiamat
18
5 / 2 / 3
11,139
530
9,260
9,598
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
10
10
Deaths
23
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
4
0.67
L
Artemis
BirdtheBirdy
Artemis
1
6
2
0.33
W
Chaac
9
3
4
3.67
L
Cu Chulainn
Destroy11S
Cu Chulainn
4
8
4
0.75
W
Sylvanus
2
1
9
6.5
W
Nemesis
GameBros
Nemesis
4
3
6
2.33
L
Fafnir
Gooner15
Fafnir
0
4
4
0.5
L
Tiamat
Kiptill
Tiamat
5
2
3
3.25
W
3
2
4
2.5
W
Heimdallr
aDirtyFishTank
Heimdallr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,365
Damage
45,286
71,424
Taken
80,371
46,275
Mitigated
53,000
27,708
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,018
3,978
0
2,854
13,671
7,630
0
2,397
11,199
0
45,816
L
Artemis
BirdtheBirdy
Artemis
12,513
6,813
0
4,391
13,947
6,288
920
3,421
10,448
0
54,276
W
Chaac
14,757
4,546
0
6,338
17,157
15,737
297
1,843
15,314
395
68,994
L
Cu Chulainn
Destroy11S
Cu Chulainn
12,561
3,458
0
7,180
23,412
14,069
90
5,882
17,155
40
47,142
W
Sylvanus
9,438
2,436
3,219
6,592
16,078
14,643
604
3,207
12,871
30,174
0
W
Nemesis
GameBros
Nemesis
6,863
3,413
0
4,272
14,459
5,452
2,940
2,332
12,127
0
60,441
L
Fafnir
Gooner15
Fafnir
4,934
1,395
0
5,581
19,743
19,107
364
5,112
14,581
33,631
0
L
Tiamat
Kiptill
Tiamat
9,260
662
0
3,473
9,598
5,906
803
2,243
7,330
60,193
0
W
9,248
1,527
0
765
10,727
4,996
1,673
2,645
8,082
69,407
0
W
Heimdallr
aDirtyFishTank
Heimdallr
14,059
7,231
0
6,522
13,003
5,447
1,330
4,207
8,796
0
81,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
47,045
552
Minions Killed
430
0
Camps Cleared
0
1,881,740
Distance Traveled
1,907,124
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,358
398
76
4
0
403,922
0
L
Artemis
8,560
408
99
5
0
373,729
3
W
Chaac
12,225
582
142
7
0
383,067
1
L
Cu Chulainn
9,896
471
77
4
0
357,946
0
W
Sylvanus
10,292
490
38
2
0
355,410
7
W
Nemesis
11,002
524
106
5
0
434,059
1
L
Fafnir
9,092
433
51
2
0
407,940
5
L
Tiamat
11,139
530
127
6
0
363,587
0
W
Nox
10,761
512
133
6
0
357,969
1
W
Heimdallr
10,574
504
133
6
0
351,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role