Player Matchup

Chaac
Chaac
DVinte
Chaac
Level 11
God Stats
16W - 9L
1,384 SR
Queue Stats
72W - 43L
1,439 Elo+
Party 1
Izanami
Izanami
SirTonGa
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 3
Janus
Janus
StoneyD11
Janus
Level 16
God Stats
22W - 11L
1,504 SR
Queue Stats
119W - 101L
1,689 Elo+
Party 3
Thanatos
Thanatos
TR_CodeTherexpro
Thanatos
Level 18
God Stats
2W - 1L
1,378 SR
Queue Stats
44W - 57L
1,265 Elo+
Solo
Terra
Terra
TheKhancer
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 80L
1,584 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,517 Elo+

VS

Team Averages
Level 13
1,460 SR
1,495 Elo+
Arachne
Arachne
Am1gdalina
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GodFaty
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Artio
Artio
GoldenSuse
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
MRGEARUP
Heimdallr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Solo
Tiamat
Tiamat
Sapocabuloso
Tiamat
Level 6
God Stats
2W - 3L
1,302 SR
Queue Stats
12W - 21L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DVinte
Chaac
12
1 / 1 / 4
7,083
590
5,243
6,679
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SirTonGa
Izanami
12
2 / 1 / 3
7,043
587
5,002
7,863
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
StoneyD11
Janus
14
11 / 0 / 2
8,771
731
9,615
5,000
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 4 / 2
6,050
504
1,264
6,384
2,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
11
5 / 2 / 5
7,324
610
3,435
9,058
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Am1gdalina
Arachne
12
2 / 4 / 3
6,554
546
7,451
10,898
4,414
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GodFaty
Bellona
9
1 / 5 / 2
5,408
451
1,963
6,086
3,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
9
5 / 3 / 1
5,790
483
4,207
10,712
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MRGEARUP
Heimdallr
2
0 / 1 / 0
3,867
322
360
754
156
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
7
0 / 8 / 2
4,699
392
1,950
7,538
4,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
8
8
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Am1gdalina
Arachne
2
4
3
0.88
W
Chaac
DVinte
Chaac
1
1
4
3
L
Bellona
GodFaty
Bellona
1
5
2
0.4
L
Artio
5
3
1
1.83
L
Heimdallr
MRGEARUP
Heimdallr
0
1
0
0
L
Tiamat
0
8
2
0.13
W
Izanami
SirTonGa
Izanami
2
1
3
3.5
W
Janus
StoneyD11
Janus
11
0
2
12
W
2
4
2
0.75
W
Terra
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
15,931
34,984
Taken
35,988
14,875
Mitigated
18,084
12,878
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Am1gdalina
Arachne
7,451
5,175
0
2,489
10,898
4,414
0
2,373
8,400
0
39,905
W
Chaac
DVinte
Chaac
5,243
951
0
1,664
6,679
3,777
450
389
6,240
0
35,449
L
Bellona
GodFaty
Bellona
1,963
356
0
175
6,086
3,263
0
2,023
3,787
0
13,090
L
Artio
4,207
1,030
331
2,326
10,712
5,785
0
5,517
5,145
10,536
0
L
Heimdallr
MRGEARUP
Heimdallr
360
153
0
0
754
156
0
295
459
0
3,539
L
Tiamat
1,950
240
0
667
7,538
4,466
0
2,842
4,696
12,662
0
W
Izanami
SirTonGa
Izanami
5,002
3,639
0
3,561
7,863
2,001
1,872
1,543
6,320
0
46,181
W
Janus
StoneyD11
Janus
9,615
1,012
0
1,274
5,000
1,656
144
2,175
2,825
46,955
0
W
1,264
685
0
2,880
6,384
2,044
222
611
5,698
0
25,097
W
Terra
3,435
648
1,058
2,441
9,058
5,397
307
1,439
7,569
17,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
26,318
351
Minions Killed
135
0
Camps Cleared
0
1,123,079
Distance Traveled
865,077
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,554
546
75
6
0
226,853
1
W
Chaac
7,083
590
90
8
0
220,637
0
L
Bellona
5,408
451
23
2
0
198,198
0
L
Artio
5,790
483
12
1
0
207,690
0
L
Heimdallr
3,867
322
6
1
0
40,452
0
L
Tiamat
4,699
392
19
2
0
191,884
0
W
Izanami
7,043
587
92
8
0
202,352
0
W
Janus
8,771
731
96
8
0
252,643
1
W
Thanatos
6,050
504
41
3
0
195,293
0
W
Terra
7,324
610
32
3
0
252,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role