Player Matchup

Thanatos
Thanatos
CrackFamilyAlpha
Thanatos
Level 97
God Stats
3W - 1L
1,527 SR
Queue Stats
11W - 14L
1,468 Elo+
Party 2
Hel
Hel
KinzerM03
Hel
Level 27
God Stats
3W - 1L
1,570 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Samurai_Zou
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 2
Izanami
Izanami
SixString11
Izanami
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
josh110802
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,312 Elo+
Party 2
Team Averages
Level 27
1,519 SR
1,400 Elo+

VS

Team Averages
Level 14
1,484 SR
1,344 Elo+
Fenrir
Fenrir
HitWitNoFear
Fenrir
Level 11
God Stats
0W - 3L
1,310 SR
Queue Stats
100W - 128L
1,420 Elo+
Party 3
Kali
Kali
LitWitNoFear
Kali
Level 7
God Stats
9W - 6L
1,676 SR
Queue Stats
109W - 133L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
ToxicWitNOfear
Kukulkan
Level 29
God Stats
26W - 25L
1,389 SR
Queue Stats
27W - 28L
1,423 Elo+
Party 3
Tiamat
Tiamat
W0LFK1NG76
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,187 Elo+
Solo
Heimdallr
Heimdallr
drunkinrafiki
Heimdallr
Level 13
God Stats
9W - 15L
1,545 SR
Queue Stats
22W - 39L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 17
15,620
1,202
29,449
26,223
11,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 2 / 14
15,003
1,154
21,002
16,343
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 6 / 19
12,647
973
6,688
30,203
28,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SixString11
Izanami
20
8 / 2 / 21
14,982
1,152
20,766
18,567
7,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
josh110802
Hachiman
20
2 / 3 / 26
13,619
1,048
15,026
18,751
7,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

136

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 14 / 7
13,902
1,069
32,776
31,458
13,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 7 / 10
11,452
881
6,339
18,248
11,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
19
2 / 3 / 13
12,568
967
28,627
12,771
4,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
W0LFK1NG76
Tiamat
19
6 / 8 / 10
13,308
1,024
20,810
18,773
12,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
drunkinrafiki
Heimdallr
19
2 / 8 / 15
12,632
972
15,367
19,512
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
75
40
Kills
20
20
Deaths
40
97
Assists
55
Player
Kills
Deaths
Assists
KDA
W
16
7
17
3.5
L
Fenrir
9
14
7
0.89
W
12
2
14
9.5
L
1
7
10
0.86
W
2
6
19
1.92
W
Izanami
SixString11
Izanami
8
2
21
9.25
L
Kukulkan
2
3
13
2.83
L
Tiamat
W0LFK1NG76
Tiamat
6
8
10
1.38
L
Heimdallr
drunkinrafiki
Heimdallr
2
8
15
1.19
W
Hachiman
josh110802
Hachiman
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,931
Damage
103,919
110,087
Taken
100,762
59,505
Mitigated
48,975
42,127
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,449
11,214
1,834
11,472
26,223
11,128
0
10,482
15,741
0
54,518
L
Fenrir
32,776
6,877
0
1,289
31,458
13,204
0
10,719
20,739
0
41,826
W
21,002
404
17,769
8,734
16,343
5,308
0
7,362
8,981
34,308
0
L
6,339
2,584
0
1,157
18,248
11,888
0
5,302
12,946
0
14,659
W
6,688
1,438
0
0
30,203
28,423
0
16,155
14,042
13,912
0
W
Izanami
SixString11
Izanami
20,766
17,230
0
0
18,567
7,253
0
9,373
9,194
0
62,023
L
Kukulkan
28,627
1,153
401
648
12,771
4,312
0
3,374
9,397
65,180
0
L
Tiamat
W0LFK1NG76
Tiamat
20,810
2,763
0
2,581
18,773
12,604
0
4,686
14,087
39,932
0
L
Heimdallr
drunkinrafiki
Heimdallr
15,367
8,545
0
41
19,512
6,967
0
3,609
15,903
0
41,013
W
Hachiman
josh110802
Hachiman
15,026
11,306
0
2,318
18,751
7,393
0
6,065
12,686
0
32,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
63,862
270
Minions Killed
204
7
Camps Cleared
4
1,317,042
Distance Traveled
1,208,708
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,620
1,202
57
4
4
264,309
0
L
Fenrir
13,902
1,069
16
1
1
267,110
1
W
Hel
15,003
1,154
28
2
1
301,406
0
L
Kali
11,452
881
16
1
2
211,735
0
W
Ymir
12,647
973
15
1
1
319,641
0
W
Izanami
14,982
1,152
125
10
0
240,970
0
L
Kukulkan
12,568
967
93
7
1
248,721
0
L
Tiamat
13,308
1,024
34
3
0
258,584
1
L
Heimdallr
12,632
972
45
3
0
222,558
0
W
Hachiman
13,619
1,048
45
3
1
190,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role