Player Matchup

Hercules
Hercules
FtBenjamin
Hercules
Level 65
God Stats
17W - 21L
1,279 SR
Queue Stats
429W - 497L
1,488 Elo+
Party 2
Odin
Odin
Rapinus
Odin
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 302L
1,447 Elo+
Party 1
Neith
Neith
lexpierini
Neith
Level 58
God Stats
19W - 29L
1,397 SR
Queue Stats
609W - 732L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
onexk
Ah Puch
Level 64
God Stats
1W - 4L
1,477 SR
Queue Stats
552W - 655L
1,457 Elo+
Party 2
Arachne
Arachne
rayanguy
Arachne
Level 45
God Stats
5W - 5L
1,786 SR
Queue Stats
116W - 139L
1,404 Elo+
Solo
Team Averages
Level 63
1,488 SR
1,442 Elo+

VS

Team Averages
Level 94
1,621 SR
1,500 Elo+
Neith
Neith
Firenzes
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Negrotravas
Raijin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
OTetaMaster
Athena
Level 67
God Stats
34W - 20L
1,595 SR
Queue Stats
66W - 60L
1,491 Elo+
Party 4
Thor
Thor
TKDlima
Thor
Level 67
God Stats
5W - 1L
1,679 SR
Queue Stats
19W - 7L
1,520 Elo+
Party 4
Zhong Kui
Zhong Kui
danholiver
Zhong Kui
Level 144
God Stats
7W - 2L
1,831 SR
Queue Stats
197W - 199L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FtBenjamin
Hercules
9
0 / 2 / 0
4,991
499
2,465
7,073
4,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Rapinus
Odin
7
0 / 3 / 0
4,884
488
2,911
8,454
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
7
0 / 4 / 0
4,576
458
2,690
4,195
843
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ah Puch
onexk
Ah Puch
9
0 / 3 / 0
5,275
528
3,199
4,112
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
rayanguy
Arachne
7
0 / 3 / 0
4,648
465
2,409
8,397
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Firenzes
Neith
10
1 / 0 / 7
5,810
581
5,915
4,322
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Raijin
12
3 / 0 / 2
6,998
700
1,781
4,920
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
8
3 / 0 / 5
5,513
551
2,325
5,743
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
TKDlima
Thor
11
8 / 0 / 2
6,415
642
5,042
6,396
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
danholiver
Zhong Kui
11
0 / 0 / 4
5,791
579
5,149
6,483
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
15
15
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Firenzes
Neith
1
0
7
4.5
L
Hercules
FtBenjamin
Hercules
0
2
0
0
W
Raijin
3
0
2
4
W
Athena
3
0
5
5.5
L
Odin
Rapinus
Odin
0
3
0
0
W
Thor
TKDlima
Thor
8
0
2
9
W
Zhong Kui
danholiver
Zhong Kui
0
0
4
2
L
Neith
0
4
0
0
L
Ah Puch
onexk
Ah Puch
0
3
0
0
L
Arachne
rayanguy
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
20,212
32,231
Taken
27,864
11,664
Mitigated
14,186
9,772
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Firenzes
Neith
5,915
2,650
0
3,607
4,322
1,212
0
0
4,322
0
34,901
L
Hercules
FtBenjamin
Hercules
2,465
997
0
2,754
7,073
4,020
0
3,573
3,500
0
19,798
W
Raijin
1,781
174
0
1,826
4,920
1,691
0
1,665
3,255
44,514
0
W
Athena
2,325
1,043
393
2,034
5,743
4,234
0
0
5,743
9,129
0
L
Odin
Rapinus
Odin
2,911
792
0
1,757
8,454
3,356
0
1,620
6,778
0
12,922
W
Thor
TKDlima
Thor
5,042
1,498
0
2,643
6,396
2,130
0
366
6,030
0
32,482
W
Zhong Kui
danholiver
Zhong Kui
5,149
264
0
3,924
6,483
4,919
0
1,168
5,315
30,273
0
L
Neith
2,690
1,055
0
746
4,195
843
0
637
3,558
0
24,514
L
Ah Puch
onexk
Ah Puch
3,199
97
0
1,196
4,112
1,094
0
1,389
2,583
26,899
0
L
Arachne
rayanguy
Arachne
2,409
1,441
0
3,319
8,397
2,351
0
1,812
6,557
0
17,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
30,527
233
Minions Killed
287
0
Camps Cleared
0
860,509
Distance Traveled
934,236
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,810
581
67
7
0
153,730
1
L
Hercules
4,991
499
57
6
0
174,191
0
W
Raijin
6,998
700
96
10
0
185,013
2
W
Athena
5,513
551
8
1
0
192,702
3
L
Odin
4,884
488
24
2
0
167,315
2
W
Thor
6,415
642
63
6
0
217,691
5
W
Zhong Kui
5,791
579
53
5
0
185,100
3
L
Neith
4,576
458
47
5
0
156,473
1
L
Ah Puch
5,275
528
58
6
0
172,876
2
L
Arachne
4,648
465
47
5
0
189,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role