Player Matchup

Achilles
Achilles
Alessndr
Achilles
Level 69
God Stats
12W - 31L
1,363 SR
Queue Stats
308W - 373L
1,420 Elo+
Solo
Ymir
Ymir
BBB Reaper
Ymir
Level 67
God Stats
34W - 27L
1,638 SR
Queue Stats
82W - 90L
1,519 Elo+
Party 2
Neith
Neith
Bokey34
Neith
Level 68
God Stats
255W - 259L
1,507 SR
Queue Stats
537W - 594L
1,485 Elo+
Solo
Nu Wa
Nu Wa
SkNerve
Nu Wa
Level 98
God Stats
2W - 0L
1,762 SR
Queue Stats
133W - 151L
1,525 Elo+
Party 2
Thanatos
Thanatos
thomasrock8
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 73
1,554 SR
1,490 Elo+

VS

Team Averages
Level 98
1,496 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BennyTheBrutal
Cthulhu
Level 62
God Stats
36W - 27L
1,623 SR
Queue Stats
36W - 29L
1,503 Elo+
Solo
Amaterasu
Amaterasu
EvaLunaEverding
Amaterasu
Level 56
God Stats
1W - 5L
1,365 SR
Queue Stats
93W - 111L
1,397 Elo+
Solo
Ra
Ra
HeavyWisdom
Ra
Level 82
God Stats
51W - 45L
1,494 SR
Queue Stats
220W - 226L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Yogressive
Xbalanque
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 182L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alessndr
Achilles
13
0 / 0 / 3
7,186
513
4,172
8,069
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 5
6,897
493
6,420
10,429
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Bokey34
Neith
12
2 / 2 / 4
7,402
529
6,688
6,317
1,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SkNerve
Nu Wa
14
3 / 2 / 5
8,261
590
9,300
5,996
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
thomasrock8
Thanatos
16
12 / 0 / 2
9,438
674
7,084
9,608
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 2
6,712
479
4,987
11,397
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 3
6,847
489
4,480
11,784
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
EvaLunaEverding
Amaterasu
12
0 / 3 / 0
6,909
494
3,579
8,398
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

11
0 / 3 / 2
6,807
486
990
7,134
1,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Yogressive
Xbalanque
11
3 / 4 / 2
6,595
471
7,823
9,568
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
7
7
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
2
1
W
Achilles
Alessndr
Achilles
0
0
3
1.5
W
1
3
5
1.17
L
2
5
3
0.7
W
Neith
Bokey34
Neith
2
2
4
2
L
Amaterasu
EvaLunaEverding
Amaterasu
0
3
0
0
L
0
3
2
0.33
W
Nu Wa
SkNerve
Nu Wa
3
2
5
2.75
L
Xbalanque
Yogressive
Xbalanque
3
4
2
1
W
Thanatos
thomasrock8
Thanatos
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
21,859
40,419
Taken
48,281
20,147
Mitigated
19,106
19,556
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,987
707
0
4,484
11,397
3,498
0
3,171
8,048
0
39,047
W
Achilles
Alessndr
Achilles
4,172
2,209
0
1,883
8,069
6,984
572
0
7,710
0
33,136
W
6,420
1,933
190
3,292
10,429
6,073
110
2,755
7,674
20,547
0
L
4,480
70
209
1,228
11,784
5,677
0
3,487
8,231
24,144
0
W
Neith
Bokey34
Neith
6,688
3,991
0
2,244
6,317
1,948
429
1,590
4,727
0
43,150
L
Amaterasu
EvaLunaEverding
Amaterasu
3,579
2,010
0
1,179
8,398
5,771
0
487
7,885
0
26,575
L
990
32
78
1,947
7,134
1,804
0
4,279
2,603
37,128
0
W
Nu Wa
SkNerve
Nu Wa
9,300
1,706
0
1,777
5,996
1,679
966
623
5,373
48,789
0
L
Xbalanque
Yogressive
Xbalanque
7,823
5,036
0
2,180
9,568
2,356
40
3,666
5,794
0
37,671
W
Thanatos
thomasrock8
Thanatos
7,084
2,105
0
10,170
9,608
3,463
0
502
9,106
0
69,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
33,870
375
Minions Killed
314
0
Camps Cleared
0
1,400,786
Distance Traveled
1,261,544
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,712
479
68
5
0
309,158
3
W
Achilles
7,186
513
71
5
0
296,058
5
W
Ymir
6,897
493
24
2
0
288,413
0
L
Cthulhu
6,847
489
40
3
0
230,789
3
W
Neith
7,402
529
82
6
0
222,407
1
L
Amaterasu
6,909
494
73
5
0
246,355
1
L
Ra
6,807
486
74
5
0
240,888
1
W
Nu Wa
8,261
590
88
6
0
259,726
5
L
Xbalanque
6,595
471
59
4
0
234,354
4
W
Thanatos
9,438
674
110
8
0
334,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role