Player Matchup

Tyr
Tyr
BooSackNudull
Tyr
Level 102
God Stats
2W - 3L
1,439 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Hades
Hades
CEREBR4L ASASSN
Hades
Level 81
God Stats
6W - 1L
1,555 SR
Queue Stats
157W - 155L
1,330 Elo+
Solo
Chang'e
Chang'e
Not Augi
Chang'e
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,405 Elo+
Party 1
Nemesis
Nemesis
OzzieV
Nemesis
Level 102
God Stats
1W - 2L
1,205 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 1
Medusa
Medusa
Punk_Esponja
Medusa
Level 99
God Stats
59W - 71L
1,307 SR
Queue Stats
505W - 568L
1,357 Elo+
Solo
Team Averages
Level 96
1,401 SR
1,359 Elo+

VS

Team Averages
Level 102
1,432 SR
1,412 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
B13553D-M1k3
Cupid
Level 89
God Stats
4W - 3L
1,453 SR
Queue Stats
441W - 436L
1,455 Elo+
Solo
Hades
Hades
Ls KIRA UCHIHA
Hades
Level 148
God Stats
5W - 5L
1,286 SR
Queue Stats
90W - 103L
1,355 Elo+
Solo
Ymir
Ymir
RetroDJ
Ymir
Level 64
God Stats
22W - 20L
1,420 SR
Queue Stats
148W - 172L
1,406 Elo+
Solo
Thor
Thor
narko8990
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 80L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,946
568
4,752
8,999
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
8,184
585
6,913
10,453
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Not Augi
Chang'e
13
4 / 2 / 4
7,866
562
10,526
8,329
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OzzieV
Nemesis
16
7 / 0 / 1
9,038
646
5,699
7,380
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
4 / 1 / 5
7,767
555
6,480
5,676
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
6,225
445
4,754
8,935
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 8 / 0
6,412
458
2,997
10,118
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,791
485
3,964
9,171
3,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ymir
RetroDJ
Ymir
9
1 / 2 / 2
6,010
429
3,447
10,656
5,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
7
0 / 7 / 0
5,187
371
1,119
10,482
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
23
Kills
3
4
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
1
8
0
0.13
W
4
1
5
6.5
W
4
0
3
5.5
L
1
3
1
0.5
W
Chang'e
Not Augi
Chang'e
4
2
4
3
W
Nemesis
OzzieV
Nemesis
7
0
1
7.5
W
Medusa
4
1
5
6.5
L
Ymir
RetroDJ
Ymir
1
2
2
1
L
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
16,281
40,837
Taken
49,362
15,555
Mitigated
22,080
19,413
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,754
1,587
0
2,486
8,935
7,186
550
4,885
4,050
0
29,818
L
2,997
1,633
459
1,358
10,118
2,798
0
259
9,819
0
28,996
W
4,752
661
294
2,499
8,999
4,630
254
1,392
7,607
0
20,566
W
6,913
2,094
0
6,105
10,453
3,732
883
245
9,735
43,288
0
L
3,964
455
0
1,976
9,171
3,646
718
5,310
3,323
34,712
0
W
Chang'e
Not Augi
Chang'e
10,526
907
510
4,091
8,329
2,804
1,220
4,655
3,674
50,327
0
W
Nemesis
OzzieV
Nemesis
5,699
2,628
0
4,006
7,380
2,616
1,235
606
6,774
0
66,471
W
Medusa
6,480
2,263
0
1,908
5,676
1,773
979
513
5,163
0
30,259
L
Ymir
RetroDJ
Ymir
3,447
0
355
684
10,656
5,358
0
2,411
8,186
14,870
0
L
Thor
1,119
199
0
1,950
10,482
3,092
0
3,780
6,545
0
15,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
30,625
411
Minions Killed
254
0
Camps Cleared
0
1,351,896
Distance Traveled
1,148,068
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,225
445
58
4
0
223,763
0
L
Cupid
6,412
458
51
4
0
234,338
1
W
Tyr
7,946
568
52
4
0
328,235
5
W
Hades
8,184
585
88
6
0
257,878
5
L
Hades
6,791
485
81
6
0
213,975
4
W
Chang'e
7,866
562
94
7
0
229,616
3
W
Nemesis
9,038
646
126
9
0
308,815
0
W
Medusa
7,767
555
51
4
0
227,352
0
L
Ymir
6,010
429
31
2
0
255,982
0
L
Thor
5,187
371
33
2
0
220,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role