Player Matchup

Fenrir
Fenrir
Africa4Ever500
Fenrir
Level 128
God Stats
8W - 7L
1,673 SR
Queue Stats
245W - 215L
1,562 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Alberca777
Cu Chulainn
Level 81
God Stats
6W - 5L
1,559 SR
Queue Stats
124W - 132L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
HOTDeclan044
Baba Yaga
Level 20
God Stats
1W - 1L
1,840 SR
Queue Stats
22W - 31L
1,289 Elo+
Party 2
Cabrakan
Cabrakan
Morcrad
Cabrakan
Level 103
God Stats
14W - 7L
1,660 SR
Queue Stats
204W - 179L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
Star-Lord_17-22
Danzaburou
Level 60
God Stats
3W - 4L
1,498 SR
Queue Stats
18W - 19L
1,251 Elo+
Party 2
Team Averages
Level 78
1,646 SR
1,430 Elo+

VS

Team Averages
Level 57
1,610 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
SkeetSenpai
Terra
Level 108
God Stats
6W - 2L
1,902 SR
Queue Stats
499W - 473L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
TrainsPride
Danzaburou
Level 18
God Stats
34W - 20L
1,646 SR
Queue Stats
40W - 31L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Unfazed-BTW
Amaterasu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
He Bo
He Bo
bastian S 009
He Bo
Level 35
God Stats
10W - 21L
1,501 SR
Queue Stats
630W - 606L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,599
600
5,825
7,966
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Alberca777
Cu Chulainn
12
4 / 1 / 0
6,803
618
5,907
9,291
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
HOTDeclan044
Baba Yaga
10
2 / 1 / 1
6,010
546
3,386
4,914
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Morcrad
Cabrakan
12
3 / 2 / 2
6,581
598
2,611
6,237
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Star-Lord_17-22
Danzaburou
11
3 / 0 / 5
6,931
630
4,602
6,465
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 1
6,297
572
4,896
7,511
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,655
423
2,702
7,907
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TrainsPride
Danzaburou
8
0 / 5 / 0
4,840
440
3,782
6,819
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Unfazed-BTW
Amaterasu
9
0 / 4 / 1
5,042
458
3,951
8,493
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 4 / 2
5,056
460
1,073
5,317
1,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
4
5
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
1
1.17
W
6
1
2
7
W
Cu Chulainn
Alberca777
Cu Chulainn
4
1
0
4
W
Baba Yaga
HOTDeclan044
Baba Yaga
2
1
1
2.5
W
Cabrakan
Morcrad
Cabrakan
3
2
2
2
L
0
2
1
0.25
W
Danzaburou
Star-Lord_17-22
Danzaburou
3
0
5
5.5
L
Danzaburou
TrainsPride
Danzaburou
0
5
0
0
L
Amaterasu
Unfazed-BTW
Amaterasu
0
4
1
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
16,404
34,873
Taken
36,047
16,391
Mitigated
14,006
17,313
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,896
2,554
0
979
7,511
2,409
0
1,880
5,519
0
35,706
W
5,825
1,644
0
2,689
7,966
3,944
0
1,897
6,069
0
18,266
W
Cu Chulainn
Alberca777
Cu Chulainn
5,907
1,389
0
3,130
9,291
4,888
150
0
9,291
0
35,897
W
Baba Yaga
HOTDeclan044
Baba Yaga
3,386
47
53
2,959
4,914
1,703
1,034
640
4,274
25,404
0
W
Cabrakan
Morcrad
Cabrakan
2,611
258
0
3,033
6,237
3,675
0
435
5,802
39,631
0
L
2,702
385
525
2,429
7,907
3,101
0
1,022
6,843
14,501
0
W
Danzaburou
Star-Lord_17-22
Danzaburou
4,602
1,637
210
5,239
6,465
2,181
224
803
5,662
0
32,394
L
Danzaburou
TrainsPride
Danzaburou
3,782
754
0
783
6,819
3,013
0
129
6,690
0
22,887
L
Amaterasu
Unfazed-BTW
Amaterasu
3,951
1,853
0
2,787
8,493
3,980
0
0
8,130
0
19,512
L
1,073
205
0
677
5,317
1,503
0
2,590
2,505
14,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
25,890
301
Minions Killed
204
0
Camps Cleared
0
975,418
Distance Traveled
944,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,297
572
75
7
0
203,153
2
W
Fenrir
6,599
600
23
2
0
209,447
3
W
Cu Chulainn
6,803
618
74
7
0
188,208
0
W
Baba Yaga
6,010
546
45
4
0
212,200
2
W
Cabrakan
6,581
598
90
8
0
179,568
3
L
Terra
4,655
423
20
2
0
214,161
3
W
Danzaburou
6,931
630
69
6
0
185,995
0
L
Danzaburou
4,840
440
43
4
0
174,458
1
L
Amaterasu
5,042
458
38
3
0
195,991
1
L
He Bo
5,056
460
28
3
0
156,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role