Player Matchup

Thor
Thor
ElViru
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,200 Elo+
Party 1
Odin
Odin
ExudoSax
Odin
Level 60
God Stats
10W - 4L
1,692 SR
Queue Stats
608W - 714L
1,420 Elo+
Solo
Apollo
Apollo
NachitoDiez10
Apollo
Level 66
God Stats
2W - 3L
1,342 SR
Queue Stats
47W - 63L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
RaiDhers
Aphrodite
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
THORNADO06
Eset
Level 125
God Stats
2W - 3L
1,492 SR
Queue Stats
248W - 234L
1,529 Elo+
Solo
Team Averages
Level 70
1,505 SR
1,401 Elo+

VS

Team Averages
Level 105
1,534 SR
1,456 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BystanderRJ
Bacchus
Level 90
God Stats
97W - 96L
1,414 SR
Queue Stats
278W - 290L
1,450 Elo+
Solo
Izanami
Izanami
Genetikar
Izanami
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 244L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
vulgoPICAseca
Tsukuyomi
Level 108
God Stats
26W - 23L
1,754 SR
Queue Stats
908W - 827L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElViru
Thor
9
0 / 1 / 0
5,546
396
1,312
5,915
1,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
0 / 2 / 1
6,250
446
1,663
8,174
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 0
7,291
521
7,360
10,338
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
RaiDhers
Aphrodite
13
0 / 4 / 0
7,144
510
4,525
9,023
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 1
6,259
447
3,265
7,290
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 0 / 0
9,278
663
6,127
8,283
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
 
Mercury
13
3 / 1 / 3
7,850
561
1,822
8,724
2,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BystanderRJ
Bacchus
12
1 / 2 / 4
7,345
525
5,483
11,769
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Genetikar
Izanami
12
1 / 1 / 2
7,101
507
6,185
7,677
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
vulgoPICAseca
Tsukuyomi
14
3 / 1 / 2
8,385
599
7,868
8,841
3,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
W
Mercury
 
Mercury
3
1
3
4.5
W
Bacchus
BystanderRJ
Bacchus
1
2
4
1.5
L
Thor
ElViru
Thor
0
1
0
0
L
Odin
0
2
1
0.25
W
Izanami
Genetikar
Izanami
1
1
2
2
L
5
2
0
2.5
L
Aphrodite
RaiDhers
Aphrodite
0
4
0
0
L
0
3
1
0.17
W
Tsukuyomi
vulgoPICAseca
Tsukuyomi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
27,485
40,740
Taken
45,294
16,463
Mitigated
22,230
14,733
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,127
1,942
0
2,736
8,283
2,971
0
3,910
4,373
0
58,824
W
Mercury
 
Mercury
1,822
787
0
4,632
8,724
2,826
0
1,100
7,578
0
42,831
W
Bacchus
BystanderRJ
Bacchus
5,483
367
754
3,927
11,769
10,773
0
390
11,328
19,767
0
L
Thor
ElViru
Thor
1,312
426
0
2,216
5,915
1,632
0
404
5,511
0
21,370
L
Odin
1,663
169
0
2,042
8,174
5,342
0
2,112
6,062
0
20,918
W
Izanami
Genetikar
Izanami
6,185
3,326
0
4,894
7,677
2,212
2,687
119
7,554
0
51,131
L
7,360
4,576
62
3,437
10,338
2,758
56
2,496
7,842
0
31,935
L
Aphrodite
RaiDhers
Aphrodite
4,525
299
0
4,754
9,023
4,632
0
0
9,023
48,226
0
L
3,265
431
64
2,158
7,290
2,099
0
471
6,819
30,424
0
W
Tsukuyomi
vulgoPICAseca
Tsukuyomi
7,868
2,083
0
1,209
8,841
3,448
131
1,954
6,671
0
59,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
39,959
323
Minions Killed
469
0
Camps Cleared
0
1,197,761
Distance Traveled
1,329,804
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,278
663
133
10
0
275,464
4
W
Mercury
7,850
561
82
6
0
298,775
5
W
Bacchus
7,345
525
27
2
0
253,223
4
L
Thor
5,546
396
52
4
0
265,561
1
L
Odin
6,250
446
39
3
0
265,472
0
W
Izanami
7,101
507
105
8
0
197,342
3
L
Apollo
7,291
521
47
3
0
224,674
2
L
Aphrodite
7,144
510
116
8
0
220,568
6
L
Eset
6,259
447
69
5
0
221,486
4
W
Tsukuyomi
8,385
599
122
9
0
305,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role