Player Matchup

Neith
Neith
Silver I
CristopherMare
Neith
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
DisposedHero
Thanatos
Silver V
Level 68
God Stats
0W - 2L
1,636 SR
Queue Stats
9W - 15L
1,170 MMR
Solo
Persephone
Persephone
Silver II
Fumikawa
Persephone
Silver II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 122L
1,218 MMR
Solo
Sobek
Sobek
Silver I
Orezbus
Sobek
Silver I
Level 160
God Stats
2W - 1L
1,716 SR
Queue Stats
48W - 46L
1,146 MMR
Solo
Tyr
Tyr
Silver I
ssnickasm8
Tyr
Silver I
Level 87
God Stats
41W - 44L
1,532 SR
Queue Stats
244W - 253L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,577 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,627 SR
1,246 MMR
Geb
Geb
Silver IV
DKPress
Geb
Silver IV
Level 87
God Stats
18W - 13L
1,702 SR
Queue Stats
87W - 102L
1,196 MMR
Solo
Hera
Hera
Silver III
FugueOfFire
Hera
Silver III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
ViolentPanda01
Achilles
Silver I
Level 139
God Stats
25W - 17L
1,739 SR
Queue Stats
432W - 439L
1,188 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
andersonxp
Erlang Shen
Gold V
Level 156
God Stats
14W - 15L
1,737 SR
Queue Stats
325W - 348L
1,139 MMR
Solo
Xbalanque
Xbalanque
Gold V
djmehrer
Xbalanque
Gold V
Level 160
God Stats
44W - 37L
1,458 SR
Queue Stats
736W - 756L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,542
539
4,993
7,039
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
DisposedHero
Thanatos
11
1 / 4 / 1
6,536
467
4,746
8,818
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Fumikawa
Persephone
10
0 / 2 / 0
6,236
445
5,088
7,038
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Orezbus
Sobek
9
2 / 3 / 0
6,324
452
4,072
11,681
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 1
6,375
455
6,498
13,547
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
DanzaburouApolloTsukuyomiScyllaSet

VS

Bans
NemesisAo KuangMercuryPeleCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 1 / 7
7,226
516
3,270
12,164
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 0 / 4
7,981
570
9,598
6,833
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
3 / 1 / 1
8,602
614
8,464
10,090
5,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
andersonxp
Erlang Shen
14
5 / 0 / 3
8,469
605
7,641
9,982
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
djmehrer
Xbalanque
14
1 / 3 / 2
8,029
574
5,397
8,520
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Geb
1
1
7
4.5
L
Thanatos
DisposedHero
Thanatos
1
4
1
0.38
W
4
0
4
6
L
Persephone
Fumikawa
Persephone
0
2
0
0
L
Sobek
Orezbus
Sobek
2
3
0
0.67
W
Achilles
3
1
1
3.5
W
Erlang Shen
andersonxp
Erlang Shen
5
0
3
6.5
W
Xbalanque
djmehrer
Xbalanque
1
3
2
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
34,370
48,123
Taken
47,589
26,895
Mitigated
23,146
21,249
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,993
2,017
0
1,860
7,039
2,147
0
1,011
6,028
0
53,913
W
Geb
3,270
487
0
4,777
12,164
7,159
0
3,783
8,203
13,865
0
L
Thanatos
DisposedHero
Thanatos
4,746
651
0
6,362
8,818
4,382
0
3,036
5,782
0
40,068
W
9,598
1,712
0
883
6,833
2,280
31
3,094
3,400
56,901
0
L
Persephone
Fumikawa
Persephone
5,088
354
0
1,741
7,038
1,983
35
3,353
3,683
35,869
0
L
Sobek
Orezbus
Sobek
4,072
205
0
4,331
11,681
6,106
0
5,393
6,288
13,265
0
W
Achilles
8,464
1,992
0
3,554
10,090
5,704
0
0
9,565
0
49,006
W
Erlang Shen
andersonxp
Erlang Shen
7,641
4,322
0
2,584
9,982
4,953
1,115
992
8,818
0
58,196
W
Xbalanque
djmehrer
Xbalanque
5,397
2,235
0
3,465
8,520
3,050
428
689
7,822
0
61,307
L
6,498
1,218
0
6,955
13,547
12,277
0
74
13,473
0
32,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
40,307
353
Minions Killed
430
0
Camps Cleared
0
1,272,694
Distance Traveled
1,440,542
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,542
539
112
8
0
243,048
4
W
Geb
7,226
516
14
1
0
296,554
3
L
Thanatos
6,536
467
84
6
0
247,453
3
W
Hera
7,981
570
101
7
0
295,621
3
L
Persephone
6,236
445
80
6
0
265,263
0
L
Sobek
6,324
452
20
1
0
251,924
6
W
Achilles
8,602
614
103
7
0
303,213
5
W
Erlang Shen
8,469
605
97
7
0
322,547
7
W
Xbalanque
8,029
574
115
8
0
222,607
2
L
Tyr
6,375
455
57
4
0
265,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role