Player Matchup

Odin
Odin
Gold II
Blackee-_-Slays
Odin
Gold II
Level 109
God Stats
0W - 1L
1,688 SR
Queue Stats
75W - 46L
1,816 MMR
Party 1
Hun Batz
Hun Batz
Gold II
DjCheeseStar710
Hun Batz
Gold II
Level 123
God Stats
0W - 1L
1,936 SR
Queue Stats
64W - 38L
1,816 MMR
Party 1
Chang'e
Chang'e
Gold II
nintendoboy0401
Chang'e
Gold II
Level 118
God Stats
0W - 1L
1,987 SR
Queue Stats
75W - 46L
1,816 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,871 SR
1,816 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 66
1,674 SR
1,677 MMR
Medusa
Medusa
Gold II
Gnaos
Medusa
Gold II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
MarcsDom
Zhong Kui
Gold IV
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 10L
1,809 MMR
Party 2
King Arthur
King Arthur
Gold III
lepracaun john1
King Arthur
Gold III
Level 98
God Stats
7W - 2L
2,023 SR
Queue Stats
118W - 120L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
8,523
656
6,535
13,354
12,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
12
4 / 4 / 2
9,240
711
13,834
13,310
8,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 5
8,227
633
8,914
14,047
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnAphroditeCthulhuScyllaCerberus

VS

Bans
ThothChaacSobekKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gnaos
Medusa
15
10 / 4 / 7
11,040
849
14,227
12,383
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MarcsDom
Zhong Kui
13
4 / 3 / 13
10,043
773
10,867
10,806
9,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
lepracaun john1
King Arthur
15
6 / 0 / 13
11,075
852
9,018
13,804
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
20
20
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Hun Batz
4
4
2
1.25
W
Medusa
Gnaos
Medusa
10
4
7
3.38
W
Zhong Kui
MarcsDom
Zhong Kui
4
3
13
3.5
W
King Arthur
lepracaun john1
King Arthur
6
0
13
12.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
34,112
40,711
Taken
36,993
25,942
Mitigated
29,488
4,907
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,535
2,124
0
468
13,354
12,807
0
3,998
9,356
0
18,283
L
Hun Batz
13,834
3,909
0
0
13,310
8,327
0
3,227
10,083
0
38,994
W
Medusa
Gnaos
Medusa
14,227
7,481
0
4,293
12,383
6,163
1,217
1,847
10,436
0
61,635
W
Zhong Kui
MarcsDom
Zhong Kui
10,867
2,014
0
1,713
10,806
9,098
1,816
3,511
7,009
31,021
0
W
King Arthur
lepracaun john1
King Arthur
9,018
465
0
4,225
13,804
14,227
0
2,945
10,593
173
30,497
L
8,914
572
1,496
2,943
14,047
4,808
0
3,846
10,201
39,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
32,158
129
Minions Killed
172
0
Camps Cleared
0
699,228
Distance Traveled
720,935
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,523
656
24
2
0
222,952
0
L
Hun Batz
9,240
711
51
4
0
259,037
5
W
Medusa
11,040
849
95
7
0
236,869
1
W
Zhong Kui
10,043
773
36
3
0
211,642
4
W
King Arthur
11,075
852
41
3
0
272,424
2
L
Chang'e
8,227
633
54
4
0
217,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role