Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
C0smicStorm
Arachne
Level 141
God Stats
0W - 1L
1,576 SR
Queue Stats
9W - 8L
1,692 Elo+
Party 2
Nemesis
Nemesis
Carlos F 1995
Nemesis
Level 114
God Stats
3W - 4L
1,688 SR
Queue Stats
508W - 497L
1,540 Elo+
Solo
Eset
Eset
FerAlvarez
Eset
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 110L
1,627 Elo+
Solo
King Arthur
King Arthur
MINDfreak108
King Arthur
Level 121
God Stats
3W - 1L
1,319 SR
Queue Stats
73W - 51L
1,569 Elo+
Solo
Team Averages
Level 133
1,517 SR
1,586 Elo+

VS

Team Averages
Level 115
1,414 SR
1,568 Elo+
Janus
Janus
CrAzY_WaLLBangz-
Janus
Level 138
God Stats
2W - 3L
1,174 SR
Queue Stats
137W - 90L
1,563 Elo+
Party 1
Tiamat
Tiamat
Dranear
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,514 Elo+
Solo
Raijin
Raijin
NotSoDank
Raijin
Level 135
God Stats
2W - 0L
1,537 SR
Queue Stats
94W - 62L
1,583 Elo+
Party 1
Anubis
Anubis
TJ_RockThis
Anubis
Level 109
God Stats
1W - 3L
1,659 SR
Queue Stats
140W - 97L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
ericknike23
Cthulhu
Level 106
God Stats
5W - 2L
1,197 SR
Queue Stats
166W - 123L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 5 / 7
10,964
783
14,261
16,713
13,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
C0smicStorm
Arachne
15
2 / 6 / 9
9,008
643
10,145
13,285
6,033
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
14
1 / 8 / 7
8,613
615
6,236
13,850
5,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 10
10,569
755
10,927
14,746
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MINDfreak108
King Arthur
18
5 / 3 / 7
10,993
785
10,890
15,461
26,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
11,183
799
21,849
10,240
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Dranear
Tiamat
18
1 / 2 / 19
10,306
736
9,071
9,534
11,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
NotSoDank
Raijin
16
2 / 3 / 18
10,168
726
11,839
12,689
5,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
14 / 2 / 7
12,197
871
13,983
12,004
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ericknike23
Cthulhu
16
2 / 6 / 19
10,216
730
11,337
16,699
18,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
15
Kills
25
25
Deaths
15
40
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
7
1.5
L
Arachne
C0smicStorm
Arachne
2
6
9
1.08
L
Nemesis
1
8
7
0.56
W
6
2
14
6.5
W
Tiamat
Dranear
Tiamat
1
2
19
5.25
L
3
3
10
2.67
L
King Arthur
MINDfreak108
King Arthur
5
3
7
2.83
W
Raijin
NotSoDank
Raijin
2
3
18
3.67
W
Anubis
14
2
7
8.75
W
Cthulhu
ericknike23
Cthulhu
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,459
Damage
68,079
74,055
Taken
61,166
56,746
Mitigated
47,152
28,569
Healing
29,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,261
266
2,509
4,952
16,713
13,783
677
15,107
1,606
31,110
0
L
Arachne
C0smicStorm
Arachne
10,145
6,741
1,293
2,847
13,285
6,033
797
12,436
849
0
12,597
L
Nemesis
6,236
2,283
940
1,568
13,850
5,115
807
12,956
894
0
8,859
W
21,849
1,281
1,589
4,866
10,240
4,332
929
4,312
5,746
39,952
0
W
Tiamat
Dranear
Tiamat
9,071
1,487
1,899
3,114
9,534
11,945
939
3,922
5,490
24,468
0
L
10,927
522
3,078
4,592
14,746
5,711
878
13,245
1,501
37,212
0
L
King Arthur
MINDfreak108
King Arthur
10,890
505
2,950
3,840
15,461
26,104
196
14,335
1,126
0
17,101
W
Raijin
NotSoDank
Raijin
11,839
2,030
2,646
4,679
12,689
5,167
867
4,042
8,453
22,929
0
W
Anubis
13,983
1,073
2,133
6,933
12,004
7,269
1,361
4,217
7,709
37,974
0
W
Cthulhu
ericknike23
Cthulhu
11,337
583
1,205
489
16,699
18,439
258
7,780
8,580
24,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
54,070
151
Minions Killed
183
0
Camps Cleared
0
1,273,753
Distance Traveled
1,258,073
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,964
783
65
5
0
236,865
1
L
Arachne
9,008
643
16
1
0
243,458
0
L
Nemesis
8,613
615
11
1
0
275,003
2
W
Janus
11,183
799
38
3
0
285,519
4
W
Tiamat
10,306
736
29
2
0
264,070
1
L
Eset
10,569
755
46
3
0
257,409
0
L
King Arthur
10,993
785
13
1
0
261,018
1
W
Raijin
10,168
726
32
2
0
225,348
2
W
Anubis
12,197
871
60
4
0
241,948
0
W
Cthulhu
10,216
730
24
2
0
241,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role