Player Matchup

Cernunnos
Cernunnos
Cazualist
Cernunnos
Level 23
God Stats
25W - 14L
1,588 SR
Queue Stats
130W - 66L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Käwin
Zhong Kui
Level 28
God Stats
28W - 33L
1,691 SR
Queue Stats
101W - 98L
1,592 Elo+
Solo
Bacchus
Bacchus
LintyShihtzu146
Bacchus
Level 23
God Stats
26W - 26L
1,604 SR
Queue Stats
94W - 98L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
WarD0gs_Sergio45
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Ne Zha
Ne Zha
judiith_2001
Ne Zha
Level 18
God Stats
6W - 4L
1,510 SR
Queue Stats
113W - 94L
1,597 Elo+
Party 2
Team Averages
Level 20
1,579 SR
1,572 Elo+

VS

Team Averages
Level 24
1,616 SR
1,657 Elo+
Apollo
Apollo
BKeS_Unechter770
Apollo
Level 12
God Stats
5W - 2L
1,716 SR
Queue Stats
13W - 7L
1,796 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Finalecho16
Cu Chulainn
Level 29
God Stats
5W - 2L
1,704 SR
Queue Stats
95W - 48L
1,652 Elo+
Party 1
Athena
Athena
PsychosisEffect
Athena
Level 23
God Stats
53W - 23L
1,500 SR
Queue Stats
441W - 283L
1,770 Elo+
Party 1
Bakasura
Bakasura
jareo01
Bakasura
Level 29
God Stats
13W - 11L
1,664 SR
Queue Stats
248W - 235L
1,637 Elo+
Party 1
Hel
Hel
titocasi09
Hel
Level 27
God Stats
32W - 26L
1,497 SR
Queue Stats
79W - 86L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cazualist
Cernunnos
11
5 / 5 / 2
7,212
515
8,488
12,329
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Käwin
Zhong Kui
12
4 / 3 / 3
7,274
520
8,219
9,127
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 9
7,407
529
5,562
7,457
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
5,569
398
2,336
6,361
3,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
4 / 3 / 3
7,686
549
4,501
10,238
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,481
606
6,776
11,060
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Finalecho16
Cu Chulainn
14
4 / 3 / 0
8,505
608
5,368
13,345
6,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 9
8,076
577
7,183
11,719
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
jareo01
Bakasura
16
4 / 0 / 4
9,017
644
5,006
9,361
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 4
6,934
495
6,138
7,353
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
18
18
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Cernunnos
Cazualist
Cernunnos
5
5
2
1.2
W
Cu Chulainn
Finalecho16
Cu Chulainn
4
3
0
1.33
L
Zhong Kui
Käwin
Zhong Kui
4
3
3
1.83
L
3
2
9
3.75
W
2
3
9
2.17
L
0
5
3
0.3
W
Bakasura
jareo01
Bakasura
4
0
4
6
L
Ne Zha
4
3
3
1.83
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
30,471
45,512
Taken
52,838
21,937
Mitigated
23,457
16,794
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,776
2,924
0
3,454
11,060
3,600
1,141
2,046
9,014
0
46,893
L
Cernunnos
Cazualist
Cernunnos
8,488
3,893
0
4,346
12,329
4,922
603
1,830
10,067
0
42,294
W
Cu Chulainn
Finalecho16
Cu Chulainn
5,368
1,181
0
3,682
13,345
6,754
996
3,628
9,717
0
50,305
L
Zhong Kui
Käwin
Zhong Kui
8,219
489
90
2,783
9,127
5,842
0
4,146
4,911
35,892
0
L
5,562
266
723
3,200
7,457
4,474
110
2,481
4,926
20,113
0
W
7,183
2,543
0
1,613
11,719
6,835
0
3,652
8,067
23,297
0
L
2,336
953
0
993
6,361
3,133
0
3,502
2,859
17,475
0
W
Bakasura
jareo01
Bakasura
5,006
2,978
0
3,211
9,361
3,706
88
1,770
7,591
0
61,433
L
Ne Zha
4,501
1,276
0
4,659
10,238
3,566
0
1,362
8,486
0
50,536
W
6,138
578
1,095
2,256
7,353
2,562
25
5,021
2,332
26,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
41,013
289
Minions Killed
422
0
Camps Cleared
0
1,192,437
Distance Traveled
1,317,031
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,481
606
95
7
0
257,763
1
L
Cernunnos
7,212
515
62
4
0
230,928
1
W
Cu Chulainn
8,505
608
108
8
0
245,459
1
L
Zhong Kui
7,274
520
75
5
0
261,214
0
L
Bacchus
7,407
529
28
2
0
257,982
5
W
Athena
8,076
577
43
3
0
278,918
3
L
Kukulkan
5,569
398
30
2
0
174,607
1
W
Bakasura
9,017
644
136
10
0
304,665
2
L
Ne Zha
7,686
549
94
7
0
267,706
7
W
Hel
6,934
495
40
3
0
230,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role