Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ArgonautRL
Xbalanque
Level 77
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 149L
1,423 Elo+
Party 2
Chang'e
Chang'e
Chocomotion
Chang'e
Level 105
God Stats
4W - 3L
1,297 SR
Queue Stats
403W - 404L
1,504 Elo+
Solo
Ganesha
Ganesha
Christmann
Ganesha
Level 92
God Stats
3W - 0L
1,180 SR
Queue Stats
24W - 20L
1,547 Elo+
Solo
Discordia
Discordia
skrrrtpullup
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,396 SR
1,495 Elo+

VS

Team Averages
Level 103
1,466 SR
1,447 Elo+
Izanami
Izanami
IJamesI
Izanami
Level 128
God Stats
5W - 3L
1,877 SR
Queue Stats
122W - 126L
1,509 Elo+
Party 1
Neith
Neith
KayTheAlien
Neith
Level 42
God Stats
18W - 33L
1,302 SR
Queue Stats
41W - 69L
1,345 Elo+
Party 1
Hades
Hades
XIGhostVeNomIX
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 88L
1,421 Elo+
Party 1
Serqet
Serqet
XxWookieBoyxX
Serqet
Level 109
God Stats
2W - 4L
1,250 SR
Queue Stats
119W - 133L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
rgreyhrhyt
Baron Samedi
Level 120
God Stats
5W - 5L
1,402 SR
Queue Stats
373W - 368L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 1 / 5
10,413
548
10,095
16,752
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ArgonautRL
Xbalanque
17
4 / 2 / 4
10,610
558
5,852
13,930
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Chocomotion
Chang'e
17
5 / 5 / 3
10,243
539
11,987
14,009
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Christmann
Ganesha
14
1 / 1 / 12
9,166
482
7,882
16,023
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
skrrrtpullup
Discordia
17
3 / 3 / 1
10,150
534
12,209
6,547
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IJamesI
Izanami
17
5 / 2 / 1
10,626
559
11,504
13,505
5,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 0
8,282
436
4,495
11,763
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 5
8,080
425
10,834
14,847
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 4
9,813
516
7,516
15,623
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
rgreyhrhyt
Baron Samedi
13
1 / 5 / 3
8,515
448
9,587
13,536
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
12
12
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
5
7.5
W
Xbalanque
ArgonautRL
Xbalanque
4
2
4
3
W
Chang'e
Chocomotion
Chang'e
5
5
3
1.3
W
Ganesha
Christmann
Ganesha
1
1
12
7
L
Izanami
IJamesI
Izanami
5
2
1
2.75
L
2
4
0
0.5
L
1
4
5
0.88
L
3
3
4
1.67
L
Baron Samedi
rgreyhrhyt
Baron Samedi
1
5
3
0.5
W
Discordia
skrrrtpullup
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,025
Damage
43,936
67,261
Taken
69,274
43,827
Mitigated
29,893
20,193
Healing
25,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,095
2,061
788
7,452
16,752
16,087
231
5,770
9,819
0
57,291
W
Xbalanque
ArgonautRL
Xbalanque
5,852
3,458
0
1,146
13,930
5,577
222
1,795
11,996
0
81,838
W
Chang'e
Chocomotion
Chang'e
11,987
1,471
2,003
4,384
14,009
5,262
248
3,596
10,157
62,524
0
W
Ganesha
Christmann
Ganesha
7,882
1,387
0
2,855
16,023
14,842
67
5,683
9,904
28,309
0
L
Izanami
IJamesI
Izanami
11,504
7,186
0
3,409
13,505
5,149
35
6,872
6,286
0
78,331
L
4,495
1,943
0
5,268
11,763
3,790
903
7,934
3,787
0
44,813
L
10,834
1,255
417
6,318
14,847
6,464
333
6,918
7,838
43,704
0
L
7,516
2,124
0
6,078
15,623
5,503
38
5,823
9,596
0
61,504
L
Baron Samedi
rgreyhrhyt
Baron Samedi
9,587
729
71
4,087
13,536
8,987
66
3,936
9,048
42,991
0
W
Discordia
skrrrtpullup
Discordia
12,209
741
107
1,458
6,547
2,059
1,505
2,229
4,012
75,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
45,316
521
Minions Killed
497
0
Camps Cleared
0
1,802,919
Distance Traveled
1,608,479
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,413
548
107
6
0
395,921
5
W
Xbalanque
10,610
558
127
7
0
360,991
5
W
Chang'e
10,243
539
119
6
0
352,055
6
W
Ganesha
9,166
482
14
1
0
374,723
11
L
Izanami
10,626
559
148
8
0
337,260
10
L
Neith
8,282
436
81
4
0
307,127
0
L
Hades
8,080
425
75
4
0
297,058
1
L
Serqet
9,813
516
107
6
0
398,850
4
L
Baron Samedi
8,515
448
86
5
0
268,184
3
W
Discordia
10,150
534
154
8
0
319,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role