Player Matchup

Raijin
Raijin
Alsterio
Raijin
Level 24
God Stats
3W - 6L
1,306 SR
Queue Stats
15W - 17L
1,356 Elo+
Solo
Bellona
Bellona
Erebus_TRC
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,170 Elo+
Party 1
Artemis
Artemis
Sk1ddM4rk-_-
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 1
Ares
Ares
TTV moola92
Ares
Level 11
God Stats
0W - 4L
1,289 SR
Queue Stats
48W - 57L
1,277 Elo+
Solo
Bakasura
Bakasura
jysla07
Bakasura
Level 26
God Stats
30W - 24L
1,621 SR
Queue Stats
106W - 99L
1,370 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,284 Elo+

VS

Team Averages
Level 9
1,510 SR
1,342 Elo+
Tiamat
Tiamat
GamerLegendxX10
Tiamat
Level 17
God Stats
14W - 14L
1,739 SR
Queue Stats
136W - 136L
1,375 Elo+
Party 2
Kali
Kali
Glush I4563
Kali
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RZ REAPER Z
Medusa
Level 16
God Stats
3W - 3L
1,312 SR
Queue Stats
144W - 153L
1,332 Elo+
Party 2
Vamana
Vamana
bingo4011
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,276 Elo+
Party 3
Osiris
Osiris
gostcraft88
Osiris
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alsterio
Raijin
2
0 / 0 / 0
7,174
256
0
0
0
Bellona
Erebus_TRC
Bellona
19
2 / 2 / 6
11,803
422
7,381
15,091
10,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Sk1ddM4rk-_-
Artemis
19
0 / 0 / 9
11,237
401
8,446
5,486
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 2 / 9
11,265
402
8,427
13,123
14,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
jysla07
Bakasura
20
11 / 2 / 1
15,210
543
21,872
22,207
15,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
12,696
453
9,522
13,643
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
8,370
299
0
599
118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
20
4 / 4 / 1
15,776
563
15,458
18,465
8,861
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
bingo4011
Vamana
17
1 / 2 / 1
12,353
441
3,409
18,811
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
0 / 6 / 0
11,352
405
3,040
17,732
13,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
6
6
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alsterio
Raijin
0
0
0
0
L
Bellona
Erebus_TRC
Bellona
2
2
6
2.5
W
1
4
1
0.38
W
0
1
0
0
W
Medusa
4
4
1
1.13
L
Artemis
Sk1ddM4rk-_-
Artemis
0
0
9
4.5
L
3
2
9
3.75
W
Vamana
bingo4011
Vamana
1
2
1
0.75
W
Osiris
0
6
0
0
L
Bakasura
jysla07
Bakasura
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
31,429
55,907
Taken
69,250
43,037
Mitigated
41,561
19,399
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alsterio
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Erebus_TRC
Bellona
7,381
1,850
0
6,596
15,091
10,695
275
3,495
11,227
0
65,310
W
9,522
2,617
76
5,313
13,643
5,815
8,414
735
12,437
67,084
0
W
0
0
0
0
599
118
0
0
599
0
0
W
Medusa
15,458
7,151
0
8,140
18,465
8,861
4,296
2,475
15,019
0
117,205
L
Artemis
Sk1ddM4rk-_-
Artemis
8,446
2,834
0
2,973
5,486
2,198
294
1,420
3,857
0
51,382
L
8,427
786
0
1,551
13,123
14,286
140
2,149
10,596
26,837
0
W
Vamana
bingo4011
Vamana
3,409
1,166
0
2,955
18,811
12,810
4,256
2,311
16,344
139
56,966
W
Osiris
3,040
1,150
0
67
17,732
13,957
2,034
3,665
13,678
0
52,442
L
Bakasura
jysla07
Bakasura
21,872
16,404
0
8,279
22,207
15,858
4,137
1,830
20,109
0
133,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,689
Gold Earned
60,547
539
Minions Killed
565
0
Camps Cleared
0
2,209,835
Distance Traveled
2,073,238
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,174
256
0
0
0
0
0
L
Bellona
11,803
422
126
5
0
533,806
1
W
Tiamat
12,696
453
134
5
0
459,674
0
W
Kali
8,370
299
0
0
0
13,600
1
W
Medusa
15,776
563
223
8
0
473,341
1
L
Artemis
11,237
401
143
5
0
482,424
0
L
Ares
11,265
402
50
2
0
557,830
1
W
Vamana
12,353
441
103
4
0
608,644
1
W
Osiris
11,352
405
105
4
0
517,979
0
L
Bakasura
15,210
543
220
8
0
635,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role