Player Matchup

Erlang Shen
Erlang Shen
Bronze III
ALB3RT1K1NG
Erlang Shen
Bronze III
Level 56
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 5L
1,308 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BIGGzFLEX
Kuzenbo
Silver II
Level 95
God Stats
14W - 18L
1,453 SR
Queue Stats
18W - 20L
1,271 MMR
Party 1
Hou Yi
Hou Yi
Gold V
CrS RamBo
Hou Yi
Gold V
Level 109
God Stats
0W - 3L
1,201 SR
Queue Stats
24W - 27L
1,371 MMR
Party 1
Guan Yu
Guan Yu
Gold III
richomiedave
Guan Yu
Gold III
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 308L
1,442 MMR
Party 2
Janus
Janus
Bronze I
richomiekyle
Janus
Bronze I
Level 86
God Stats
1W - 5L
1,209 SR
Queue Stats
11W - 27L
1,171 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,387 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,474 SR
1,389 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
bentmidget
Cupid
Silver I
Level 107
God Stats
12W - 6L
1,569 SR
Queue Stats
189W - 182L
1,320 MMR
Solo
Cthulhu
Cthulhu
Silver II
esterminor
Cthulhu
Silver II
Level 111
God Stats
1W - 1L
1,339 SR
Queue Stats
26W - 33L
1,320 MMR
Solo
Mercury
Mercury
Silver II
hildergan12
Mercury
Silver II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
hobohunter169
Cerberus
Silver I
Level 109
God Stats
1W - 1L
1,464 SR
Queue Stats
96W - 108L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALB3RT1K1NG
Erlang Shen
20
6 / 6 / 1
14,385
533
11,368
24,868
11,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
BIGGzFLEX
Kuzenbo
17
1 / 4 / 5
11,431
423
11,180
21,009
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
CrS RamBo
Hou Yi
18
4 / 6 / 3
12,187
451
18,205
28,291
11,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
richomiedave
Guan Yu
20
4 / 3 / 5
14,283
529
20,932
38,837
53,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 11 / 2
11,111
412
7,434
17,228
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ScyllaChang'eSetDanzaburouTsukuyomi

VS

Bans
Sun WukongSobekCu ChulainnYmirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
10 / 2 / 7
15,689
581
29,979
16,210
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
9 / 2 / 8
15,261
565
21,097
21,340
9,216
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
esterminor
Cthulhu
18
4 / 3 / 12
11,673
432
15,855
20,536
14,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
hildergan12
Mercury
20
7 / 4 / 8
14,112
523
15,204
20,039
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
hobohunter169
Cerberus
19
0 / 5 / 2
13,116
486
18,810
30,266
34,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
30
30
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
7
6.75
L
Erlang Shen
ALB3RT1K1NG
Erlang Shen
6
6
1
1.08
L
Kuzenbo
BIGGzFLEX
Kuzenbo
1
4
5
0.88
L
Hou Yi
CrS RamBo
Hou Yi
4
6
3
0.92
W
Cupid
9
2
8
6.5
W
Cthulhu
esterminor
Cthulhu
4
3
12
3.33
W
Mercury
hildergan12
Mercury
7
4
8
2.75
W
Cerberus
hobohunter169
Cerberus
0
5
2
0.2
L
Guan Yu
richomiedave
Guan Yu
4
3
5
2.17
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,119
Damage
100,945
130,233
Taken
108,391
105,962
Mitigated
73,462
43,563
Healing
43,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
29,979
1,535
6
6,829
16,210
7,193
1,335
4,240
11,945
117,483
0
L
Erlang Shen
ALB3RT1K1NG
Erlang Shen
11,368
5,469
545
3,615
24,868
11,835
120
10,789
13,785
0
127,490
L
Kuzenbo
BIGGzFLEX
Kuzenbo
11,180
3,189
334
6,752
21,009
22,756
934
9,349
11,315
44,663
0
L
Hou Yi
CrS RamBo
Hou Yi
18,205
9,916
0
10,346
28,291
11,118
330
11,997
16,089
0
78,551
W
Cupid
21,097
14,075
98
10,433
21,340
9,216
3,991
4,637
16,703
0
137,961
W
Cthulhu
esterminor
Cthulhu
15,855
394
2,666
4,085
20,536
14,648
220
4,805
15,511
46,566
0
W
Mercury
hildergan12
Mercury
15,204
6,300
0
4,486
20,039
8,215
1,285
2,592
17,297
0
109,917
W
Cerberus
hobohunter169
Cerberus
18,810
2,375
0
14,579
30,266
34,190
0
2,340
26,826
97,634
0
L
Guan Yu
richomiedave
Guan Yu
20,932
4,128
2,253
18,521
38,837
53,872
0
23,201
15,349
0
105,752
L
7,434
37
0
1,197
17,228
6,381
748
7,961
9,011
61,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,397
Gold Earned
69,851
659
Minions Killed
823
0
Camps Cleared
0
2,554,028
Distance Traveled
2,648,623
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,689
581
194
7
0
501,430
10
L
Erlang Shen
14,385
533
163
6
0
566,322
2
L
Kuzenbo
11,431
423
60
2
0
567,933
10
L
Hou Yi
12,187
451
136
5
0
437,532
5
W
Cupid
15,261
565
211
8
0
490,866
5
W
Cthulhu
11,673
432
51
2
0
601,922
9
W
Mercury
14,112
523
142
5
0
618,989
5
W
Cerberus
13,116
486
225
8
0
435,416
0
L
Guan Yu
14,283
529
181
7
0
571,243
3
L
Janus
11,111
412
119
4
0
410,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role