Player Matchup

Nemesis
Nemesis
BlueAngel1724
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Helmer275
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
codShots
Merlin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,212 Elo+
Solo
Cthulhu
Cthulhu
etrexy
Cthulhu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
pinquim100
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,442 Elo+

VS

Team Averages
Level 5
1,347 SR
1,171 Elo+
Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 4
God Stats
53W - 44L
1,182 SR
Queue Stats
98W - 99L
954 Elo+
Party 1
Baron Samedi
Baron Samedi
DerdoDerdo62
Baron Samedi
Level 8
God Stats
19W - 19L
1,196 SR
Queue Stats
55W - 63L
966 Elo+
Party 1
Olorun
Olorun
Poczeira
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Sturmmaske030
Eset
Level 6
God Stats
1W - 1L
1,356 SR
Queue Stats
44W - 43L
932 Elo+
Party 1
Bellona
Bellona
happy2105sam
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 17 / 1
8,492
340
4,337
18,468
5,930
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
3
0 / 2 / 0
6,506
260
681
1,597
497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
codShots
Merlin
14
2 / 7 / 1
9,880
395
9,592
11,092
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
etrexy
Cthulhu
13
0 / 8 / 1
9,309
372
6,134
15,317
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
pinquim100
Bellona
15
4 / 7 / 0
10,714
429
8,026
20,689
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
20
14 / 1 / 3
13,748
550
11,334
19,980
25,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DerdoDerdo62
Baron Samedi
18
6 / 4 / 4
11,484
459
10,443
13,379
9,185
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Poczeira
Olorun
3
0 / 0 / 0
7,064
283
0
0
0
17
6 / 2 / 8
12,264
491
12,132
15,374
10,015
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
happy2105sam
Bellona
19
12 / 1 / 6
11,655
466
10,603
12,725
11,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
38
41
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
17
1
0.03
W
Guan Yu
CanAbe420
Guan Yu
14
1
3
15.5
W
Baron Samedi
DerdoDerdo62
Baron Samedi
6
4
4
2
L
Odin
0
2
0
0
W
Olorun
Poczeira
Olorun
0
0
0
0
W
6
2
8
5
L
Merlin
codShots
Merlin
2
7
1
0.36
L
Cthulhu
etrexy
Cthulhu
0
8
1
0.06
W
Bellona
happy2105sam
Bellona
12
1
6
15
L
Bellona
pinquim100
Bellona
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
44,512
67,163
Taken
61,458
31,590
Mitigated
55,881
7,432
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,337
2,076
0
477
18,468
5,930
112
5,336
12,957
0
26,731
W
Guan Yu
CanAbe420
Guan Yu
11,334
4,125
494
3,379
19,980
25,555
3,185
1,572
18,333
0
97,786
W
Baron Samedi
DerdoDerdo62
Baron Samedi
10,443
2,406
31
1,692
13,379
9,185
2,593
4,743
8,636
46,441
0
L
Odin
681
606
0
75
1,597
497
0
0
1,522
0
2,813
W
Olorun
Poczeira
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
12,132
3,505
609
1,181
15,374
10,015
1,256
4,743
10,631
62,578
0
L
Merlin
codShots
Merlin
9,592
1,278
0
834
11,092
4,021
507
4,657
6,385
48,025
0
L
Cthulhu
etrexy
Cthulhu
6,134
689
169
391
15,317
7,549
68
5,646
9,646
34,952
0
W
Bellona
happy2105sam
Bellona
10,603
3,005
0
732
12,725
11,126
2,850
4,668
8,057
8,269
30,723
L
Bellona
pinquim100
Bellona
8,026
3,657
0
5,486
20,689
13,593
313
8,409
12,105
0
48,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
56,215
250
Minions Killed
349
0
Camps Cleared
0
1,380,614
Distance Traveled
1,783,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,492
340
45
2
0
331,509
0
W
Guan Yu
13,748
550
150
6
0
494,847
0
W
Baron Samedi
11,484
459
62
2
0
362,294
0
L
Odin
6,506
260
7
0
0
87,642
0
W
Olorun
7,064
283
0
0
0
0
0
W
Eset
12,264
491
84
3
0
422,022
4
L
Merlin
9,880
395
67
3
0
320,072
1
L
Cthulhu
9,309
372
51
2
0
302,521
3
W
Bellona
11,655
466
53
2
0
504,031
0
L
Bellona
10,714
429
80
3
0
338,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role