Player Matchup

Ymir
Ymir
BBBERDI
Ymir
Level 129
God Stats
23W - 23L
1,695 SR
Queue Stats
621W - 584L
1,536 Elo+
Party 3
Ratatoskr
Ratatoskr
Josepo1995
Ratatoskr
Level 101
God Stats
20W - 15L
1,421 SR
Queue Stats
739W - 723L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
Laberl
Nu Wa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Rhainarr
Tyr
Level 99
God Stats
1W - 3L
1,292 SR
Queue Stats
599W - 583L
1,467 Elo+
Party 3
Discordia
Discordia
zugazum
Discordia
Level 28
God Stats
77W - 68L
1,548 SR
Queue Stats
648W - 691L
1,523 Elo+
Party 3
Team Averages
Level 78
1,491 SR
1,506 Elo+

VS

Team Averages
Level 74
1,572 SR
1,529 Elo+
Ne Zha
Ne Zha
Dtakul
Ne Zha
Level 35
God Stats
9W - 3L
1,937 SR
Queue Stats
136W - 102L
1,710 Elo+
Party 1
Aphrodite
Aphrodite
Gomizu
Aphrodite
Level 84
God Stats
5W - 19L
1,460 SR
Queue Stats
101W - 120L
1,501 Elo+
Party 2
Janus
Janus
JuniorWrath
Janus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,481 Elo+
Solo
Cthulhu
Cthulhu
SingtoElDjuro
Cthulhu
Level 40
God Stats
13W - 13L
1,622 SR
Queue Stats
89W - 100L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
bananaEXPLOSION
Guan Yu
Level 160
God Stats
1W - 0L
1,340 SR
Queue Stats
26W - 21L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BBBERDI
Ymir
20
2 / 7 / 3
13,927
870
15,838
25,829
33,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Josepo1995
Ratatoskr
20
2 / 10 / 4
13,992
875
8,075
25,197
9,510
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Laberl
Nu Wa
19
1 / 7 / 4
13,228
827
16,434
17,063
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 4 / 5
13,924
870
19,151
28,922
36,900
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
zugazum
Discordia
19
1 / 4 / 3
13,068
817
17,479
13,581
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dtakul
Ne Zha
20
13 / 2 / 6
16,811
1,051
29,771
15,037
9,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Gomizu
Aphrodite
20
1 / 1 / 16
13,895
868
10,839
12,484
14,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 1 / 14
13,634
852
9,184
9,887
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
4 / 0 / 19
14,790
924
22,691
15,986
24,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 3 / 15
15,826
989
31,015
28,296
14,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
7
Kills
32
32
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ymir
BBBERDI
Ymir
2
7
3
0.5
W
Ne Zha
Dtakul
Ne Zha
13
2
6
8
W
Aphrodite
Gomizu
Aphrodite
1
1
16
9
L
Ratatoskr
Josepo1995
Ratatoskr
2
10
4
0.4
W
2
1
14
9
L
Nu Wa
Laberl
Nu Wa
1
7
4
0.43
L
1
4
5
0.88
W
Cthulhu
4
0
19
13.5
W
12
3
15
6.5
L
Discordia
zugazum
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,977
Damage
103,500
110,592
Taken
81,690
90,287
Mitigated
68,664
10,397
Healing
33,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BBBERDI
Ymir
15,838
811
0
0
25,829
33,619
0
11,978
13,851
46,811
0
W
Ne Zha
Dtakul
Ne Zha
29,771
6,199
0
2,576
15,037
9,707
0
7,822
7,151
0
77,567
W
Aphrodite
Gomizu
Aphrodite
10,839
855
13,497
8,331
12,484
14,996
0
6,220
6,162
41,270
0
L
Ratatoskr
Josepo1995
Ratatoskr
8,075
1,968
0
727
25,197
9,510
0
5,891
19,306
0
25,240
W
9,184
965
0
0
9,887
5,192
0
7,240
2,633
32,981
0
L
Nu Wa
Laberl
Nu Wa
16,434
5,046
0
92
17,063
6,122
0
4,416
12,647
40,982
0
L
19,151
2,538
0
5,842
28,922
36,900
0
14,868
14,054
0
54,716
W
Cthulhu
22,691
1,957
1,343
0
15,986
24,126
0
9,045
6,803
54,075
0
W
31,015
8,395
2,553
5,326
28,296
14,643
0
18,934
9,190
0
66,250
L
Discordia
zugazum
Discordia
17,479
147
2,105
1,631
13,581
4,136
0
5,561
8,020
36,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,139
Gold Earned
74,956
309
Minions Killed
374
4
Camps Cleared
20
1,552,933
Distance Traveled
1,652,477
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,927
870
79
5
1
302,830
0
W
Ne Zha
16,811
1,051
66
4
12
319,797
1
W
Aphrodite
13,895
868
66
4
0
329,236
4
L
Ratatoskr
13,992
875
53
3
2
328,301
0
W
Janus
13,634
852
59
4
0
310,392
0
L
Nu Wa
13,228
827
52
3
0
246,912
0
L
Tyr
13,924
870
72
5
0
352,491
3
W
Cthulhu
14,790
924
92
6
2
349,304
0
W
Guan Yu
15,826
989
91
6
6
343,748
0
L
Discordia
13,068
817
53
3
1
322,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role