Player Matchup

Zeus
Zeus
EPIC_GAMER_LORD
Zeus
Level 48
God Stats
17W - 16L
1,691 SR
Queue Stats
38W - 42L
1,623 Elo+
Party 2
Hades
Hades
LetDaBulletsGo
Hades
Level 33
God Stats
14W - 16L
1,399 SR
Queue Stats
31W - 32L
1,340 Elo+
Party 2
Bakasura
Bakasura
MyNeckIsRed
Bakasura
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 94L
1,481 Elo+
Party 2
Hercules
Hercules
REAPERSUB99
Hercules
Level 101
God Stats
1W - 4L
1,310 SR
Queue Stats
80W - 81L
1,500 Elo+
Party 2
Hachiman
Hachiman
Zmooth_Criminal6
Hachiman
Level 20
God Stats
4W - 6L
1,567 SR
Queue Stats
43W - 42L
1,423 Elo+
Party 2
Team Averages
Level 61
1,493 SR
1,474 Elo+

VS

Team Averages
Level 62
1,480 SR
1,369 Elo+
Izanami
Izanami
Methodical_Games
Izanami
Level 32
God Stats
19W - 17L
1,734 SR
Queue Stats
110W - 179L
1,250 Elo+
Party 1
Arachne
Arachne
Minitron 111
Arachne
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 96L
1,472 Elo+
Party 3
Cerberus
Cerberus
R3D DRAGON 14
Cerberus
Level 33
God Stats
2W - 5L
1,269 SR
Queue Stats
39W - 49L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
RAKKASAN187
Danzaburou
Level 89
God Stats
1W - 1L
1,356 SR
Queue Stats
21W - 23L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Supp0rtr0ll
Baron Samedi
Level 109
God Stats
12W - 7L
1,540 SR
Queue Stats
205W - 240L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
11,657
507
21,955
8,400
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 9 / 3
11,214
488
10,655
15,326
6,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MyNeckIsRed
Bakasura
20
8 / 4 / 8
12,497
543
12,436
19,403
7,784
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
REAPERSUB99
Hercules
16
4 / 7 / 8
10,500
457
11,620
26,032
19,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 8
9,871
429
14,725
17,209
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 1
14,704
639
20,992
19,861
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Minitron 111
Arachne
20
3 / 3 / 6
13,065
568
8,937
19,092
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
R3D DRAGON 14
Cerberus
16
2 / 5 / 12
11,700
509
10,012
23,239
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RAKKASAN187
Danzaburou
17
4 / 7 / 5
12,000
522
8,282
20,290
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Supp0rtr0ll
Baron Samedi
20
8 / 7 / 0
13,473
586
11,870
21,068
10,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
26
Kills
27
28
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
3
7
3.83
L
3
9
3
0.5
W
10
4
1
2.63
W
Arachne
Minitron 111
Arachne
3
3
6
2
L
Bakasura
MyNeckIsRed
Bakasura
8
4
8
3
W
Cerberus
R3D DRAGON 14
Cerberus
2
5
12
1.6
W
Danzaburou
RAKKASAN187
Danzaburou
4
7
5
0.93
L
Hercules
REAPERSUB99
Hercules
4
7
8
1.14
W
Baron Samedi
Supp0rtr0ll
Baron Samedi
8
7
0
1.14
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,391
Damage
60,093
86,370
Taken
103,550
43,347
Mitigated
57,993
26,728
Healing
33,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,955
1,483
0
1,223
8,400
3,272
249
2,620
5,780
64,442
0
L
10,655
1,773
111
3,855
15,326
6,630
990
2,520
12,806
60,698
0
W
20,992
15,568
0
6,257
19,861
8,128
4,985
9,216
10,115
0
124,037
W
Arachne
Minitron 111
Arachne
8,937
5,773
0
6,197
19,092
8,976
788
5,343
13,233
0
112,875
L
Bakasura
MyNeckIsRed
Bakasura
12,436
8,543
0
8,553
19,403
7,784
365
6,468
12,935
0
83,500
W
Cerberus
R3D DRAGON 14
Cerberus
10,012
672
0
6,847
23,239
21,908
62
7,089
15,537
37,511
0
W
Danzaburou
RAKKASAN187
Danzaburou
8,282
2,654
528
6,445
20,290
8,787
3,080
3,240
16,674
0
56,483
L
Hercules
REAPERSUB99
Hercules
11,620
3,422
497
4,915
26,032
19,857
74
7,004
19,028
0
35,715
W
Baron Samedi
Supp0rtr0ll
Baron Samedi
11,870
78
198
7,168
21,068
10,194
955
8,542
10,882
90,924
0
L
14,725
7,245
768
6,806
17,209
5,804
1,074
3,270
13,939
313
54,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,739
Gold Earned
64,942
488
Minions Killed
629
0
Camps Cleared
0
2,068,675
Distance Traveled
1,952,754
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,657
507
104
5
0
400,007
3
L
Hades
11,214
488
120
5
0
415,575
0
W
Izanami
14,704
639
197
9
0
340,689
1
W
Arachne
13,065
568
148
6
0
477,428
6
L
Bakasura
12,497
543
132
6
0
459,360
5
W
Cerberus
11,700
509
52
2
0
408,397
0
W
Danzaburou
12,000
522
97
4
0
344,293
0
L
Hercules
10,500
457
51
2
0
418,925
4
W
Baron Samedi
13,473
586
135
6
0
381,947
3
L
Hachiman
9,871
429
81
4
0
374,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role