Player Matchup

Ares
Ares
DeathBreizh
Ares
Level 15
God Stats
9W - 4L
1,858 SR
Queue Stats
30W - 41L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Leksong
Heimdallr
Level 36
God Stats
5W - 11L
1,300 SR
Queue Stats
60W - 60L
1,589 Elo+
Party 2
Raijin
Raijin
ZaaWarudoo
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,590 Elo+
Party 2
Nemesis
Nemesis
gnombadcompagny
Nemesis
Level 24
God Stats
5W - 6L
1,523 SR
Queue Stats
60W - 75L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oK4m1
Tsukuyomi
Level 28
God Stats
8W - 7L
1,750 SR
Queue Stats
28W - 21L
1,749 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,572 Elo+

VS

Team Averages
Level 24
1,534 SR
1,531 Elo+
Horus
Horus
BrownAlpaca
Horus
Level 22
God Stats
2W - 1L
1,672 SR
Queue Stats
49W - 24L
1,708 Elo+
Solo
Sol
Sol
Festiveee
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
FromTheChurch
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JCoops324
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 1
Ares
Ares
woodendialup
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,381
494
5,360
11,367
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Leksong
Heimdallr
17
14 / 3 / 7
11,550
608
18,783
16,659
9,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
ZaaWarudoo
Raijin
16
9 / 1 / 7
10,456
550
10,062
9,257
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 6
9,420
496
7,042
13,033
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
oK4m1
Tsukuyomi
16
2 / 5 / 5
9,917
522
11,876
15,671
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 2
11,921
627
17,141
20,312
13,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 1
10,468
551
7,240
17,160
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FromTheChurch
Xbalanque
12
0 / 10 / 3
8,046
423
8,375
15,117
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
JCoops324
Ah Puch
15
0 / 9 / 2
9,236
486
4,228
11,673
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 11 / 3
7,670
404
6,027
18,983
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
33
Kills
12
12
Deaths
34
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
3
1
15
10.5
L
5
2
1
2.75
L
Xbalanque
FromTheChurch
Xbalanque
0
10
3
0.15
L
Ah Puch
JCoops324
Ah Puch
0
9
2
0.11
W
Heimdallr
Leksong
Heimdallr
14
3
7
5.83
W
Raijin
ZaaWarudoo
Raijin
9
1
7
12.5
W
5
2
6
4
W
Tsukuyomi
oK4m1
Tsukuyomi
2
5
5
0.9
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
43,011
65,987
Taken
83,245
35,016
Mitigated
40,348
22,606
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,141
8,869
225
10,400
20,312
13,743
0
3,132
16,522
0
74,764
W
5,360
832
0
1,751
11,367
8,714
0
5,697
5,670
17,278
0
L
7,240
1,681
0
11,032
17,160
4,991
0
1,590
15,480
90,204
0
L
Xbalanque
FromTheChurch
Xbalanque
8,375
5,114
0
2,683
15,117
5,838
0
1,956
13,073
0
40,945
L
Ah Puch
JCoops324
Ah Puch
4,228
365
0
674
11,673
3,897
1,396
3,695
7,609
52,924
0
W
Heimdallr
Leksong
Heimdallr
18,783
10,884
0
7,007
16,659
9,226
875
5,118
11,541
0
73,286
W
Raijin
ZaaWarudoo
Raijin
10,062
817
0
714
9,257
3,913
0
3,459
5,798
61,249
0
W
7,042
3,825
0
4,809
13,033
5,585
0
2,029
11,004
0
52,119
W
Tsukuyomi
oK4m1
Tsukuyomi
11,876
2,774
0
8,325
15,671
7,578
536
1,192
14,479
0
61,406
L
6,027
355
0
672
18,983
11,879
0
4,255
14,463
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
47,341
419
Minions Killed
465
0
Camps Cleared
0
1,810,567
Distance Traveled
1,804,092
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,921
627
153
8
0
378,985
10
W
Ares
9,381
494
22
1
0
375,656
1
L
Sol
10,468
551
112
6
0
371,216
3
L
Xbalanque
8,046
423
78
4
0
374,149
1
L
Ah Puch
9,236
486
99
5
0
256,543
0
W
Heimdallr
11,550
608
97
5
0
323,438
4
W
Raijin
10,456
550
106
6
0
367,588
6
W
Nemesis
9,420
496
76
4
0
385,788
6
W
Tsukuyomi
9,917
522
118
6
0
358,097
3
L
Ares
7,670
404
23
1
0
423,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role