Player Matchup

Baron Samedi
Baron Samedi
JustinInOrbit
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,499 Elo+
Party 2
Chang'e
Chang'e
Supercory
Chang'e
Level 124
God Stats
4W - 4L
1,464 SR
Queue Stats
76W - 99L
1,463 Elo+
Party 2
Apollo
Apollo
lordturtlefish
Apollo
Level 24
God Stats
30W - 40L
1,219 SR
Queue Stats
164W - 243L
1,434 Elo+
Party 2
Team Averages
Level 79
1,394 SR
1,465 Elo+

VS

Team Averages
Level 15
1,498 SR
1,483 Elo+
Cthulhu
Cthulhu
PurpleKushxQc
Cthulhu
Level 25
God Stats
1W - 2L
1,657 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 1
Izanami
Izanami
WearyCalf628291
Izanami
Level 5
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
ivalon
Tiamat
Level 16
God Stats
2W - 4L
1,372 SR
Queue Stats
9W - 15L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustinInOrbit
Baron Samedi
17
7 / 1 / 14
13,573
679
18,142
14,502
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Supercory
Chang'e
17
4 / 4 / 18
12,808
640
11,786
24,593
13,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 2 / 11
14,153
708
17,600
17,149
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 6 / 3
10,966
548
16,025
24,222
29,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 9 / 4
10,942
547
8,328
14,683
6,671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
ivalon
Tiamat
16
5 / 8 / 2
12,071
604
17,732
16,624
11,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
23
Kills
7
7
Deaths
23
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JustinInOrbit
Baron Samedi
7
1
14
14
L
Cthulhu
1
6
3
0.42
W
Chang'e
Supercory
Chang'e
4
4
18
3.25
L
1
9
4
0.33
L
Tiamat
ivalon
Tiamat
5
8
2
0.75
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,528
Damage
42,085
56,244
Taken
55,529
28,199
Mitigated
47,245
33,273
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JustinInOrbit
Baron Samedi
18,142
769
4,367
5,209
14,502
7,223
474
8,857
5,231
67,465
0
L
Cthulhu
16,025
511
358
1,118
24,222
29,264
69
9,997
13,818
39,056
0
W
Chang'e
Supercory
Chang'e
11,786
982
7,046
11,819
24,593
13,134
406
15,695
8,286
51,744
0
L
8,328
6,287
0
613
14,683
6,671
2,635
8,424
6,077
0
26,738
L
Tiamat
ivalon
Tiamat
17,732
1,335
219
4,541
16,624
11,310
859
10,463
5,696
52,258
0
W
17,600
12,543
0
4,832
17,149
7,842
848
8,382
8,288
0
76,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
33,979
253
Minions Killed
151
0
Camps Cleared
0
1,157,514
Distance Traveled
831,467
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,573
679
78
4
0
375,514
2
L
Cthulhu
10,966
548
42
2
0
323,219
3
W
Chang'e
12,808
640
61
3
0
376,779
0
L
Izanami
10,942
547
42
2
0
195,389
1
L
Tiamat
12,071
604
67
3
0
312,859
3
W
Apollo
14,153
708
114
6
0
405,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role