Player Matchup

Yemoja
Yemoja
Aquaxium
Yemoja
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 7L
1,486 Elo+
Party 2
Bellona
Bellona
DaDeemslayer
Bellona
Level 5
God Stats
1W - 6L
1,814 SR
Queue Stats
5W - 13L
1,636 Elo+
Party 3
Set
Set
PlayersLastName
Set
Level 7
God Stats
2W - 4L
1,093 SR
Queue Stats
36W - 28L
1,423 Elo+
Solo
Artemis
Artemis
Pxeak
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
SpyGuy69
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 9
1,525 SR
1,461 Elo+

VS

Team Averages
Level 28
1,522 SR
1,442 Elo+
Baron Samedi
Baron Samedi
ELCOCHILOCO96
Baron Samedi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 73L
1,435 Elo+
Solo
Kukulkan
Kukulkan
FauconBarbu
Kukulkan
Level 11
God Stats
5W - 6L
1,620 SR
Queue Stats
7W - 10L
1,515 Elo+
Party 1
Mercury
Mercury
Loup206
Mercury
Level 63
God Stats
6W - 9L
1,488 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 1
Bacchus
Bacchus
Oiseau206
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,473 Elo+
Party 1
Osiris
Osiris
Tamèrelasalop
Osiris
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aquaxium
Yemoja
8
0 / 1 / 1
5,576
398
2,604
6,786
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
DaDeemslayer
Bellona
7
0 / 5 / 0
5,029
359
1,035
5,140
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 6 / 1
7,777
556
7,744
11,301
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Pxeak
Artemis
9
1 / 3 / 1
5,714
408
5,273
6,897
2,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SpyGuy69
Kukulkan
7
0 / 11 / 1
5,010
358
1,336
7,775
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELCOCHILOCO96
Baron Samedi
15
6 / 2 / 2
9,129
652
4,535
8,294
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FauconBarbu
Kukulkan
12
5 / 2 / 4
8,095
578
8,180
5,777
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Loup206
Mercury
13
11 / 2 / 3
8,683
620
7,340
9,002
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Oiseau206
Bacchus
11
2 / 1 / 8
7,808
558
5,219
13,208
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 0
8,453
604
1,501
4,652
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
25
26
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aquaxium
Yemoja
0
1
1
0.5
L
Bellona
DaDeemslayer
Bellona
0
5
0
0
W
Baron Samedi
ELCOCHILOCO96
Baron Samedi
6
2
2
3.5
W
Kukulkan
FauconBarbu
Kukulkan
5
2
4
3.5
W
Mercury
Loup206
Mercury
11
2
3
6.25
W
Bacchus
Oiseau206
Bacchus
2
1
8
6
L
6
6
1
1.08
L
Artemis
Pxeak
Artemis
1
3
1
0.5
L
Kukulkan
SpyGuy69
Kukulkan
0
11
1
0.05
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
26,775
37,899
Taken
40,933
14,845
Mitigated
22,101
4,043
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aquaxium
Yemoja
2,604
619
270
627
6,786
2,605
240
4,747
1,819
15,563
0
L
Bellona
DaDeemslayer
Bellona
1,035
498
0
272
5,140
3,805
0
1,151
3,917
0
11,464
W
Baron Samedi
ELCOCHILOCO96
Baron Samedi
4,535
370
352
2,720
8,294
3,375
176
0
8,294
58,093
0
W
Kukulkan
FauconBarbu
Kukulkan
8,180
835
595
1,172
5,777
2,143
423
1,066
4,711
40,276
0
W
Mercury
Loup206
Mercury
7,340
4,155
111
1,825
9,002
4,190
1,283
680
8,322
0
47,535
W
Bacchus
Oiseau206
Bacchus
5,219
922
246
5,691
13,208
8,864
225
2,194
11,014
16,714
0
L
7,744
4,621
0
2,874
11,301
4,243
0
2,628
8,421
0
39,921
L
Artemis
Pxeak
Artemis
5,273
2,651
0
0
6,897
2,096
0
5,026
1,623
0
25,799
L
Kukulkan
SpyGuy69
Kukulkan
1,336
823
0
0
7,775
2,096
0
3,474
4,060
9,966
0
W
1,501
265
0
565
4,652
3,529
2,862
0
4,652
0
44,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
42,168
176
Minions Killed
379
0
Camps Cleared
0
1,178,491
Distance Traveled
1,285,394
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,576
398
20
1
0
276,981
3
L
Bellona
5,029
359
23
2
0
167,500
0
W
Baron Samedi
9,129
652
107
8
0
254,023
0
W
Kukulkan
8,095
578
90
6
0
226,320
0
W
Mercury
8,683
620
67
5
0
304,856
0
W
Bacchus
7,808
558
19
1
0
262,491
4
L
Set
7,777
556
70
5
0
249,455
0
L
Artemis
5,714
408
45
3
0
229,495
1
L
Kukulkan
5,010
358
18
1
0
255,060
0
W
Osiris
8,453
604
96
7
0
237,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role