Player Matchup

Chang'e
Chang'e
Brok3nSoul11
Chang'e
Level 18
God Stats
10W - 8L
1,742 SR
Queue Stats
21W - 20L
1,543 Elo+
Solo
Merlin
Merlin
ChristmasNoob8
Merlin
Level 27
God Stats
27W - 18L
1,669 SR
Queue Stats
305W - 257L
1,634 Elo+
Solo
Ra
Ra
Lalitomix
Ra
Level 26
God Stats
1W - 2L
1,215 SR
Queue Stats
43W - 45L
1,527 Elo+
Party 1
Izanami
Izanami
Saulitomix
Izanami
Level 26
God Stats
1W - 0L
1,571 SR
Queue Stats
67W - 65L
1,551 Elo+
Party 1
Thanatos
Thanatos
scadutch
Thanatos
Level 28
God Stats
7W - 2L
1,868 SR
Queue Stats
13W - 9L
1,941 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,639 Elo+

VS

Team Averages
Level 16
1,422 SR
1,628 Elo+
Cthulhu
Cthulhu
FireDolphinOG
Cthulhu
Level 18
God Stats
5W - 3L
1,700 SR
Queue Stats
69W - 61L
1,627 Elo+
Solo
Nemesis
Nemesis
Lockstrike
Nemesis
Level 23
God Stats
7W - 8L
1,484 SR
Queue Stats
69W - 69L
1,608 Elo+
Solo
Neith
Neith
Rompelabios2000
Neith
Level 15
God Stats
0W - 2L
1,331 SR
Queue Stats
20W - 11L
1,814 Elo+
Solo
Anubis
Anubis
V1son
Anubis
Level 7
God Stats
2W - 5L
1,092 SR
Queue Stats
9W - 12L
1,466 Elo+
Solo
Achilles
Achilles
cgrillo
Achilles
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
313W - 299L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brok3nSoul11
Chang'e
9
2 / 3 / 5
5,915
538
3,621
7,575
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 0 / 2
7,008
637
4,003
2,557
817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 5
7,049
641
4,136
5,396
2,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Saulitomix
Izanami
10
2 / 1 / 2
6,233
567
5,107
9,138
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
scadutch
Thanatos
10
8 / 1 / 2
6,631
603
6,960
7,079
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 3 / 4
6,113
556
3,581
7,593
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lockstrike
Nemesis
10
0 / 4 / 0
5,786
526
3,877
7,463
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,571
597
6,645
6,572
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
V1son
Anubis
9
1 / 3 / 0
5,173
470
695
3,813
1,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
cgrillo
Achilles
9
0 / 4 / 0
5,418
493
4,374
10,243
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Brok3nSoul11
Chang'e
2
3
5
1.5
W
1
0
2
2
L
Cthulhu
1
3
4
1
W
2
0
5
4.5
L
Nemesis
Lockstrike
Nemesis
0
4
0
0
L
3
1
2
4
W
Izanami
Saulitomix
Izanami
2
1
2
3
L
Anubis
V1son
Anubis
1
3
0
0.33
L
Achilles
cgrillo
Achilles
0
4
0
0
W
Thanatos
scadutch
Thanatos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
19,172
31,745
Taken
35,684
10,275
Mitigated
12,975
16,866
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Brok3nSoul11
Chang'e
3,621
640
1,308
1,948
7,575
2,312
550
1,698
5,877
13,110
0
W
4,003
537
0
584
2,557
817
0
423
2,134
48,269
0
L
Cthulhu
3,581
283
0
827
7,593
2,831
0
2,813
4,780
20,539
0
W
4,136
547
340
3,157
5,396
2,559
1,431
0
5,396
41,172
0
L
Nemesis
Lockstrike
Nemesis
3,877
1,247
0
3,088
7,463
2,168
0
1,020
6,443
0
35,062
L
6,645
3,574
0
3,283
6,572
1,666
264
2,139
4,433
0
31,358
W
Izanami
Saulitomix
Izanami
5,107
3,763
0
4,117
9,138
2,431
1,049
1,570
7,568
0
43,769
L
Anubis
V1son
Anubis
695
64
0
1,051
3,813
1,410
0
2,190
1,623
21,575
0
L
Achilles
cgrillo
Achilles
4,374
1,220
0
1,651
10,243
4,900
946
3,598
6,645
0
26,072
W
Thanatos
scadutch
Thanatos
6,960
2,404
0
5,412
7,079
2,156
0
585
6,494
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
29,061
319
Minions Killed
275
0
Camps Cleared
0
1,095,256
Distance Traveled
1,079,008
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,915
538
26
2
0
224,680
0
W
Merlin
7,008
637
97
9
0
218,538
6
L
Cthulhu
6,113
556
37
3
0
227,141
0
W
Ra
7,049
641
72
7
0
211,492
0
L
Nemesis
5,786
526
84
8
0
246,359
3
L
Neith
6,571
597
57
5
0
205,607
2
W
Izanami
6,233
567
83
8
0
192,536
3
L
Anubis
5,173
470
46
4
0
203,779
0
L
Achilles
5,418
493
51
5
0
196,122
1
W
Thanatos
6,631
603
41
4
0
248,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role