Player Matchup

Izanami
Izanami
JavaLurker
Izanami
Level 24
God Stats
4W - 2L
1,920 SR
Queue Stats
176W - 182L
1,492 Elo+
Party 1
Mercury
Mercury
Kripticninja318
Mercury
Level 87
God Stats
5W - 1L
1,846 SR
Queue Stats
197W - 175L
1,526 Elo+
Party 2
Ares
Ares
MSJ2226
Ares
Level 29
God Stats
21W - 21L
1,518 SR
Queue Stats
257W - 296L
1,447 Elo+
Party 1
King Arthur
King Arthur
Miggle04
King Arthur
Level 27
God Stats
34W - 52L
1,391 SR
Queue Stats
223W - 251L
1,413 Elo+
Party 1
Scylla
Scylla
Porkchopz21
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,401 Elo+
Party 2
Team Averages
Level 35
1,635 SR
1,456 Elo+

VS

Team Averages
Level 15
1,529 SR
1,304 Elo+
Scylla
Scylla
LandonBigD
Scylla
Level 5
God Stats
2W - 6L
1,512 SR
Queue Stats
2W - 6L
1,203 Elo+
Solo
Ra
Ra
MegaBlaster1016
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,110 Elo+
Solo
Neith
Neith
Y YouBullyMe805
Neith
Level 22
God Stats
3W - 1L
1,782 SR
Queue Stats
21W - 21L
1,476 Elo+
Solo
Bellona
Bellona
carlsoncrew
Bellona
Level 16
God Stats
6W - 10L
1,415 SR
Queue Stats
8W - 12L
1,456 Elo+
Solo
Arachne
Arachne
l Jaylxn l
Arachne
Level 29
God Stats
2W - 3L
1,434 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JavaLurker
Izanami
9
4 / 1 / 2
5,929
539
3,008
6,125
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 3
6,890
626
5,577
6,439
2,207
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
MSJ2226
Ares
10
2 / 0 / 4
5,767
524
1,830
6,619
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Miggle04
King Arthur
11
3 / 0 / 0
6,683
608
5,798
5,736
2,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
10 / 0 / 4
8,160
742
5,700
3,677
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LandonBigD
Scylla
5
0 / 8 / 0
4,067
370
1,365
5,088
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,303
391
672
5,773
1,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 1
4,660
424
4,372
6,187
1,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
carlsoncrew
Bellona
8
0 / 3 / 0
4,947
450
3,129
8,718
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
l Jaylxn l
Arachne
9
1 / 1 / 0
5,586
508
3,030
4,652
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
24
Kills
1
1
Deaths
24
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
JavaLurker
Izanami
4
1
2
5
W
5
0
3
6.5
L
Scylla
LandonBigD
Scylla
0
8
0
0
W
Ares
MSJ2226
Ares
2
0
4
4
L
0
6
0
0
W
King Arthur
Miggle04
King Arthur
3
0
0
3
W
Scylla
10
0
4
12
L
0
6
1
0.08
L
Bellona
carlsoncrew
Bellona
0
3
0
0
L
Arachne
l Jaylxn l
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
12,568
28,596
Taken
30,418
10,484
Mitigated
12,641
8,854
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JavaLurker
Izanami
3,008
2,126
0
2,023
6,125
1,625
868
102
6,023
0
31,546
W
5,577
3,558
0
1,210
6,439
2,207
0
597
5,842
0
41,785
L
Scylla
LandonBigD
Scylla
1,365
381
0
91
5,088
1,448
0
2,774
2,180
7,831
0
W
Ares
MSJ2226
Ares
1,830
54
348
3,155
6,619
2,735
166
270
6,349
14,900
0
L
672
172
0
163
5,773
1,940
34
2,206
3,449
14,237
0
W
King Arthur
Miggle04
King Arthur
5,798
751
0
1,368
5,736
2,753
116
0
5,736
0
35,609
W
Scylla
5,700
390
0
750
3,677
1,164
0
1,068
2,609
43,671
0
L
4,372
1,510
0
878
6,187
1,225
0
1,428
4,733
0
18,862
L
Bellona
carlsoncrew
Bellona
3,129
1,019
0
3,687
8,718
5,252
0
0
8,718
0
23,464
L
Arachne
l Jaylxn l
Arachne
3,030
1,952
147
1,057
4,652
2,776
0
844
3,808
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,429
Gold Earned
23,563
338
Minions Killed
165
0
Camps Cleared
0
1,127,160
Distance Traveled
913,268
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,929
539
62
6
0
198,817
0
W
Mercury
6,890
626
77
7
0
257,532
4
L
Scylla
4,067
370
16
1
0
154,511
0
W
Ares
5,767
524
33
3
0
230,603
1
L
Ra
4,303
391
11
1
0
158,358
0
W
King Arthur
6,683
608
68
6
0
224,038
0
W
Scylla
8,160
742
98
9
0
216,170
1
L
Neith
4,660
424
28
3
0
194,328
0
L
Bellona
4,947
450
51
5
0
182,393
0
L
Arachne
5,586
508
59
5
0
223,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role