Player Matchup

Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ishimora
Ah Puch
Level 123
God Stats
5W - 2L
1,458 SR
Queue Stats
297W - 300L
1,483 Elo+
Solo
Ymir
Ymir
PedroDeLeon3
Ymir
Level 102
God Stats
73W - 62L
1,560 SR
Queue Stats
1,555W - 1,503L
1,552 Elo+
Solo
Neith
Neith
RamonaHatake
Neith
Level 68
God Stats
15W - 10L
1,525 SR
Queue Stats
113W - 118L
1,477 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,502 Elo+

VS

Team Averages
Level 80
1,553 SR
1,553 Elo+
Ao Kuang
Ao Kuang
Andyba0414
Ao Kuang
Level 122
God Stats
12W - 1L
1,723 SR
Queue Stats
395W - 350L
1,532 Elo+
Party 2
Discordia
Discordia
AssassinRJxxx
Discordia
Level 83
God Stats
2W - 0L
1,712 SR
Queue Stats
120W - 86L
1,612 Elo+
Party 3
Tyr
Tyr
DaRealJager
Tyr
Level 62
God Stats
25W - 22L
1,665 SR
Queue Stats
218W - 209L
1,529 Elo+
Party 2
Fenrir
Fenrir
Roasted Feeds
Fenrir
Level 62
God Stats
2W - 2L
1,288 SR
Queue Stats
41W - 31L
1,602 Elo+
Party 3
Rama
Rama
xXEL_PEQUEXx
Rama
Level 69
God Stats
10W - 4L
1,375 SR
Queue Stats
294W - 258L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 0
8,625
616
7,074
7,218
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
 
Thanatos
13
3 / 6 / 2
8,179
584
5,130
9,498
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Ishimora
Ah Puch
12
1 / 5 / 4
7,752
554
8,342
8,781
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 3
6,590
471
5,878
9,331
4,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 3 / 2
6,662
476
4,388
7,086
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andyba0414
Ao Kuang
15
6 / 1 / 8
8,703
622
6,597
10,736
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
AssassinRJxxx
Discordia
13
7 / 3 / 8
8,204
586
9,437
6,853
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
8,210
586
5,344
11,117
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 3 / 7
6,981
499
3,412
7,771
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 3
6,902
493
2,284
8,266
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
21
21
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
0
1.5
L
Thanatos
 
Thanatos
3
6
2
0.67
W
Ao Kuang
Andyba0414
Ao Kuang
6
1
8
10
W
Discordia
AssassinRJxxx
Discordia
7
3
8
3.67
W
5
2
4
3.5
L
Ah Puch
Ishimora
Ah Puch
1
5
4
0.6
L
2
5
3
0.7
L
3
3
2
1.33
W
1
3
7
1.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
27,074
41,914
Taken
44,743
17,675
Mitigated
18,059
13,428
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,074
710
0
3,184
7,218
4,939
369
360
6,812
0
53,359
L
Thanatos
 
Thanatos
5,130
1,631
0
6,211
9,498
3,296
0
4,048
5,198
0
37,575
W
Ao Kuang
Andyba0414
Ao Kuang
6,597
1,991
0
6,796
10,736
3,789
675
3,503
7,233
57,080
0
W
Discordia
AssassinRJxxx
Discordia
9,437
480
0
1,556
6,853
2,304
118
4,118
2,735
40,409
0
W
5,344
859
0
4,728
11,117
5,823
70
1,817
9,300
0
44,462
L
Ah Puch
Ishimora
Ah Puch
8,342
194
0
2,033
8,781
3,161
104
5,290
3,137
38,173
0
L
5,878
966
309
576
9,331
4,059
487
3,195
6,040
23,191
0
L
4,388
1,818
0
1,115
7,086
2,220
1,488
2,373
4,693
0
30,162
W
3,412
494
0
1,110
7,771
3,880
269
2,862
4,909
0
19,226
W
2,284
1,656
0
3,790
8,266
2,263
0
1,920
6,346
0
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
39,000
341
Minions Killed
411
0
Camps Cleared
0
1,314,796
Distance Traveled
1,386,534
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,625
616
111
8
0
289,178
1
L
Thanatos
8,179
584
79
6
0
289,997
5
W
Ao Kuang
8,703
622
107
8
0
314,508
3
W
Discordia
8,204
586
98
7
0
255,817
3
W
Tyr
8,210
586
91
7
0
285,398
1
L
Ah Puch
7,752
554
64
5
0
247,115
5
L
Ymir
6,590
471
32
2
0
265,191
4
L
Neith
6,662
476
55
4
0
223,315
2
W
Fenrir
6,981
499
42
3
0
292,135
4
W
Rama
6,902
493
73
5
0
238,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role