Player Matchup

Cerberus
Cerberus
Silver I
BigSwayz
Cerberus
Silver I
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 94L
1,459 MMR
Party 1
Kali
Kali
Platinum V
I Netflix1 I
Kali
Platinum V
Level 89
God Stats
42W - 22L
1,753 SR
Queue Stats
195W - 198L
1,601 MMR
Solo
Medusa
Medusa
Gold II
LaStackz
Medusa
Gold II
Level 159
God Stats
18W - 13L
1,486 SR
Queue Stats
846W - 858L
1,595 MMR
Solo
Janus
Janus
Gold II
WolfxSV
Janus
Gold II
Level 142
God Stats
2W - 6L
1,424 SR
Queue Stats
40W - 37L
1,731 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
jmell-smell
Guan Yu
Platinum IV
Level 109
God Stats
32W - 28L
1,653 SR
Queue Stats
192W - 189L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,563 SR
1,597 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,669 SR
1,597 MMR
Ao Kuang
Ao Kuang
Gold I
EL COCO 95 97
Ao Kuang
Gold I
Level 148
God Stats
5W - 4L
1,672 SR
Queue Stats
159W - 162L
1,603 MMR
Solo
Anhur
Anhur
Gold II
KILLAxKEV500
Anhur
Gold II
Level 142
God Stats
1W - 1L
1,760 SR
Queue Stats
85W - 80L
1,698 MMR
Party 2
Hercules
Hercules
Gold IV
im different101
Hercules
Gold IV
Level 158
God Stats
5W - 6L
1,460 SR
Queue Stats
505W - 522L
1,487 MMR
Party 2
Scylla
Scylla
Gold V
lx KlNG xl
Scylla
Gold V
Level 129
God Stats
2W - 4L
1,647 SR
Queue Stats
111W - 113L
1,598 MMR
Solo
Mulan
Mulan
Bronze III
wolfking5309
Mulan
Bronze III
Level 83
God Stats
0W - 1L
1,809 SR
Queue Stats
4W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigSwayz
Cerberus
18
3 / 5 / 15
12,481
543
12,424
23,495
22,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 10
14,522
631
13,111
19,668
10,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
LaStackz
Medusa
20
10 / 5 / 8
13,637
593
20,416
18,208
7,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
WolfxSV
Janus
20
5 / 5 / 12
13,581
590
15,513
11,252
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jmell-smell
Guan Yu
20
5 / 4 / 4
13,307
579
10,571
17,358
19,594
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouCthulhuPersephoneCu ChulainnArachne

VS

Bans
TsukuyomiApolloNu WaCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EL COCO 95 97
Ao Kuang
19
11 / 5 / 3
12,863
559
15,512
19,973
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 5 / 7
11,335
493
7,314
20,024
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
14
3 / 7 / 6
9,937
432
9,779
22,477
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
lx KlNG xl
Scylla
17
2 / 6 / 5
11,036
480
7,741
10,800
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 4
11,014
479
15,075
22,885
9,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
30
Kills
21
21
Deaths
30
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigSwayz
Cerberus
3
5
15
2.1
L
Ao Kuang
EL COCO 95 97
Ao Kuang
11
5
3
2.5
W
7
2
10
6
L
1
5
7
0.9
W
Medusa
LaStackz
Medusa
10
5
8
2.8
W
Janus
WolfxSV
Janus
5
5
12
2.2
L
Hercules
3
7
6
0.86
W
Guan Yu
jmell-smell
Guan Yu
5
4
4
1.75
L
Scylla
lx KlNG xl
Scylla
2
6
5
0.75
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,035
Damage
55,421
89,981
Taken
96,159
64,154
Mitigated
43,260
33,323
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigSwayz
Cerberus
12,424
847
0
7,661
23,495
22,522
707
5,343
18,152
58,927
0
L
Ao Kuang
EL COCO 95 97
Ao Kuang
15,512
4,234
0
6,425
19,973
5,923
0
5,646
14,159
86,926
0
W
13,111
8,977
0
8,012
19,668
10,950
3,244
3,087
16,581
0
117,546
L
7,314
2,080
0
4,228
20,024
7,131
0
5,598
14,286
0
72,745
W
Medusa
LaStackz
Medusa
20,416
8,813
0
4,986
18,208
7,392
4,584
5,629
12,579
0
107,303
W
Janus
WolfxSV
Janus
15,513
550
562
3,552
11,252
3,696
1,868
4,691
6,561
88,813
0
L
Hercules
9,779
1,985
0
6,713
22,477
16,859
152
6,528
15,697
266
34,173
W
Guan Yu
jmell-smell
Guan Yu
10,571
1,417
2,140
6,410
17,358
19,594
513
4,769
12,589
0
78,114
L
Scylla
lx KlNG xl
Scylla
7,741
252
0
612
10,800
3,365
207
4,640
6,044
87,891
0
L
15,075
1,031
267
6,122
22,885
9,982
1,038
4,677
18,036
0
71,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,528
Gold Earned
56,185
729
Minions Killed
586
0
Camps Cleared
0
2,339,362
Distance Traveled
2,078,628
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,481
543
110
5
0
473,430
7
L
Ao Kuang
12,863
559
123
5
0
427,617
2
W
Kali
14,522
631
160
7
0
499,463
3
L
Anhur
11,335
493
131
6
0
378,310
10
W
Medusa
13,637
593
137
6
0
409,177
5
W
Janus
13,581
590
172
7
0
493,899
4
L
Hercules
9,937
432
47
2
0
468,107
2
W
Guan Yu
13,307
579
150
7
0
463,393
9
L
Scylla
11,036
480
161
7
0
421,167
7
L
Mulan
11,014
479
124
5
0
383,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role