Player Matchup

Scylla
Scylla
Drizzyttv
Scylla
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,576 Elo+
Solo
Cthulhu
Cthulhu
PoniiC
Cthulhu
Level 37
God Stats
0W - 2L
1,817 SR
Queue Stats
10W - 9L
1,221 Elo+
Party 2
Neith
Neith
SeigneurPhallus
Neith
Level 101
God Stats
9W - 6L
1,500 SR
Queue Stats
232W - 233L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
ooArbok
Danzaburou
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 91L
1,498 Elo+
Party 2
He Bo
He Bo
yolothefence
He Bo
Level 43
God Stats
0W - 3L
1,182 SR
Queue Stats
153W - 135L
1,499 Elo+
Party 3
Team Averages
Level 69
1,500 SR
1,455 Elo+

VS

Team Averages
Level 112
1,619 SR
1,456 Elo+
Hera
Hera
Annulah
Hera
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IP x Cyanide
Tiamat
Level 129
God Stats
6W - 6L
1,502 SR
Queue Stats
493W - 473L
1,440 Elo+
Party 1
Sobek
Sobek
RipHarveyRTR
Sobek
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
494W - 493L
1,432 Elo+
Party 1
Skadi
Skadi
roman__raphael
Skadi
Level 149
God Stats
9W - 6L
1,890 SR
Queue Stats
495W - 519L
1,458 Elo+
Solo
Discordia
Discordia
whiterandy8181
Discordia
Level 103
God Stats
6W - 3L
1,704 SR
Queue Stats
195W - 177L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drizzyttv
Scylla
15
5 / 6 / 7
9,079
825
10,895
9,724
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PoniiC
Cthulhu
16
3 / 2 / 10
8,366
761
6,761
11,889
7,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 9
7,605
691
9,020
15,399
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
ooArbok
Danzaburou
14
4 / 5 / 10
8,097
736
7,361
10,701
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 6 / 5
8,021
729
5,583
9,595
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Annulah
Hera
16
3 / 3 / 15
9,903
900
10,593
9,871
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
16
7 / 4 / 9
10,067
915
10,634
9,346
9,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 19
9,406
855
4,112
18,406
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 2 / 19
9,129
830
9,883
8,376
3,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
whiterandy8181
Discordia
17
12 / 2 / 9
10,802
982
17,664
9,149
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
16
Kills
24
24
Deaths
17
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hera
Annulah
Hera
3
3
15
3.5
L
Scylla
Drizzyttv
Scylla
5
6
7
1.42
W
Tiamat
7
4
9
2.88
L
Cthulhu
PoniiC
Cthulhu
3
2
10
4
W
1
6
19
1.75
L
1
5
9
1.1
L
Danzaburou
ooArbok
Danzaburou
4
5
10
1.8
W
1
2
19
5.25
W
Discordia
whiterandy8181
Discordia
12
2
9
8.25
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
52,886
57,308
Taken
55,148
23,032
Mitigated
38,085
19,514
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Annulah
Hera
10,593
2,182
1,688
1,481
9,871
4,592
422
5,350
4,273
31,149
0
L
Scylla
Drizzyttv
Scylla
10,895
342
247
844
9,724
3,395
0
7,098
2,440
20,576
0
W
Tiamat
10,634
770
1,724
2,407
9,346
9,187
0
5,136
4,022
22,388
0
L
Cthulhu
PoniiC
Cthulhu
6,761
0
2,441
3,124
11,889
7,070
0
9,094
2,523
18,946
0
W
4,112
122
1,253
3,732
18,406
16,699
132
4,935
12,274
12,051
0
L
9,020
2,604
1,240
5,465
15,399
5,581
0
10,162
4,891
0
22,285
L
Danzaburou
ooArbok
Danzaburou
7,361
3,276
1,186
2,542
10,701
3,789
0
7,801
2,664
0
18,090
W
9,883
3,392
2,925
2,510
8,376
3,532
2,367
4,753
3,413
0
20,960
W
Discordia
whiterandy8181
Discordia
17,664
59
2,323
2,957
9,149
4,075
1,023
2,185
6,944
23,363
0
L
5,583
61
1,221
1,204
9,595
3,197
0
7,554
1,787
10,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
49,307
110
Minions Killed
123
0
Camps Cleared
0
966,266
Distance Traveled
1,010,313
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,903
900
52
5
0
208,793
1
L
Scylla
9,079
825
28
3
0
209,725
0
W
Tiamat
10,067
915
30
3
0
214,543
0
L
Cthulhu
8,366
761
24
2
0
217,485
4
W
Sobek
9,406
855
11
1
0
201,494
0
L
Neith
7,605
691
32
3
0
163,927
0
L
Danzaburou
8,097
736
18
2
0
194,223
0
W
Skadi
9,129
830
19
2
0
186,247
0
W
Discordia
10,802
982
11
1
0
199,236
3
L
He Bo
8,021
729
8
1
0
180,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role