Player Matchup

Chernobog
Chernobog
Silver I
Aternus
Chernobog
Silver I
Level 143
God Stats
28W - 32L
1,607 SR
Queue Stats
517W - 519L
1,199 MMR
Party 1
Tyr
Tyr
Silver II
Azazeyll
Tyr
Silver II
Level 121
God Stats
0W - 2L
1,214 SR
Queue Stats
43W - 46L
1,134 MMR
Party 2
Yemoja
Yemoja
Bronze IV
FortyOneNess
Yemoja
Bronze IV
Level 49
God Stats
4W - 11L
1,225 SR
Queue Stats
11W - 32L
1,198 MMR
Party 1
Thanatos
Thanatos
Gold V
NotJustAPanda
Thanatos
Gold V
Level 126
God Stats
27W - 18L
1,650 SR
Queue Stats
96W - 92L
1,349 MMR
Party 2
Janus
Janus
Bronze III
Sreyes77
Janus
Bronze III
Level 149
God Stats
2W - 8L
1,154 SR
Queue Stats
238W - 253L
1,244 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,370 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,568 SR
1,286 MMR
Skadi
Skadi
Gold V
FlaminHotDoobie
Skadi
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Imightbeg0000d
Fenrir
Gold V
Level 88
God Stats
94W - 101L
1,567 SR
Queue Stats
657W - 659L
1,244 MMR
Solo
Cabrakan
Cabrakan
Silver I
Justo145
Cabrakan
Silver I
Level 96
God Stats
50W - 24L
1,500 SR
Queue Stats
315W - 298L
1,195 MMR
Solo
Thor
Thor
Bronze I
Kaxis
Thor
Bronze I
Level 145
God Stats
2W - 2L
1,855 SR
Queue Stats
101W - 92L
1,217 MMR
Party 3
Eset
Eset
Silver V
xXtrooprXx
Eset
Silver V
Level 119
God Stats
8W - 4L
1,418 SR
Queue Stats
95W - 89L
1,276 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aternus
Chernobog
17
5 / 5 / 2
10,895
519
9,769
17,420
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 2
9,603
457
11,341
18,292
13,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
0 / 10 / 3
9,221
439
5,017
21,793
14,668
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
NotJustAPanda
Thanatos
17
2 / 8 / 5
10,499
500
8,745
20,041
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Sreyes77
Janus
15
5 / 7 / 3
10,122
482
12,604
13,877
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetCthulhuDanzaburouTsukuyomiScylla

VS

Bans
AmaterasuKing ArthurApolloCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
11,835
564
10,553
12,471
4,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 3 / 8
12,643
602
14,958
17,359
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Justo145
Cabrakan
16
4 / 2 / 14
11,056
526
8,881
15,264
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Kaxis
Thor
19
7 / 4 / 11
12,110
577
13,336
17,534
12,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
9 / 4 / 13
12,333
587
16,573
13,119
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
15
Kills
36
36
Deaths
16
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aternus
Chernobog
5
5
2
1.2
L
3
6
2
0.67
W
3
3
8
2.33
L
Yemoja
0
10
3
0.15
W
13
3
8
5.67
W
Cabrakan
Justo145
Cabrakan
4
2
14
5.5
W
Thor
Kaxis
Thor
7
4
11
3.13
L
Thanatos
NotJustAPanda
Thanatos
2
8
5
0.56
L
Janus
Sreyes77
Janus
5
7
3
0.93
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
64,301
91,423
Taken
75,747
48,257
Mitigated
51,524
28,099
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aternus
Chernobog
9,769
4,954
0
4,312
17,420
9,131
86
3,976
13,322
0
75,976
L
11,341
2,803
0
4,646
18,292
13,356
0
7,254
10,864
0
53,140
W
10,553
4,731
0
3,224
12,471
4,840
4,007
1,309
11,162
0
90,174
L
Yemoja
5,017
1,277
805
702
21,793
14,668
55
6,940
14,775
29,308
0
W
14,958
6,267
0
4,439
17,359
7,448
399
1,929
15,430
0
87,588
W
Cabrakan
Justo145
Cabrakan
8,881
1,485
0
2,159
15,264
20,784
238
3,827
11,437
27,691
0
W
Thor
Kaxis
Thor
13,336
2,881
0
2,856
17,534
12,689
207
4,149
13,385
0
65,067
L
Thanatos
NotJustAPanda
Thanatos
8,745
2,904
0
15,196
20,041
7,475
0
2,744
17,109
0
80,847
L
Janus
Sreyes77
Janus
12,604
773
189
2,249
13,877
3,627
0
3,906
9,899
64,062
0
W
16,573
2,074
1,333
2,450
13,119
5,763
518
6,407
6,712
87,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
59,977
492
Minions Killed
552
0
Camps Cleared
0
1,870,713
Distance Traveled
2,064,017
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,895
519
118
6
0
358,397
6
L
Tyr
9,603
457
99
5
0
398,106
7
W
Skadi
11,835
564
142
7
0
408,820
0
L
Yemoja
9,221
439
43
2
0
317,818
6
W
Fenrir
12,643
602
123
6
0
461,797
8
W
Cabrakan
11,056
526
33
2
0
371,317
2
W
Thor
12,110
577
99
5
0
400,058
1
L
Thanatos
10,499
500
126
6
0
389,920
2
L
Janus
10,122
482
106
5
0
406,472
13
W
Eset
12,333
587
155
7
0
422,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role