Player Matchup

Anhur
Anhur
Balzitar
Anhur
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 25L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Cabon584
Cthulhu
Level 12
God Stats
19W - 17L
1,311 SR
Queue Stats
29W - 34L
1,362 Elo+
Solo
Hera
Hera
PyroJawa
Hera
Level 29
God Stats
9W - 4L
1,624 SR
Queue Stats
151W - 138L
1,415 Elo+
Solo
Chaac
Chaac
Rightous01
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 317L
1,469 Elo+
Solo
Loki
Loki
hockeywarrior
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,286 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,381 Elo+

VS

Team Averages
Level 16
1,372 SR
1,350 Elo+
Thor
Thor
CarlithosGSN
Thor
Level 28
God Stats
15W - 22L
1,283 SR
Queue Stats
318W - 328L
1,432 Elo+
Solo
Osiris
Osiris
Darktale27
Osiris
Level 17
God Stats
16W - 19L
1,336 SR
Queue Stats
148W - 131L
1,459 Elo+
Solo
Merlin
Merlin
Hejlia
Merlin
Level 17
God Stats
3W - 7L
1,352 SR
Queue Stats
78W - 68L
1,326 Elo+
Party 1
King Arthur
King Arthur
PatoliinoRj
King Arthur
Level 7
God Stats
0W - 3L
1,195 SR
Queue Stats
1W - 7L
1,174 Elo+
Solo
Hachiman
Hachiman
Waterwar2000
Hachiman
Level 11
God Stats
2W - 1L
1,694 SR
Queue Stats
153W - 154L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balzitar
Anhur
8
5 / 0 / 0
4,991
624
1,736
3,251
816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Cabon584
Cthulhu
8
1 / 1 / 4
4,972
622
1,374
4,756
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
8
0 / 0 / 2
4,836
605
1,070
1,220
399
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
3 / 1 / 1
5,385
673
2,343
5,777
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 1
4,697
587
1,864
4,045
1,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,159
645
1,739
4,459
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Darktale27
Osiris
8
0 / 2 / 1
4,381
548
1,396
4,930
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Hejlia
Merlin
7
0 / 3 / 0
3,847
481
2,679
3,113
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
PatoliinoRj
King Arthur
2
0 / 2 / 0
3,240
405
561
1,498
546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Waterwar2000
Hachiman
5
0 / 3 / 0
3,609
451
321
2,573
802
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Balzitar
Anhur
5
0
0
5
W
Cthulhu
Cabon584
Cthulhu
1
1
4
3
L
3
0
0
3
L
Osiris
Darktale27
Osiris
0
2
1
0.25
L
Merlin
Hejlia
Merlin
0
3
0
0
L
King Arthur
PatoliinoRj
King Arthur
0
2
0
0
W
Hera
0
0
2
1
W
Chaac
3
1
1
3.5
L
Hachiman
Waterwar2000
Hachiman
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,387
Damage
6,696
19,049
Taken
16,573
7,371
Mitigated
6,445
6,405
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Balzitar
Anhur
1,736
561
0
642
3,251
816
135
298
2,953
0
14,609
W
Cthulhu
Cabon584
Cthulhu
1,374
76
234
907
4,756
1,969
258
1,663
3,093
12,758
0
L
1,739
464
0
1,337
4,459
1,542
0
331
4,128
0
18,049
L
Osiris
Darktale27
Osiris
1,396
425
0
2,562
4,930
2,709
0
0
4,784
0
14,139
L
Merlin
Hejlia
Merlin
2,679
118
0
515
3,113
846
0
1,328
1,785
14,609
0
L
King Arthur
PatoliinoRj
King Arthur
561
376
0
50
1,498
546
0
0
1,398
0
2,196
W
Hera
1,070
246
0
245
1,220
399
751
718
502
21,735
0
W
Chaac
2,343
726
0
2,917
5,777
3,178
531
0
5,702
0
20,017
L
Hachiman
Waterwar2000
Hachiman
321
266
0
0
2,573
802
0
785
1,788
0
6,127
W
1,864
761
0
1,460
4,045
1,009
373
0
4,045
0
17,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
20,236
180
Minions Killed
125
0
Camps Cleared
0
725,510
Distance Traveled
528,886
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,991
624
38
5
0
146,465
1
W
Cthulhu
4,972
622
23
3
0
165,918
0
L
Thor
5,159
645
45
6
0
161,259
2
L
Osiris
4,381
548
39
5
0
101,319
1
L
Merlin
3,847
481
23
3
0
141,099
0
L
King Arthur
3,240
405
2
0
0
43,775
0
W
Hera
4,836
605
36
5
0
141,432
1
W
Chaac
5,385
673
43
5
0
114,334
0
L
Hachiman
3,609
451
16
2
0
81,434
0
W
Loki
4,697
587
40
5
0
157,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role