Player Matchup

Ra
Ra
HyoudoIseii
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,392 Elo+
Party 3
Ymir
Ymir
TioJoao90
Ymir
Level 40
God Stats
4W - 4L
1,372 SR
Queue Stats
15W - 21L
1,399 Elo+
Solo
Apollo
Apollo
Valezi2331
Apollo
Level 57
God Stats
4W - 9L
1,483 SR
Queue Stats
216W - 256L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
WNCHSTR-RevVltZ
Ao Kuang
Level 82
God Stats
5W - 6L
1,301 SR
Queue Stats
70W - 87L
1,397 Elo+
Party 3
Sun Wukong
Sun Wukong
zetchbell334
Sun Wukong
Level 29
God Stats
5W - 6L
1,538 SR
Queue Stats
106W - 139L
1,444 Elo+
Party 1
Team Averages
Level 47
1,439 SR
1,405 Elo+

VS

Team Averages
Level 64
1,367 SR
1,415 Elo+
Cthulhu
Cthulhu
ElViru
Cthulhu
Level 24
God Stats
2W - 12L
1,166 SR
Queue Stats
5W - 20L
1,219 Elo+
Party 2
Hou Yi
Hou Yi
NachitoDiez10
Hou Yi
Level 66
God Stats
21W - 33L
1,402 SR
Queue Stats
47W - 63L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
Shigox
Nu Wa
Level 49
God Stats
40W - 44L
1,459 SR
Queue Stats
84W - 101L
1,409 Elo+
Solo
Nemesis
Nemesis
eoPORTUGAcrl
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
xica99
Bellona
Level 93
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 16L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,231
512
8,506
10,134
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 5 / 3
8,611
431
4,140
15,625
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Valezi2331
Apollo
14
2 / 6 / 6
9,110
456
9,127
14,341
5,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
18
11 / 1 / 2
11,193
560
13,290
17,941
7,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
zetchbell334
Sun Wukong
17
4 / 2 / 3
10,619
531
11,624
20,950
11,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElViru
Cthulhu
13
2 / 6 / 5
8,598
430
6,548
18,218
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
7,329
366
4,414
5,480
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Shigox
Nu Wa
15
1 / 5 / 5
8,912
446
10,600
10,963
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
eoPORTUGAcrl
Nemesis
17
7 / 3 / 2
10,449
522
12,582
12,821
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
xica99
Bellona
16
5 / 5 / 3
10,325
516
16,843
18,634
16,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
20
Kills
17
17
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElViru
Cthulhu
2
6
5
0.75
W
2
3
2
1
L
2
1
2
3
L
Nu Wa
Shigox
Nu Wa
1
5
5
0.7
W
Ymir
1
5
3
0.5
W
Apollo
Valezi2331
Apollo
2
6
6
0.83
W
Ao Kuang
11
1
2
12
L
Nemesis
eoPORTUGAcrl
Nemesis
7
3
2
2.67
L
Bellona
xica99
Bellona
5
5
3
1.3
W
Sun Wukong
zetchbell334
Sun Wukong
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
50,987
78,991
Taken
66,116
39,039
Mitigated
36,021
33,228
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElViru
Cthulhu
6,548
153
436
2,997
18,218
8,929
238
8,221
9,997
28,099
0
W
8,506
864
2,487
3,548
10,134
3,913
261
3,803
6,281
78,574
0
L
4,414
2,146
0
2,667
5,480
1,447
684
1,742
3,738
0
24,617
L
Nu Wa
Shigox
Nu Wa
10,600
1,795
343
2,260
10,963
3,803
994
8,294
2,669
56,774
0
W
Ymir
4,140
853
0
3,893
15,625
11,372
96
5,409
10,191
28,293
0
W
Apollo
Valezi2331
Apollo
9,127
5,057
0
3,349
14,341
5,378
787
3,055
11,186
0
45,458
W
Ao Kuang
13,290
5,353
0
11,901
17,941
7,113
0
1,890
16,026
77,388
0
L
Nemesis
eoPORTUGAcrl
Nemesis
12,582
3,810
0
5,678
12,821
5,650
0
4,576
8,245
0
81,315
L
Bellona
xica99
Bellona
16,843
6,810
0
4,488
18,634
16,192
0
3,386
15,248
0
68,185
W
Sun Wukong
zetchbell334
Sun Wukong
11,624
3,002
0
8,050
20,950
11,263
1,593
2,991
17,509
283
58,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
45,613
481
Minions Killed
434
0
Camps Cleared
0
1,853,168
Distance Traveled
1,595,256
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,598
430
48
2
0
335,491
4
W
Ra
10,231
512
161
8
0
395,920
5
L
Hou Yi
7,329
366
47
2
0
159,504
2
L
Nu Wa
8,912
446
90
5
0
311,887
3
W
Ymir
8,611
431
38
2
0
358,367
4
W
Apollo
9,110
456
62
3
0
345,979
1
W
Ao Kuang
11,193
560
104
5
0
362,885
1
L
Nemesis
10,449
522
125
6
0
438,581
3
L
Bellona
10,325
516
124
6
0
349,793
7
W
Sun Wukong
10,619
531
116
6
0
390,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role