Player Matchup

Odin
Odin
DRFONTAINE4123
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
DaTankTV
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 64L
1,608 Elo+
Party 2
Hel
Hel
lackofemotion
Hel
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
562W - 576L
1,583 Elo+
Party 3
Set
Set
lackofenvy
Set
Level 41
God Stats
1W - 3L
1,300 SR
Queue Stats
1,001W - 973L
1,543 Elo+
Party 3
Thor
Thor
lowrezblows
Thor
Level 35
God Stats
1W - 5L
1,809 SR
Queue Stats
59W - 66L
1,961 Elo+
Solo
Team Averages
Level 55
1,522 SR
1,657 Elo+

VS

Team Averages
Level 119
1,522 SR
1,444 Elo+
Pele
Pele
AltFX
Pele
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ApexTalks
Xing Tian
Level 109
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 1
Nox
Nox
GXLII
Nox
Level 146
God Stats
165W - 131L
1,519 SR
Queue Stats
651W - 654L
1,576 Elo+
Solo
Chaac
Chaac
Narwhallaby
Chaac
Level 143
God Stats
1W - 1L
1,312 SR
Queue Stats
19W - 19L
1,304 Elo+
Party 1
Artemis
Artemis
Twizzix
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,881
888
6,552
24,630
16,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
DaTankTV
Nu Wa
14
2 / 7 / 2
9,206
921
17,569
12,577
4,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 13 / 4
8,447
845
4,671
14,698
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 12 / 3
8,830
883
5,390
21,181
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
7,650
765
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AltFX
Pele
18
6 / 1 / 24
11,540
1,154
17,961
13,244
6,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ApexTalks
Xing Tian
17
3 / 2 / 29
10,114
1,011
10,769
17,700
15,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
GXLII
Nox
17
4 / 0 / 24
10,231
1,023
8,638
1,914
777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 17
10,302
1,030
11,137
11,019
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Twizzix
Artemis
18
19 / 0 / 14
11,450
1,145
20,181
8,286
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
145
4
Kills
37
37
Deaths
4
12
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Pele
AltFX
Pele
6
1
24
18
W
Xing Tian
ApexTalks
Xing Tian
3
2
29
8.75
L
1
5
3
0.5
L
Nu Wa
DaTankTV
Nu Wa
2
7
2
0.43
W
Nox
GXLII
Nox
4
0
24
16
W
5
1
17
13.5
W
Artemis
Twizzix
Artemis
19
0
14
26
L
0
13
4
0.15
L
1
12
3
0.21
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
68,686
73,086
Taken
52,163
32,694
Mitigated
37,087
1,613
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AltFX
Pele
17,961
5,496
0
6,138
13,244
6,010
0
7,125
5,717
0
52,779
W
Xing Tian
ApexTalks
Xing Tian
10,769
1,287
228
138
17,700
15,316
0
4,729
9,540
18,224
0
L
6,552
1,583
0
0
24,630
16,558
0
9,782
14,573
0
18,682
L
Nu Wa
DaTankTV
Nu Wa
17,569
4,390
0
0
12,577
4,044
0
2,903
9,624
40,487
0
W
Nox
GXLII
Nox
8,638
64
0
0
1,914
777
0
1,493
421
15,692
0
W
11,137
2,348
0
4,284
11,019
10,456
0
4,553
5,437
0
35,033
W
Artemis
Twizzix
Artemis
20,181
12,145
0
3,422
8,286
4,528
0
4,340
3,946
0
41,976
L
4,671
680
628
353
14,698
4,605
0
2,168
12,480
10,264
0
L
5,390
1,900
0
632
21,181
7,487
0
4,554
16,527
0
13,445
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
53,637
79
Minions Killed
230
3
Camps Cleared
9
629,161
Distance Traveled
1,059,061
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,540
1,154
77
8
7
215,171
0
W
Xing Tian
10,114
1,011
12
1
0
220,917
1
L
Odin
8,881
888
20
2
1
197,977
0
L
Nu Wa
9,206
921
32
3
0
168,688
0
W
Nox
10,231
1,023
24
2
0
221,170
1
W
Chaac
10,302
1,030
66
7
0
202,637
0
W
Artemis
11,450
1,145
51
5
2
199,166
0
L
Hel
8,447
845
6
1
0
116,833
0
L
Set
8,830
883
21
2
2
145,124
0
L
Thor
7,650
765
0
0
0
539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role