Player Matchup

Kali
Kali
CEO 213 KAYOO
Kali
Level 26
God Stats
1W - 3L
1,360 SR
Queue Stats
168W - 169L
1,370 Elo+
Solo
Cerberus
Cerberus
Jack-Ytb7
Cerberus
Level 5
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MKnoob1071
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Thor
Thor
MrAlexis29
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
990 Elo+
Solo
Ymir
Ymir
spoonfree
Ymir
Level 6
God Stats
26W - 18L
1,500 SR
Queue Stats
39W - 36L
1,207 Elo+
Solo
Team Averages
Level 9
1,428 SR
1,248 Elo+

VS

Team Averages
Level 19
1,613 SR
1,497 Elo+
Pele
Pele
Anonymous2600
Pele
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
ChillTheREALM97
Cthulhu
Level 22
God Stats
11W - 9L
1,752 SR
Queue Stats
55W - 46L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
KnightHakCDR
Kukulkan
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 1
Artio
Artio
Overhaul law
Artio
Level 61
God Stats
7W - 3L
1,815 SR
Queue Stats
142W - 144L
1,418 Elo+
Party 1
Ra
Ra
itzGoIden
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 5
14,557
1,120
22,746
22,666
9,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jack-Ytb7
Cerberus
14
0 / 1 / 1
9,570
736
1,183
1,920
764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
MKnoob1071
Cthulhu
19
1 / 13 / 8
11,692
899
10,728
28,136
11,076
18
4 / 11 / 5
12,084
930
13,838
24,021
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
1 / 5 / 6
10,989
845
8,540
19,873
17,667
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 16
12,821
986
21,697
15,714
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 2 / 15
14,433
1,110
22,632
17,664
15,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
KnightHakCDR
Kukulkan
19
3 / 2 / 17
12,207
939
11,151
6,122
2,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 0 / 18
15,706
1,208
17,617
15,260
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 6 / 13
11,892
915
11,244
8,813
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
17
Kills
36
36
Deaths
17
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
7
7
16
2.14
L
11
6
5
2.25
W
11
2
15
9.25
L
Cerberus
Jack-Ytb7
Cerberus
0
1
1
0.5
W
Kukulkan
KnightHakCDR
Kukulkan
3
2
17
5.75
L
Cthulhu
MKnoob1071
Cthulhu
1
13
8
0.38
L
4
11
5
0.59
W
11
0
18
20
W
4
6
13
1.75
L
Ymir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
84,341
96,616
Taken
63,573
47,177
Mitigated
46,546
5,091
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,697
6,781
0
1,207
15,714
6,575
0
5,437
10,277
0
33,622
L
22,746
15,941
0
4,294
22,666
9,385
0
12,866
9,480
0
40,377
W
22,632
2,038
0
5,327
17,664
15,248
0
6,220
11,315
44,918
0
L
Cerberus
Jack-Ytb7
Cerberus
1,183
91
0
275
1,920
764
0
628
1,292
2,299
0
W
Kukulkan
KnightHakCDR
Kukulkan
11,151
2,613
0
186
6,122
2,733
0
2,270
3,852
22,063
0
L
Cthulhu
MKnoob1071
Cthulhu
10,728
726
0
0
28,136
11,076
0
19,909
8,227
34,124
0
L
13,838
2,835
0
522
24,021
8,285
0
17,147
6,874
0
27,865
W
17,617
1,406
3,325
6,179
15,260
18,266
0
4,452
10,808
32,770
0
W
11,244
2,407
1,400
106
8,813
3,724
0
2,072
6,741
28,929
0
L
Ymir
8,540
1,818
0
0
19,873
17,667
0
12,094
7,779
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
67,059
156
Minions Killed
192
3
Camps Cleared
2
837,668
Distance Traveled
1,112,433
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,821
986
32
2
0
194,402
0
L
Kali
14,557
1,120
39
3
3
233,506
2
W
Cthulhu
14,433
1,110
58
4
2
251,102
0
L
Cerberus
9,570
736
5
0
0
36,440
0
W
Kukulkan
12,207
939
27
2
0
227,199
1
L
Cthulhu
11,692
899
57
4
0
200,928
0
L
Thor
12,084
930
30
2
0
201,796
1
W
Artio
15,706
1,208
35
3
0
254,507
0
W
Ra
11,892
915
40
3
0
185,223
2
L
Ymir
10,989
845
25
2
0
164,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role