Player Matchup

Horus
Horus
BR MAD DOG BR
Horus
Level 155
God Stats
1W - 2L
1,192 SR
Queue Stats
250W - 261L
1,520 Elo+
Party 2
Janus
Janus
Jay_Lundyy
Janus
Level 105
God Stats
8W - 11L
1,536 SR
Queue Stats
59W - 72L
1,557 Elo+
Solo
Danzaburou
Danzaburou
jouhbr
Danzaburou
Level 145
God Stats
4W - 6L
1,837 SR
Queue Stats
263W - 321L
1,542 Elo+
Party 2
Team Averages
Level 135
1,522 SR
1,540 Elo+

VS

Team Averages
Level 72
1,604 SR
1,499 Elo+
Ymir
Ymir
eezahkk
Ymir
Level 83
God Stats
9W - 13L
1,530 SR
Queue Stats
516W - 566L
1,451 Elo+
Solo
Merlin
Merlin
kin kisr
Merlin
Level 67
God Stats
1W - 1L
1,782 SR
Queue Stats
38W - 32L
1,523 Elo+
Party 1
Anhur
Anhur
sistr kisr
Anhur
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 32L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,342
634
1,787
6,214
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
3 / 2 / 0
6,905
691
5,261
5,334
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
jouhbr
Danzaburou
10
1 / 0 / 2
6,460
646
3,448
3,835
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
eezahkk
Ymir
8
1 / 1 / 2
6,575
658
1,715
6,264
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
kin kisr
Merlin
9
2 / 2 / 2
6,709
671
5,183
3,424
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
1 / 1 / 2
6,444
644
2,307
3,845
1,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
4
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Janus
3
2
0
1.5
L
Ymir
eezahkk
Ymir
1
1
2
2
W
Danzaburou
jouhbr
Danzaburou
1
0
2
2
L
Merlin
kin kisr
Merlin
2
2
2
1.5
L
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,496
Damage
9,205
15,383
Taken
13,533
4,587
Mitigated
5,698
6,663
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,787
828
1,119
2,559
6,214
2,147
0
1,654
4,304
0
11,501
W
Janus
5,261
310
0
750
5,334
1,393
41
2,888
2,240
32,229
0
L
Ymir
eezahkk
Ymir
1,715
318
0
872
6,264
3,318
0
2,057
4,207
11,679
0
W
Danzaburou
jouhbr
Danzaburou
3,448
597
0
2,235
3,835
1,047
192
1,816
1,857
0
20,244
L
Merlin
kin kisr
Merlin
5,183
167
0
376
3,424
1,164
0
1,710
1,714
23,937
0
L
Anhur
2,307
1,292
0
524
3,845
1,216
0
1,538
2,307
0
14,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,707
Gold Earned
19,728
123
Minions Killed
100
0
Camps Cleared
0
505,680
Distance Traveled
477,762
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,342
634
16
2
0
159,209
1
W
Janus
6,905
691
66
7
0
174,777
3
L
Ymir
6,575
658
20
2
0
161,415
3
W
Danzaburou
6,460
646
41
4
0
171,694
3
L
Merlin
6,709
671
52
5
0
145,728
0
L
Anhur
6,444
644
28
3
0
170,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role