Player Matchup

Osiris
Osiris
Ianluc
Osiris
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Neith
Neith
PeakRobin593974
Neith
Level 2
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Raggael
Chaac
Level 18
God Stats
2W - 1L
1,527 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1
Janus
Janus
SatoshiiRJ
Janus
Level 26
God Stats
13W - 7L
1,619 SR
Queue Stats
111W - 93L
1,491 Elo+
Solo
Camazotz
Camazotz
SrNYC
Camazotz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,565 Elo+

VS

Team Averages
Level 9
1,617 SR
1,431 Elo+
Ra
Ra
Inluminus
Ra
Level 24
God Stats
9W - 5L
1,626 SR
Queue Stats
81W - 85L
1,478 Elo+
Solo
Sobek
Sobek
Kontrolzin
Sobek
Level 9
God Stats
7W - 5L
1,769 SR
Queue Stats
24W - 18L
1,414 Elo+
Party 2
Guan Yu
Guan Yu
Yarukki
Guan Yu
Level 5
God Stats
1W - 2L
1,475 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 2
Thor
Thor
iBrenno10
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 2
Apollo
Apollo
xxZTREZExx
Apollo
Level 5
God Stats
61W - 35L
1,718 SR
Queue Stats
98W - 83L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ianluc
Osiris
11
1 / 8 / 11
7,826
460
8,067
11,172
4,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 11 / 5
8,334
490
5,048
11,945
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Raggael
Chaac
16
11 / 2 / 5
10,039
591
12,807
15,773
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
17
7 / 2 / 4
11,025
649
12,372
10,068
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
SrNYC
Camazotz
16
5 / 2 / 5
10,003
588
9,783
14,584
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,307
430
6,333
8,974
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
12
5 / 5 / 7
9,004
530
8,951
17,790
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Yarukki
Guan Yu
12
0 / 5 / 2
7,406
436
3,214
13,180
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
13
0 / 7 / 1
7,778
458
4,117
9,444
2,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
xxZTREZExx
Apollo
16
18 / 6 / 4
11,616
683
19,436
20,046
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
26
Kills
25
25
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ianluc
Osiris
1
8
11
0.81
L
2
4
2
0.75
L
Sobek
5
5
7
1.7
W
2
11
5
0.41
W
Chaac
Raggael
Chaac
11
2
5
6.75
W
Janus
7
2
4
4.5
W
Camazotz
SrNYC
Camazotz
5
2
5
3.75
L
Guan Yu
Yarukki
Guan Yu
0
5
2
0.2
L
Thor
0
7
1
0.07
L
Apollo
xxZTREZExx
Apollo
18
6
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
42,051
63,542
Taken
69,434
31,133
Mitigated
37,553
20,549
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ianluc
Osiris
8,067
3,324
0
250
11,172
4,775
562
4,675
6,497
0
20,048
L
6,333
475
558
1,763
8,974
3,240
0
3,298
5,426
33,004
0
L
Sobek
8,951
1,268
0
2,575
17,790
18,413
70
2,008
15,279
25,003
0
W
5,048
3,993
0
1,086
11,945
3,891
730
2,142
9,803
0
24,827
W
Chaac
Raggael
Chaac
12,807
3,908
0
8,553
15,773
10,755
1,703
3,404
12,369
0
50,863
W
Janus
12,372
692
104
1,637
10,068
3,632
3,383
2,401
7,667
65,562
0
W
Camazotz
SrNYC
Camazotz
9,783
4,286
0
8,919
14,584
8,080
432
2,662
11,922
0
74,613
L
Guan Yu
Yarukki
Guan Yu
3,214
1,007
340
4,618
13,180
5,349
0
1,488
11,541
0
45,453
L
Thor
4,117
1,598
0
140
9,444
2,849
0
0
9,227
0
35,672
L
Apollo
xxZTREZExx
Apollo
19,436
11,664
0
9,131
20,046
7,702
3,935
4,908
14,879
0
69,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
43,111
387
Minions Killed
338
0
Camps Cleared
0
1,686,262
Distance Traveled
1,618,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,826
460
27
2
0
362,488
0
L
Ra
7,307
430
53
3
0
339,866
0
L
Sobek
9,004
530
29
2
0
337,210
1
W
Neith
8,334
490
35
2
0
286,911
1
W
Chaac
10,039
591
89
5
0
332,733
0
W
Janus
11,025
649
123
7
0
339,181
0
W
Camazotz
10,003
588
113
7
0
364,949
0
L
Guan Yu
7,406
436
82
5
0
348,575
1
L
Thor
7,778
458
75
4
0
296,216
2
L
Apollo
11,616
683
99
6
0
297,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role