Player Matchup

Ra
Ra
Danisucks
Ra
Level 5
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Suuper Faarquad
Chernobog
Level 16
God Stats
3W - 7L
1,355 SR
Queue Stats
33W - 38L
1,633 Elo+
Solo
Cthulhu
Cthulhu
TBNRF
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,305 Elo+
Solo
Chaac
Chaac
TempralEngineer
Chaac
Level 10
God Stats
2W - 6L
1,274 SR
Queue Stats
24W - 32L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
jxoshnyc
Ao Kuang
Level 7
God Stats
0W - 4L
1,256 SR
Queue Stats
132W - 149L
1,310 Elo+
Solo
Team Averages
Level 13
1,379 SR
1,417 Elo+

VS

Team Averages
Level 27
1,425 SR
1,263 Elo+
Chang'e
Chang'e
CrissyTao
Chang'e
Level 25
God Stats
3W - 4L
1,429 SR
Queue Stats
54W - 73L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 17
God Stats
25W - 38L
1,471 SR
Queue Stats
55W - 67L
1,227 Elo+
Party 1
Neith
Neith
Monkey7717
Neith
Level 13
God Stats
16W - 13L
1,325 SR
Queue Stats
64W - 64L
1,200 Elo+
Party 2
Cabrakan
Cabrakan
Nate_Tao
Cabrakan
Level 64
God Stats
13W - 10L
1,454 SR
Queue Stats
94W - 108L
1,336 Elo+
Party 1
Olorun
Olorun
PacifistSold1er
Olorun
Level 16
God Stats
1W - 2L
1,445 SR
Queue Stats
60W - 66L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
17,944
598
36,755
22,762
20,874
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Suuper Faarquad
Chernobog
3
0 / 0 / 0
7,586
253
0
0
0
Cthulhu
TBNRF
Cthulhu
18
0 / 2 / 9
12,581
419
16,673
22,700
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 13 / 2
12,280
409
13,955
28,019
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
jxoshnyc
Ao Kuang
20
15 / 6 / 5
15,542
518
25,012
35,308
14,300
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrissyTao
Chang'e
20
3 / 6 / 3
14,037
468
9,191
19,398
8,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
ESaucy
Ah Muzen Cab
18
4 / 5 / 11
12,792
426
18,216
25,799
11,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
5 / 10 / 4
13,841
461
16,753
21,930
10,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Nate_Tao
Cabrakan
19
7 / 2 / 10
14,274
476
19,609
32,078
45,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 7 / 2
13,761
459
18,957
26,414
11,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
29
Kills
25
25
Deaths
30
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CrissyTao
Chang'e
3
6
3
0.75
L
12
4
12
4.5
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
4
5
11
1.9
W
Neith
5
10
4
0.7
W
Cabrakan
Nate_Tao
Cabrakan
7
2
10
6
W
6
7
2
1
L
Chernobog
Suuper Faarquad
Chernobog
0
0
0
0
L
Cthulhu
TBNRF
Cthulhu
0
2
9
2.25
L
2
13
2
0.23
L
Ao Kuang
jxoshnyc
Ao Kuang
15
6
5
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,395
Damage
82,726
108,789
Taken
125,619
78,413
Mitigated
86,470
30,613
Healing
37,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CrissyTao
Chang'e
9,191
852
2,646
7,288
19,398
8,570
2,646
12,019
7,148
69,159
0
L
36,755
4,321
3,128
12,152
22,762
20,874
1,168
10,562
11,902
188,968
0
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
18,216
7,872
0
7,071
25,799
11,179
3,221
14,636
10,818
0
72,489
W
Neith
16,753
12,329
0
4,920
21,930
10,304
4,727
12,937
8,511
0
75,863
W
Cabrakan
Nate_Tao
Cabrakan
19,609
3,213
0
5,220
32,078
45,340
1,554
18,716
12,926
59,544
0
W
18,957
13,769
0
10,569
26,414
11,077
5,170
19,168
6,968
75,963
0
L
Chernobog
Suuper Faarquad
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
TBNRF
Cthulhu
16,673
162
0
873
22,700
22,818
381
10,942
11,639
64,346
0
L
13,955
3,171
0
1,897
28,019
20,421
1,180
10,053
17,938
0
63,714
L
Ao Kuang
jxoshnyc
Ao Kuang
25,012
7,974
0
12,563
35,308
14,300
648
15,559
19,553
82,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,933
Gold Earned
68,705
612
Minions Killed
508
0
Camps Cleared
0
2,083,371
Distance Traveled
2,522,605
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,037
468
116
4
0
569,412
0
L
Ra
17,944
598
321
11
0
555,994
3
W
Ah Muzen Cab
12,792
426
96
3
0
539,307
1
W
Neith
13,841
461
122
4
0
376,375
0
W
Cabrakan
14,274
476
70
2
0
550,640
2
W
Olorun
13,761
459
104
3
0
486,871
1
L
Chernobog
7,586
253
0
0
0
0
0
L
Cthulhu
12,581
419
87
3
0
545,359
0
L
Chaac
12,280
409
91
3
0
442,590
0
L
Ao Kuang
15,542
518
113
4
0
539,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role