Player Matchup

Danzaburou
Danzaburou
Kingjack479
Danzaburou
Level 37
God Stats
48W - 37L
1,750 SR
Queue Stats
117W - 123L
1,510 Elo+
Party 1
Hercules
Hercules
foxfeet
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,653 Elo+
Party 1
Tiamat
Tiamat
tucstewy372
Tiamat
Level 139
God Stats
11W - 4L
1,637 SR
Queue Stats
70W - 55L
1,676 Elo+
Party 1
Team Averages
Level 101
1,629 SR
1,613 Elo+

VS

Team Averages
Level 81
1,561 SR
1,399 Elo+
Cupid
Cupid
CampMir
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
Leonardoskies
Nu Wa
Level 129
God Stats
1W - 2L
1,683 SR
Queue Stats
19W - 29L
1,517 Elo+
Party 2
Horus
Horus
SmileyFaceEmote
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingjack479
Danzaburou
11
5 / 0 / 5
8,060
806
5,972
5,686
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
foxfeet
Hercules
10
2 / 1 / 7
7,183
718
3,023
7,788
3,547
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
11
3 / 1 / 7
7,564
756
9,652
5,284
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CampMir
Cupid
9
0 / 5 / 2
6,267
627
1,792
6,617
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 4 / 1
6,037
604
4,850
6,387
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 0
7,085
709
3,084
8,981
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
CampMir
Cupid
0
5
2
0.2
W
Danzaburou
Kingjack479
Danzaburou
5
0
5
7.5
L
0
4
1
0.13
L
2
1
0
2
W
Hercules
foxfeet
Hercules
2
1
7
5.5
W
Tiamat
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
9,726
18,758
Taken
21,985
10,396
Mitigated
10,537
6,742
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CampMir
Cupid
1,792
626
195
644
6,617
1,745
0
4,009
2,201
0
9,426
W
Danzaburou
Kingjack479
Danzaburou
5,972
2,138
0
2,666
5,686
1,887
1,765
1,453
4,110
0
33,528
L
4,850
2,124
0
1,008
6,387
2,355
0
2,084
4,079
21,335
0
L
3,084
1,434
124
2,382
8,981
6,437
0
2,737
6,003
0
13,803
W
Hercules
foxfeet
Hercules
3,023
788
0
1,822
7,788
3,547
422
2,733
5,005
0
12,096
W
Tiamat
9,652
445
0
2,254
5,284
4,962
473
716
4,488
34,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
19,389
129
Minions Killed
86
0
Camps Cleared
0
547,948
Distance Traveled
500,542
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,267
627
24
2
0
157,371
2
W
Danzaburou
8,060
806
58
6
0
190,089
1
L
Nu Wa
6,037
604
36
4
0
148,111
0
L
Horus
7,085
709
26
3
0
195,060
2
W
Hercules
7,183
718
16
2
0
185,360
3
W
Tiamat
7,564
756
55
6
0
172,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role