Player Matchup

Medusa
Medusa
BudDaSpud
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Chapayev
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,389 Elo+
Party 2
Scylla
Scylla
LeoVeio7041
Scylla
Level 9
God Stats
12W - 6L
1,578 SR
Queue Stats
41W - 38L
1,338 Elo+
Party 2
Neith
Neith
RoYaL Clutch405
Neith
Level 18
God Stats
26W - 15L
1,782 SR
Queue Stats
28W - 21L
1,387 Elo+
Solo
Set
Set
Seu_CucaEu
Set
Level 21
God Stats
12W - 8L
1,112 SR
Queue Stats
45W - 38L
1,396 Elo+
Party 2
Team Averages
Level 13
1,495 SR
1,344 Elo+

VS

Team Averages
Level 10
1,368 SR
1,203 Elo+
Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 3
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 13L
1,099 Elo+
Party 1
Baron Samedi
Baron Samedi
DerdoDerdo62
Baron Samedi
Level 8
God Stats
0W - 4L
1,274 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 1
Osiris
Osiris
Reptar999263
Osiris
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 26L
1,057 Elo+
Solo
Thanatos
Thanatos
SLIPGHOUL228
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,243 Elo+
Solo
Jormungandr
Jormungandr
Sturmmaske030
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BudDaSpud
Medusa
18
3 / 4 / 23
11,480
1,044
12,847
11,277
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Chapayev
Cthulhu
19
8 / 1 / 26
12,888
1,172
17,298
13,401
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
19
11 / 1 / 24
12,605
1,146
17,498
6,270
1,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 15
12,595
1,145
16,909
7,956
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 3 / 19
12,579
1,144
14,901
9,755
3,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
16
2 / 6 / 3
10,848
986
9,399
18,577
17,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
DerdoDerdo62
Baron Samedi
15
0 / 9 / 3
9,396
854
8,845
17,301
6,467
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
14
0 / 3 / 2
9,244
840
1,598
5,103
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
SLIPGHOUL228
Thanatos
17
6 / 17 / 3
12,091
1,099
17,421
29,821
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Sturmmaske030
Jormungandr
15
1 / 7 / 3
9,971
906
6,298
17,708
18,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
23
42
Kills
9
9
Deaths
42
107
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
BudDaSpud
Medusa
3
4
23
3.63
L
Guan Yu
CanAbe420
Guan Yu
2
6
3
0.58
W
Cthulhu
Chapayev
Cthulhu
8
1
26
21
L
Baron Samedi
DerdoDerdo62
Baron Samedi
0
9
3
0.17
W
Scylla
11
1
24
23
L
Osiris
0
3
2
0.33
W
9
0
15
16.5
L
Thanatos
SLIPGHOUL228
Thanatos
6
17
3
0.44
W
11
3
19
6.83
L
Jormungandr
Sturmmaske030
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
43,561
48,659
Taken
88,510
26,481
Mitigated
56,896
6,985
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BudDaSpud
Medusa
12,847
7,301
0
2,607
11,277
3,592
0
3,061
7,757
0
27,627
L
Guan Yu
CanAbe420
Guan Yu
9,399
2,386
576
1,608
18,577
17,290
0
6,157
12,195
0
30,062
W
Cthulhu
Chapayev
Cthulhu
17,298
2,553
691
1,757
13,401
14,562
0
4,820
8,108
37,065
0
L
Baron Samedi
DerdoDerdo62
Baron Samedi
8,845
1,769
870
1,051
17,301
6,467
0
7,040
10,170
15,498
0
W
Scylla
17,498
4,446
0
741
6,270
1,559
0
1,186
4,938
22,160
0
L
Osiris
1,598
1,065
0
175
5,103
3,066
0
1,306
3,708
63
2,528
W
16,909
10,023
0
520
7,956
2,841
0
2,015
5,661
0
35,983
L
Thanatos
SLIPGHOUL228
Thanatos
17,421
6,648
0
7,829
29,821
11,689
0
10,602
18,919
0
43,341
W
14,901
11,143
0
669
9,755
3,927
0
3,073
6,344
0
22,387
L
Jormungandr
Sturmmaske030
Jormungandr
6,298
1,424
0
215
17,708
18,384
0
8,836
8,722
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,147
Gold Earned
51,550
179
Minions Killed
139
2
Camps Cleared
5
1,016,144
Distance Traveled
681,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,480
1,044
46
4
0
197,785
0
L
Guan Yu
10,848
986
56
5
3
204,122
0
W
Cthulhu
12,888
1,172
63
6
1
216,413
1
L
Baron Samedi
9,396
854
10
1
1
132,294
0
W
Scylla
12,605
1,146
16
1
0
188,190
0
L
Osiris
9,244
840
5
0
0
67,909
0
W
Neith
12,595
1,145
37
3
1
223,009
0
L
Thanatos
12,091
1,099
50
5
0
174,176
1
W
Set
12,579
1,144
17
2
0
190,747
0
L
Jormungandr
9,971
906
18
2
1
102,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role