Player Matchup

Hera
Hera
Nurse Ogre
Hera
Level 97
God Stats
1W - 2L
1,470 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Ganesha
Ganesha
TrustyTreeko
Ganesha
Level 68
God Stats
2W - 1L
1,858 SR
Queue Stats
3W - 3L
1,771 Elo+
Solo
Mercury
Mercury
antievergreen
Mercury
Level 101
God Stats
8W - 11L
1,500 SR
Queue Stats
291W - 310L
1,452 Elo+
Solo
Team Averages
Level 89
1,609 SR
1,574 Elo+

VS

Team Averages
Level 93
1,577 SR
1,449 Elo+
Chaac
Chaac
FF Godly
Chaac
Level 85
God Stats
8W - 4L
1,725 SR
Queue Stats
166W - 154L
1,479 Elo+
Solo
Cerberus
Cerberus
NyQUilLeR
Cerberus
Level 147
God Stats
3W - 4L
1,314 SR
Queue Stats
71W - 76L
1,484 Elo+
Party 1
Discordia
Discordia
SniperLife
Discordia
Level 47
God Stats
6W - 6L
1,693 SR
Queue Stats
9W - 12L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 6
10,081
720
10,084
10,299
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
TrustyTreeko
Ganesha
13
0 / 5 / 11
8,820
630
7,019
16,763
11,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
9 / 5 / 4
11,170
798
7,063
12,592
4,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FF Godly
Chaac
16
10 / 1 / 5
11,524
823
16,567
12,394
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
NyQUilLeR
Cerberus
11
2 / 8 / 8
10,254
732
6,075
15,940
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
SniperLife
Discordia
13
4 / 6 / 7
9,997
714
9,990
8,186
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
16
16
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
FF Godly
Chaac
10
1
5
12.5
L
6
6
6
1.5
W
Cerberus
NyQUilLeR
Cerberus
2
8
8
0.75
W
Discordia
SniperLife
Discordia
4
6
7
1.25
L
Ganesha
TrustyTreeko
Ganesha
0
5
11
1.1
L
Mercury
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,166
Damage
32,632
39,654
Taken
36,520
19,585
Mitigated
24,916
6,220
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FF Godly
Chaac
16,567
1,881
1,274
7,396
12,394
9,514
1,253
6,249
5,779
0
55,731
L
10,084
2,949
645
504
10,299
3,538
200
4,118
6,007
45,799
0
W
Cerberus
NyQUilLeR
Cerberus
6,075
298
0
1,855
15,940
13,172
320
6,618
9,083
21,510
0
W
Discordia
SniperLife
Discordia
9,990
643
385
898
8,186
2,230
1,128
3,540
4,520
32,112
0
L
Ganesha
TrustyTreeko
Ganesha
7,019
513
1,469
2,616
16,763
11,278
171
7,019
9,494
27,951
0
L
Mercury
7,063
3,305
0
986
12,592
4,769
1,208
5,016
7,301
0
31,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
31,775
140
Minions Killed
167
0
Camps Cleared
0
798,442
Distance Traveled
684,602
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,524
823
74
5
0
265,417
4
L
Hera
10,081
720
90
6
0
228,922
3
W
Cerberus
10,254
732
43
3
0
230,323
0
W
Discordia
9,997
714
50
4
0
188,862
1
L
Ganesha
8,820
630
1
0
0
255,894
1
L
Mercury
11,170
798
49
4
0
313,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role