Player Matchup

Odin
Odin
ImBadSorry6969
Odin
Level 28
God Stats
14W - 7L
1,500 SR
Queue Stats
467W - 506L
1,364 Elo+
Party 2
Ymir
Ymir
InderMagic
Ymir
Level 81
God Stats
10W - 9L
1,570 SR
Queue Stats
84W - 80L
1,459 Elo+
Party 1
Hel
Hel
JakeJ23
Hel
Level 18
God Stats
5W - 7L
1,185 SR
Queue Stats
139W - 173L
1,352 Elo+
Party 2
Neith
Neith
NeverWorry6612
Neith
Level 12
God Stats
9W - 14L
1,430 SR
Queue Stats
19W - 29L
1,297 Elo+
Party 1
Ao Kuang
Ao Kuang
Slavimarou
Ao Kuang
Level 24
God Stats
30W - 17L
1,753 SR
Queue Stats
51W - 39L
1,502 Elo+
Solo
Team Averages
Level 33
1,488 SR
1,395 Elo+

VS

Team Averages
Level 15
1,457 SR
1,389 Elo+
Ymir
Ymir
Herzios
Ymir
Level 28
God Stats
13W - 8L
1,454 SR
Queue Stats
165W - 197L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Hyk0n
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,213 Elo+
Solo
Neith
Neith
ParalyzedCat
Neith
Level 5
God Stats
1W - 5L
1,099 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Raijin
Raijin
StrellMD
Raijin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,453 Elo+
Solo
Nemesis
Nemesis
jogoscor35
Nemesis
Level 19
God Stats
12W - 6L
1,734 SR
Queue Stats
167W - 159L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,346
517
7,788
13,980
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 9
9,325
466
7,874
15,629
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
17
4 / 2 / 6
10,160
508
9,413
10,894
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 7
9,637
482
9,413
12,484
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Slavimarou
Ao Kuang
20
15 / 1 / 3
12,512
626
19,187
17,706
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herzios
Ymir
12
3 / 6 / 2
8,308
415
7,311
23,007
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Hyk0n
Heimdallr
15
2 / 6 / 3
9,242
462
9,922
13,497
4,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 5
8,630
432
11,291
11,903
4,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
StrellMD
Raijin
15
1 / 4 / 1
8,872
444
7,056
8,899
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
jogoscor35
Nemesis
16
4 / 6 / 2
9,617
481
8,900
16,665
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
28
Kills
12
12
Deaths
28
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Herzios
Ymir
3
6
2
0.67
L
Heimdallr
Hyk0n
Heimdallr
2
6
3
0.58
W
3
1
7
6.5
W
1
5
9
1.1
W
Hel
4
2
6
3.5
W
5
3
7
2.83
L
2
6
5
0.75
W
Ao Kuang
Slavimarou
Ao Kuang
15
1
3
16.5
L
Raijin
StrellMD
Raijin
1
4
1
0.38
L
Nemesis
jogoscor35
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
44,480
70,693
Taken
73,971
39,479
Mitigated
38,206
31,895
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Herzios
Ymir
7,311
1,643
0
1,330
23,007
18,664
0
11,806
11,126
32,216
0
L
Heimdallr
Hyk0n
Heimdallr
9,922
4,047
0
3,311
13,497
4,970
706
8,488
4,909
0
53,644
W
7,788
1,849
0
2,857
13,980
12,432
1,274
3,578
10,402
0
49,338
W
7,874
1,311
0
1,970
15,629
10,385
140
4,338
11,291
34,384
0
W
Hel
9,413
1,783
3,852
5,839
10,894
4,128
2,056
831
10,063
60,680
0
W
9,413
4,938
0
5,593
12,484
4,401
508
3,452
9,032
0
48,672
L
11,291
5,548
0
3,399
11,903
4,643
466
5,596
6,307
0
45,192
W
Ao Kuang
Slavimarou
Ao Kuang
19,187
4,799
0
11,784
17,706
8,133
2,370
2,168
15,538
83,667
0
L
Raijin
StrellMD
Raijin
7,056
726
0
1,919
8,899
3,018
522
2,196
6,428
48,992
0
L
Nemesis
jogoscor35
Nemesis
8,900
5,102
0
2,734
16,665
6,911
0
8,388
8,152
0
76,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
44,669
430
Minions Killed
430
0
Camps Cleared
0
1,791,184
Distance Traveled
1,675,397
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,308
415
44
2
0
331,337
0
L
Heimdallr
9,242
462
93
5
0
348,858
0
W
Odin
10,346
517
95
5
0
433,493
2
W
Ymir
9,325
466
43
2
0
338,756
10
W
Hel
10,160
508
99
5
0
328,263
5
W
Neith
9,637
482
71
4
0
332,151
1
L
Neith
8,630
432
78
4
0
283,169
0
W
Ao Kuang
12,512
626
122
6
0
358,521
2
L
Raijin
8,872
444
98
5
0
331,784
0
L
Nemesis
9,617
481
117
6
0
380,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role