Player Matchup

Olorun
Olorun
Shadowtronics
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Yogy2016
Hades
Level 61
God Stats
15W - 11L
1,499 SR
Queue Stats
24W - 34L
1,273 Elo+
Party 1
Kali
Kali
identifiezvous67
Kali
Level 18
God Stats
5W - 7L
1,406 SR
Queue Stats
33W - 42L
1,242 Elo+
Party 1
Hachiman
Hachiman
reginageorgexo
Hachiman
Level 16
God Stats
25W - 16L
1,497 SR
Queue Stats
45W - 63L
1,293 Elo+
Party 1
Thor
Thor
slimm400
Thor
Level 17
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 8L
1,051 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,272 Elo+

VS

Team Averages
Level 14
1,408 SR
1,302 Elo+
Danzaburou
Danzaburou
AppleMan2432
Danzaburou
Level 17
God Stats
5W - 9L
1,100 SR
Queue Stats
43W - 50L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
Canguru Leproso
Cthulhu
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Solo
King Arthur
King Arthur
ITTxChiefxTeufel
King Arthur
Level 15
God Stats
2W - 7L
1,274 SR
Queue Stats
3W - 8L
1,013 Elo+
Solo
Ymir
Ymir
RelatedIce70976
Ymir
Level 27
God Stats
39W - 24L
1,664 SR
Queue Stats
73W - 51L
1,456 Elo+
Solo
Horus
Horus
Sensei_3AM
Horus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 1
6,259
348
5,207
16,808
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Yogy2016
Hades
12
8 / 6 / 3
9,063
504
16,916
16,865
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 6
8,032
446
4,518
16,220
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
11
5 / 5 / 5
8,194
455
10,880
10,251
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
9
0 / 14 / 2
6,176
343
3,997
15,229
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AppleMan2432
Danzaburou
15
11 / 2 / 20
10,359
576
18,171
10,920
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
8 / 2 / 8
8,596
478
12,327
14,497
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ITTxChiefxTeufel
King Arthur
16
11 / 3 / 11
10,458
581
8,472
14,300
7,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
12 / 4 / 22
9,896
550
14,246
14,881
19,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
11
2 / 4 / 14
7,495
416
3,930
11,122
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
14
Kills
44
45
Deaths
15
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AppleMan2432
Danzaburou
11
2
20
10.5
W
8
2
8
6
W
King Arthur
ITTxChiefxTeufel
King Arthur
11
3
11
5.5
W
12
4
22
5.75
W
Horus
2
4
14
2.25
L
0
14
1
0.04
L
Hades
Yogy2016
Hades
8
6
3
1.58
L
1
6
6
0.67
L
Hachiman
5
5
5
1.5
L
Thor
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
57,146
75,373
Taken
65,720
27,532
Mitigated
50,126
15,107
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AppleMan2432
Danzaburou
18,171
9,155
219
2,851
10,920
4,332
4,443
5,011
5,909
0
51,812
W
12,327
1,063
711
4,676
14,497
13,121
155
5,269
9,228
29,783
0
W
King Arthur
ITTxChiefxTeufel
King Arthur
8,472
2,454
0
5,597
14,300
7,239
1,912
2,542
11,758
0
59,689
W
14,246
2,519
939
1,149
14,881
19,178
355
4,261
10,620
36,393
0
W
Horus
3,930
2,298
1,771
1,777
11,122
6,256
203
5,040
6,082
0
14,634
L
5,207
3,264
110
2,457
16,808
5,354
293
5,164
11,569
21,916
0
L
Hades
Yogy2016
Hades
16,916
2,112
110
5,984
16,865
8,027
522
6,341
10,201
42,682
0
L
4,518
1,127
0
5,036
16,220
5,726
0
3,686
12,359
0
38,821
L
Hachiman
10,880
5,252
0
1,250
10,251
3,451
232
4,408
5,618
0
23,976
L
Thor
3,997
894
0
160
15,229
4,974
0
6,101
9,053
0
18,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
46,804
230
Minions Killed
288
0
Camps Cleared
0
1,448,321
Distance Traveled
1,652,963
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,359
576
84
5
0
306,282
1
W
Cthulhu
8,596
478
42
2
0
369,103
2
W
King Arthur
10,458
581
96
5
0
352,766
0
W
Ymir
9,896
550
46
3
0
278,557
1
W
Horus
7,495
416
20
1
0
346,255
0
L
Olorun
6,259
348
37
2
0
251,419
4
L
Hades
9,063
504
50
3
0
272,155
2
L
Kali
8,032
446
70
4
0
330,421
0
L
Hachiman
8,194
455
41
2
0
312,294
0
L
Thor
6,176
343
32
2
0
282,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role