Player Matchup

King Arthur
King Arthur
Dn Zura
King Arthur
Level 104
God Stats
38W - 37L
1,560 SR
Queue Stats
273W - 256L
1,619 Elo+
Party 1
Tiamat
Tiamat
ScudGod
Tiamat
Level 88
God Stats
20W - 15L
1,644 SR
Queue Stats
117W - 79L
1,616 Elo+
Party 1
Ullr
Ullr
loooovooool
Ullr
Level 47
God Stats
83W - 67L
1,570 SR
Queue Stats
320W - 293L
1,628 Elo+
Party 1
Team Averages
Level 80
1,591 SR
1,621 Elo+

VS

Team Averages
Level 69
1,575 SR
1,534 Elo+
Sol
Sol
CuddleCanadian
Sol
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Solo
Mercury
Mercury
WigglyExpert35
Mercury
Level 115
God Stats
6W - 6L
1,596 SR
Queue Stats
236W - 215L
1,642 Elo+
Party 2
Hercules
Hercules
XxXopticXxXAnime
Hercules
Level 43
God Stats
2W - 2L
1,630 SR
Queue Stats
48W - 22L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dn Zura
King Arthur
16
2 / 3 / 3
11,740
559
11,964
19,845
23,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
ScudGod
Tiamat
15
4 / 7 / 2
12,033
573
23,785
16,616
10,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 10 / 5
11,841
564
11,066
18,990
8,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
12,173
580
12,466
13,678
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
14 / 4 / 4
15,127
720
17,814
16,202
6,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 14
15,031
716
13,696
31,611
35,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
20
20
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
King Arthur
Dn Zura
King Arthur
2
3
3
1.17
L
Tiamat
ScudGod
Tiamat
4
7
2
0.71
W
14
4
4
4
W
5
1
14
12
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,815
Damage
43,976
55,451
Taken
61,491
43,307
Mitigated
46,933
5,157
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
2,565
0
5,821
13,678
4,881
1,451
3,667
9,767
60,345
0
L
King Arthur
Dn Zura
King Arthur
11,964
628
0
250
19,845
23,509
0
5,434
14,411
0
55,457
L
Tiamat
ScudGod
Tiamat
23,785
2,056
0
3,820
16,616
10,972
0
3,717
12,899
57,149
0
W
17,814
9,219
0
4,281
16,202
6,717
268
7,870
7,882
0
90,029
W
13,696
4,876
0
16,513
31,611
35,335
767
10,905
19,768
0
43,133
L
11,066
3,470
0
1,087
18,990
8,826
560
3,434
15,556
0
47,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
42,331
194
Minions Killed
229
0
Camps Cleared
0
1,079,185
Distance Traveled
1,239,306
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,173
580
86
4
0
366,998
0
L
King Arthur
11,740
559
76
4
0
390,095
0
L
Tiamat
12,033
573
56
3
0
356,497
1
W
Mercury
15,127
720
100
5
0
453,200
5
W
Hercules
15,031
716
43
2
0
419,108
9
L
Ullr
11,841
564
62
3
0
332,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role