Player Matchup

Danzaburou
Danzaburou
HotBagelFries
Danzaburou
Level 87
God Stats
18W - 14L
1,242 SR
Queue Stats
60W - 43L
1,538 Elo+
Party 1
Athena
Athena
OGS_Warman
Athena
Level 39
God Stats
13W - 8L
1,627 SR
Queue Stats
48W - 48L
1,472 Elo+
Party 1
Chronos
Chronos
Soviet_Lambchop
Chronos
Level 57
God Stats
1W - 0L
1,118 SR
Queue Stats
8W - 5L
1,086 Elo+
Party 1
Team Averages
Level 61
1,329 SR
1,365 Elo+

VS

Team Averages
Level 66
1,518 SR
1,458 Elo+
Chaac
Chaac
Gargantuan_man
Chaac
Level 48
God Stats
2W - 3L
1,372 SR
Queue Stats
10W - 14L
1,394 Elo+
Party 2
Nox
Nox
beeeg_B0ng
Nox
Level 88
God Stats
6W - 3L
1,681 SR
Queue Stats
14W - 14L
1,527 Elo+
Party 2
Fenrir
Fenrir
oncoming-patient
Fenrir
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 122L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HotBagelFries
Danzaburou
17
10 / 2 / 2
13,995
778
26,119
13,290
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
OGS_Warman
Athena
14
1 / 3 / 9
12,060
670
6,594
19,975
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 9
11,521
640
12,997
16,227
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
10,490
583
15,826
23,178
12,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 5
11,091
616
11,175
11,779
5,128
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 7 / 4
11,849
658
11,903
24,789
18,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
9
10
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Danzaburou
HotBagelFries
Danzaburou
10
2
2
5.5
W
Athena
OGS_Warman
Athena
1
3
9
1.83
W
2
5
9
1.3
L
3
1
5
5.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
38,904
49,492
Taken
59,746
34,652
Mitigated
36,533
12,459
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,826
3,333
0
6,621
23,178
12,885
0
7,644
15,534
36
47,173
W
Danzaburou
HotBagelFries
Danzaburou
26,119
14,376
0
7,478
13,290
5,851
1,666
2,076
11,214
0
89,035
W
Athena
OGS_Warman
Athena
6,594
2,107
0
1,715
19,975
22,397
312
6,001
13,974
15,066
0
W
12,997
4,629
0
3,266
16,227
6,404
1,837
3,198
13,029
37,304
0
L
11,175
785
486
1,255
11,779
5,128
1,012
3,466
8,313
45,916
0
L
11,903
4,258
899
5,683
24,789
18,520
403
8,825
15,964
0
50,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
33,430
170
Minions Killed
175
0
Camps Cleared
0
956,067
Distance Traveled
986,622
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,490
583
60
3
0
325,510
6
W
Danzaburou
13,995
778
123
7
0
319,043
2
W
Athena
12,060
670
10
1
0
345,407
0
W
Chronos
11,521
640
37
2
0
291,617
3
L
Nox
11,091
616
59
3
0
330,643
2
L
Fenrir
11,849
658
56
3
0
330,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role