Player Matchup

Anubis
Anubis
AllFallen09
Anubis
Level 16
God Stats
8W - 10L
1,468 SR
Queue Stats
42W - 53L
1,379 Elo+
Solo
Cthulhu
Cthulhu
CapitanArepa
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Hachiman
Hachiman
LightningFish25
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,477 Elo+
Solo
Bellona
Bellona
UnseenGuest
Bellona
Level 7
God Stats
1W - 4L
1,373 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
Skadi
Skadi
Wolf-Joack0
Skadi
Level 29
God Stats
5W - 11L
1,478 SR
Queue Stats
279W - 362L
1,338 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,330 Elo+

VS

Team Averages
Level 13
1,537 SR
1,312 Elo+
Ah Muzen Cab
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
Level 29
God Stats
20W - 10L
1,555 SR
Queue Stats
330W - 284L
1,496 Elo+
Solo
Hades
Hades
Florkie
Hades
Level 13
God Stats
7W - 7L
1,756 SR
Queue Stats
8W - 14L
1,246 Elo+
Solo
Cthulhu
Cthulhu
Matthewswimes69
Cthulhu
Level 7
God Stats
4W - 4L
1,376 SR
Queue Stats
5W - 9L
1,228 Elo+
Party 1
Bellona
Bellona
febrezefox
Bellona
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 1
Thor
Thor
th3g4yw1z4rd
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 5 / 0
6,384
532
7,027
7,525
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
CapitanArepa
Cthulhu
9
2 / 3 / 1
6,146
512
4,839
7,740
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
9
1 / 3 / 1
5,588
466
2,838
6,241
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
UnseenGuest
Bellona
9
1 / 3 / 0
5,534
461
1,995
8,460
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 5
5,825
485
3,324
7,669
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
13
6 / 0 / 2
7,189
599
9,952
8,219
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Florkie
Hades
11
5 / 2 / 1
7,241
603
5,731
7,528
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 3 / 6
6,441
537
4,710
8,248
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
febrezefox
Bellona
12
2 / 0 / 2
6,969
581
4,756
6,586
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 4
6,385
532
1,187
5,986
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
0
0.6
L
Cthulhu
CapitanArepa
Cthulhu
2
3
1
0.83
W
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
6
0
2
7
W
Hades
Florkie
Hades
5
2
1
2.75
L
Hachiman
1
3
1
0.5
W
2
3
6
1.67
L
Bellona
UnseenGuest
Bellona
1
3
0
0.33
L
0
3
5
0.83
W
Bellona
febrezefox
Bellona
2
0
2
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
26,336
37,635
Taken
36,567
16,455
Mitigated
16,136
11,111
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,027
282
0
2,085
7,525
3,414
616
3,861
3,639
31,223
0
L
Cthulhu
CapitanArepa
Cthulhu
4,839
400
0
658
7,740
3,079
0
2,192
5,548
12,101
0
W
Ah Muzen Cab
CharlieMyth
Ah Muzen Cab
9,952
4,739
0
6,677
8,219
3,116
702
3,057
5,154
0
44,327
W
Hades
Florkie
Hades
5,731
827
43
3,500
7,528
2,697
1,118
3,282
4,060
29,561
0
L
Hachiman
2,838
1,209
0
1,720
6,241
2,902
391
1,898
4,299
0
23,533
W
4,710
415
77
538
8,248
3,026
0
4,321
3,830
15,672
0
L
Bellona
UnseenGuest
Bellona
1,995
1,265
0
3,546
8,460
4,205
459
0
8,173
0
17,488
L
3,324
1,624
0
3,102
7,669
2,855
0
2,567
5,102
0
31,313
W
Bellona
febrezefox
Bellona
4,756
1,395
0
992
6,586
5,672
776
426
6,134
3,517
32,444
W
1,187
427
0
2,760
5,986
1,625
0
383
5,523
0
20,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
34,225
222
Minions Killed
288
0
Camps Cleared
0
1,043,842
Distance Traveled
1,134,219
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,384
532
58
5
0
165,019
1
L
Cthulhu
6,146
512
19
2
0
232,411
3
W
Ah Muzen Cab
7,189
599
70
6
0
218,126
0
W
Hades
7,241
603
61
5
0
223,260
0
L
Hachiman
5,588
466
46
4
0
219,779
2
W
Cthulhu
6,441
537
34
3
0
214,850
2
L
Bellona
5,534
461
31
3
0
219,701
3
L
Skadi
5,825
485
68
6
0
206,932
1
W
Bellona
6,969
581
77
6
0
260,376
2
W
Thor
6,385
532
46
4
0
217,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role