Player Matchup

Cerberus
Cerberus
BraveRaime
Cerberus
Level 29
God Stats
10W - 7L
1,795 SR
Queue Stats
264W - 233L
1,659 Elo+
Solo
Ne Zha
Ne Zha
KlumzyO
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,694 Elo+
Solo
Awilix
Awilix
ZeSpaceman
Awilix
Level 28
God Stats
27W - 15L
1,348 SR
Queue Stats
373W - 297L
1,663 Elo+
Party 1
Eset
Eset
reezybeek
Eset
Level 30
God Stats
7W - 4L
1,814 SR
Queue Stats
255W - 221L
1,656 Elo+
Party 1
Apollo
Apollo
the0din
Apollo
Level 18
God Stats
5W - 1L
1,670 SR
Queue Stats
18W - 21L
1,602 Elo+
Solo
Team Averages
Level 26
1,625 SR
1,655 Elo+

VS

Team Averages
Level 33
1,585 SR
1,654 Elo+
Freya
Freya
H4ppyLittleTree
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,690 Elo+
Party 2
Bacchus
Bacchus
Jumblegoop
Bacchus
Level 11
God Stats
5W - 4L
1,754 SR
Queue Stats
15W - 16L
1,751 Elo+
Party 2
Bellona
Bellona
OctoberKT
Bellona
Level 18
God Stats
35W - 30L
1,673 SR
Queue Stats
38W - 34L
1,679 Elo+
Solo
Janus
Janus
SaltyYeti
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
mycatiisfat
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraveRaime
Cerberus
13
3 / 0 / 2
7,453
621
3,956
5,222
2,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
KlumzyO
Ne Zha
11
5 / 3 / 8
6,774
565
6,711
8,678
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
ZeSpaceman
Awilix
13
6 / 1 / 3
7,636
636
5,811
7,502
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Eset
12
3 / 0 / 3
7,150
596
2,845
3,362
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
the0din
Apollo
11
4 / 1 / 6
6,768
564
3,436
5,639
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,815
401
1,278
8,587
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Jumblegoop
Bacchus
8
0 / 4 / 1
5,428
452
2,056
6,451
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
OctoberKT
Bellona
10
3 / 4 / 0
6,283
524
4,829
9,302
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
SaltyYeti
Janus
12
0 / 2 / 2
6,716
560
1,653
4,636
1,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
9
0 / 4 / 0
4,984
415
1,436
6,438
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
3
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BraveRaime
Cerberus
3
0
2
4
L
0
7
0
0
L
Bacchus
Jumblegoop
Bacchus
0
4
1
0.13
W
Ne Zha
KlumzyO
Ne Zha
5
3
8
3
L
Bellona
OctoberKT
Bellona
3
4
0
0.75
L
Janus
SaltyYeti
Janus
0
2
2
0.5
W
Awilix
ZeSpaceman
Awilix
6
1
3
7.5
L
Osiris
0
4
0
0
W
Eset
3
0
3
4.5
W
Apollo
the0din
Apollo
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
11,252
30,403
Taken
35,414
11,192
Mitigated
15,197
12,580
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BraveRaime
Cerberus
3,956
167
68
4,079
5,222
2,831
100
94
4,928
45,230
0
L
1,278
506
0
2,050
8,587
2,174
478
1,339
7,248
14,876
0
L
Bacchus
Jumblegoop
Bacchus
2,056
254
0
715
6,451
3,718
280
555
5,896
13,993
0
W
Ne Zha
KlumzyO
Ne Zha
6,711
2,580
0
1,452
8,678
3,068
343
1,047
7,631
0
38,297
L
Bellona
OctoberKT
Bellona
4,829
1,758
0
1,836
9,302
4,702
0
1,347
7,955
0
25,607
L
Janus
SaltyYeti
Janus
1,653
79
0
1,301
4,636
1,187
0
695
3,941
46,689
0
W
Awilix
ZeSpaceman
Awilix
5,811
2,658
0
3,444
7,502
2,550
0
843
6,639
0
41,157
L
Osiris
1,436
301
0
459
6,438
3,416
0
2,865
3,573
0
16,929
W
Eset
2,845
174
216
542
3,362
987
135
786
2,454
39,199
0
W
Apollo
the0din
Apollo
3,436
1,849
0
2,779
5,639
1,756
719
2,075
3,539
0
27,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
28,226
418
Minions Killed
247
0
Camps Cleared
0
1,216,119
Distance Traveled
1,149,957
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,453
621
132
11
0
222,367
2
L
Freya
4,815
401
29
2
0
217,421
2
L
Bacchus
5,428
452
25
2
0
236,535
0
W
Ne Zha
6,774
565
57
5
0
259,491
0
L
Bellona
6,283
524
53
4
0
267,324
1
L
Janus
6,716
560
113
9
0
228,491
7
W
Awilix
7,636
636
89
7
0
276,495
0
L
Osiris
4,984
415
27
2
0
200,186
0
W
Eset
7,150
596
89
7
0
240,156
2
W
Apollo
6,768
564
51
4
0
217,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role